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The Guardian Beast Devoted to Shintoism and Buddhism

Stats

Health
4500
Agility
1030
Yang ATK
1430
Yang DEF
1330
Yin ATK
830
Yin DEF
930

Races

Element Type Chart

Genjitsu
Expand
Genjitsu (a Touhou LW original) refers to an atmospheric optical phenomenon where two bright dots appear to flank the Sun under certain conditions. This is an apt temperament for Aunn as these two dots are also called sun dogs. Aunn is endowed with Earth Phase, as her spirit is housed in statues, and Sun Essence, because she protects Shinto shrines and Buddhist temples.

The encompassing and regenerative Earth Phase resists Fire Phase, because fire produces earth, but it is weak to Wood Phase, because wood parts earth.

The alluring and arrogant Sun Essence resists the diverse and uncooperative Star Essence, but it is weak to the cooperative and indecisive Moon Essence.
sun_neutral
Sun
moon_strong
Moon
fire_weak
Fire
water_neutral
Water
wood_strong
Wood
metal_neutral
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

Aunn Komano's Spread Shot (a Touhou LW original). Aunn slashes out with her left hand. It is said that the one without a horn is the lion of the pair.
All
Lion Claw Laser
x6 Yang
All
Sharp Claw Laser
x1 Yin 1
All
Pointy Claw Laser
x1 Yang 2
All
Sharp Claw Laser
x1 Yang 2
All
Stone Statue Laser
x1 Yang 2
All
Guardian Animal Laser
x1 Yin 3
Aunn Komano's Focus Shot (a Touhou LW original). Aunn slashes out with her right hand. It is said that the one with a horn is the komainu of the pair.
All
Komainu Claw Laser
x3 Yang
All
Tearing Claw Laser
x1 Yin 1
All
Slashing Claw Laser
x1 Yang 2
All
Bladed Claw Laser
x1 Yang 2
All
Animal Statue Laser
x1 Yang 2
All
Divine Animal Laser
x1 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
Aunn Komano's Spell Card. She splits her soul to surround her opponent. The mountain hound in the Spell Card's name refers to a wolf, and wolves have been considered guardian animals and messengers of the gods since antiquity. There is a technique for spinning a top called ''walking the dog.''
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Target's Evasion 3 level(s) DOWN (3 turns). [Additional effect +0 with success rate 0%.]
Post-Attack Spell Card Effects
None
Solo
Mountain Hound
x11 Yang
Solo
Hayatarou
x3 Yin 1
Solo
Inugami
x3 Yang 2
Solo
Okuri-Inu
x3 Yang 2
Solo
Great God
x3 Yang 2
Solo
Shippeitarou
x3 Yin 3
Aunn Komano's Spell Card. Aunn spins around in circles along with a spinning top. This is a collaboration between a spinning top, a traditional toy and artistic performance, and Aunn the komainu. Both tops and komainu are prized as lucky charms for their ability to ward off evil.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's Evasion 2 level(s) UP (3 turns). [Additional effect +1 with success rate 20%.]
Post-Attack Spell Card Effects
None
Solo
Aunn's Party Trick
x4 Yang
Solo
Spinning Top
x2 Yin 1
Solo
Spring Spinning Top
x2 Yang 2
Solo
Hand-Spun Top
x2 Yang 2
Solo
Tossed Top
x2 Yang 2
Solo
Bashing Top
x2 Yin 3
Aunn Komano's Last Word (a Touhou LW original). She splits into two great guardian beasts (a komainu and a lion) and starts a wild brawl. The concept of protecting something with a pair of guardian beasts dates back to antiquity, with sphinx statues being a notable example. It is thought that the concept of komainu came to Japan from the continent along with Buddhism.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yang ATK 3 level(s) UP (3 turns). [Additional effect +0 with success rate 0%.]
Post-Attack Spell Card Effects
None
All
Prismatic Light
x15 Yang
All
Prismatic Light of Protection
x4 Yang 1
All
Prismatic Light of the Guardian Animal
x4 Yang 2
All
Prismatic Light of the Divine Statue
x4 Yang 2
All
Prismatic Light of Legend
x4 Yang 2
All
Prismatic Light of the Beautiful Youth
x4 Yang 3

Character Ability

Capable of locating Shintoism and Buddhism
Expand
This is Aunn's ability which likely comes from her being a komainu. However, it is unclear exactly what "locating Shintoism and Buddhism" means. Taking the name as read, it could be an ability that restores Shintoism and Buddhism to areas where it has fallen out of favor or been forgotten, but the truth is... unknown. What is known is that Aunn is especially focused on guarding Hakurei Shrine as a komainu. Considering the fact that youkai seem to come and go as they please, it raises a question about what it actually means to protect something. If her protection is derived from the literal meaning of her ability, then her true value may lie in maintaining Hakurei Shrine or the deity enshrined there. Maybe Aunn continuing to locate Shintoism and Buddhism is what lets Hakurei Shrine still function as a shrine despite the fact that the shrine maiden doesn't know which diety is enshrined there and that the shrine hardly gathers any faith... No, that's probably an exaggeration.
When using Boost, own Accuracy 1 level UP (1 turn).
When using Graze, party's Yin DEF 1 level UP (1 turn).

Character Skills

CD 5
Own Spirit Power 1 UP. [Additional effect +0 with success rate 0%.]
Party's Yin ATK 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Info
It is a komainu's duty to protect Shinto shrines and Buddhist temples. They are like police dogs.
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 0.5 0.55 0.6 0.65 0.7 0.75 0.8 0.85 0.9 1
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Yin Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 5 5
CD 4
Party's Agility 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Party's Accuracy 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Info
Animals that are divine messengers also act on behalf of gods at times. Are foxes and tigers in a similar situation?
Skill Level 1 2 3 4 5 6 7 8 9 10
Agility Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 80 80 0
Add 0 1 1 1 1 1 1 1 1 0
Accuracy Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 80 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 4 4
CD 4
Party's Yang DEF 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Party's Yin DEF 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Info
Two-in-one doubles the fun! She is a combination of komainu and lion.
Skill Level 1 2 3 4 5 6 7 8 9 10
Yang Defense Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 80 80 0
Add 0 1 1 1 1 1 1 1 1 0
Yin Defense Level UP
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 80 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 4 4

Character Characteristics

Divine Spirit Harboring Statue
When attacked, DMG from soul-like presences 20% DOWN. [Success rate 100%.]
Guardian Animal
When attacked, DMG from youkai 20% DOWN. [Success rate 100%.]
Hound Dog
After being attacked, own Accuracy 1 level UP (3 turns). [Success rate 50%.]

Character Change Effect

Guard Link
When switching places with a rear-guard unit, other unit's Yang DEF, Yin DEF, CRIT DEF & CRIT Evasion UP (3 turns).
When switching places with a front-guard unit, inherits part of other unit's Yang DEF, Yin DEF, CRIT DEF & CRIT Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Aunn Komano was released on April 28th, 2022 in Festival: Right or Wrong or Doggo?.

During the Four Seasons Incident, Okina Matara placed backdoors on many ordinarily weak beings and inanimate objects alike to fill them with extraordinary power. One of the victims, a komainu statue at the Hakurei Shrine, came to life and became known as Aunn Komano. She appeared to retain memories of being a statue, claiming to have known Reimu Hakurei and Marisa Kirisame for a long time. With her power to locate shrines and temples, she is able to overlook and visit other shrines, such as the Moriya Shrine, but it usually leaves her heavily drained of strength, meaning she prefers to just stay behind at Hakurei Shrine. Still, don’t let this make you underestimate her, as her guardian powers still make her an A+ Tier Friend.

Her damage isn’t going to overpower the usual heavy hitters, but Aunn still has a fine grasp on farming. The immediate strength in her Last Word, Guardian Beast Pincer Attack, is that it is entirely made of Sun, making it good for Sun breaks and easy to support with several story cards. The Killer bullets against youkai can be good based on the foe, and the attack contains a lot of Slice and Hard (based on Yang DEF due to being fully Yang-based) scaling to give a small damage boost. The Pre-ATK effect of 3 levels of Yang ATK UP (3T) is nice too, although the extended Yang ATK boost might not be ideal after all of your spells are used up. All in all, Aunn does the best she can to be at least a decent pick for event farming if no one else is around to work on it.

While she only buffed herself while using Guardian Beast Pincer Attack, that does not hold true for the rest of Aunn’s kit. The komainu takes a full role of support, boasting great team utility on her spells and skills alike. The main appeal from her spells is within her first spell, Hound Sign: Mountain Hound’s Walk. Even though it is a Solo-target, she makes sure to heavily cripple them with 3 levels of Evasion DOWN (3T), serving as accuracy support on a singular target. Her skills, however, have great support on all ends. Along with giving herself 1.00 Spirit Power, her first skill, Sanctuary Protector, is a party-wide 2 levels of Yin ATK UP (2T). Her second skill, Animal Divine Envoy, is a speed-based buff by increasing everyone’s Agility and Accuracy by 2 levels (2T). Finally, her third skill, Twin Guardian, takes a defensive approach and buffs the team’s Yin and Yang DEF by 2 levels (2T). Not only do these skills give small damage boosts to Aunn’s secondary scaling, but they serve as very varied supportive buffs.

Her elemental breaking is another good trait for Aunn. While she lacks 0P elements on her shots and in fact needs 2P for any element on them, her spells offer a fair mix of Wood, Earth, and Sun. While there are only 2 Earth bullet lines on Hound Sign: Mountain Hound’s Walk and 2 Wood lines on her second spell, Spinning Top: Koma-Inu’s Spin, Aunn provides the small elemental coverage while retaining the average amount of elemental breaks from some Festival Friends. Combined with the previously mentioned 6 Sun breaks on Guardian Beast Pincer Attack, Aunn serves as both a decent elemental breaker along with a great support.

While it is true that all of these different buffs Aunn does not excel at a specific stat, the coverage she does provide does a lot for any type of team, especially compared to other Support-Type Friends. Considering that Animal Divine Envoy and Twin Guardian have 4 turns of cooldown at max level, Aunn can fairly consistently spam these buffs over a longer fight. Just make sure to protect this doggo, and she will gladly thank you and then some.

The secondary scaling for all of Aunn’s attacks are as follows:

Open-Mouthed Lion:
Slice: 20%/25%/0%/0%/0%/30%

Closed-Mouth Komainu:
Hard: 20%/25%/0%/0%/0%/30%

Hound Sign: Mountain Hound’s Walk:
Slice: 0%/30%/30%/0%/0%/50%

Spinning Top: Koma-Inu’s Spin:
Hard: 0%/30%/30%/0%/0%/50%

Guardian Beast Pincer Attack:
Slice: 50%/0%/0%/40%/50%/60%
Hard: 50%/0%/0%/40%/50%/60%

Story Card Recommendations

Spell Card

Witch of Scarlet Dreams always has a spot on Friends’ spell card slots for its incredible Spirit Power restoration, although thanks to Aunn’s Accuracy support, she is basically free to run a variety of things on her other slots. Waiting in Comfort is a card that highly stands out for Aunn, considering her Last Word is entirely Yang, making for both an offensive boost from the Yang ATK and even some Hard scaling from the Yang DEF. While a little different, you can look into Ordinary Magician too for even higher Yang ATK UP and even a small amount of CRIT ATK UP, but that only stands out if you’re going for her Killer bullets.

Last Word

Thanks to Aunn’s Last Word being purely Sun element and Energy Bullet, she has two different angles to shoot toward to optimize damage. In this battle, Where the Wind Priestess Is will currently win the battle, giving a flat 35% buff to every Energy Bullet. Mega Flare is still a good secondary option, serving as 30% power UP for any Sun bullet and also being a good offensive stat stick. It mainly depends on what is available to you.

Character Skill Level Up Recommendations

With how helpful all three of Aunn’s skills are, the skill to prioritize mainly depends on what you require. For a more offensive edge thanks to 2 levels of Yin ATK UP (2T) and 1.00 Spirit Power to herself, go for her first skill, Sanctuary Protector. Her second skill, Animal Divine Envoy, is good for its 2 levels of Agility and Accuracy UP (2T), although its usefulness can depend on if you already have accuracy support covered. Her third skill, Twin Guardian, may only seem good for tanks thanks to 2 levels of Yin and Yang DEF UP (2T), but it can be useful for Hard scaling on other Friends as well. One might veer toward Animal Divine Envoy and Twin Guardian due to their max level decreasing the cooldown from 5 to 4 turns, although 1.00 Spirit Power can be useful in giving Aunn 2.00 Spirit Power turn 1.

Character Strengths

+ Last Word comprised entirely of Sun and Energy bullets
+ All-around supporter: Accuracy, Yang ATK, and defensive buffs
+ Skills with 4-turn cooldown serve as spammable support

Character Weaknesses

- Doesn’t hit so hard, even with Slice and Hard scaling
- Lacks a specific buff to excel at