




Stats
Element Type Chart
Character Shots

![]() | All | Blank Card S/N000 ![]() ![]() ![]() | x11 | Yang | ![]() |
![]() | All | Blank Card S/N001 ![]() | x2 | Yang | 1 |
![]() | All | Blank Card S/N002 ![]() ![]() ![]() ![]() | x2 | Yin | 2 |
![]() | All | Blank Card S/N003 | x2 | Yin | 2 |
![]() | All | Blank Card S/N004 ![]() | x1 | Yang | 3 |
![]() | All | Blank Card S/N005 | x1 | Yang | 3 |

![]() | All | Free Market Participation Certificate S/N000 ![]() ![]() ![]() | x9 | Yang | ![]() |
![]() | All | Free Market Participation Certificate S/N001 ![]() ![]() | x2 | Yang | 1 |
![]() | All | Free Market Participation Certificate S/N002 | x2 | Yang | 2 |
![]() | All | Free Market Participation Certificate S/N003 ![]() ![]() ![]() | x2 | Yin | 2 |
![]() | All | Free Market Participation Certificate S/N004 ![]() ![]() | x1 | Yin | 2 |
![]() | All | Free Market Participation Certificate S/N005 ![]() ![]() | x1 | Yang | 3 |
Character Spell Cards






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Solo |
All Offerings to the Ownerless
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x19 | Yang |
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Solo |
Goods Offering to the Ownerless
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x4 | Yang | 1 |
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Solo |
Store Offering to the Ownerless
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x3 | Yang | 1 |
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Solo |
Merchant Offering to the Ownerless
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x2 | Yang | 1 |
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Solo |
Customer Offering to the Ownerless
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x1 | Yang | 2 |
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Solo |
Market Offering to the Ownerless
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x1 | Yang | 3 |

The perception of how many colors there are in a rainbow changes depending on the country and the historical period. Rainbows are sometimes considered to have five main colors or six and, at other times, eight. There is even an example of it being two. In Japan, it is theorized that the general consensus of the rainbow having seven main colors was adopted during the early years of the Meiji era (1868-1912) due to the influence of America and Europe. And the first person to propose this number was a greatly renowned scientist. It is interesting how there can be such differences in perception even though the colors of the rainbow never change.
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All |
Rainbow Circle of Light
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x20 | Yang |
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All |
Rainbow Circle
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x4 | Yin | 1 |
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All |
Average Rainbow Circle
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x4 | Yang | 2 |
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All |
Large Rainbow Circle
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x4 | Yin | 3 |
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All |
Massive Rainbow Circle
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x4 | Yang | 3 |
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All |
Colossal Rainbow Circle
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x4 | Yin | 3 |

On the other hand, there are also interpretations of rainbows as precarious bridges between this world and another that only function temporarily under specific conditions. The far end of this rainbow boundary always leads to another world, and the rainbow only appears on special occasions.
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All |
Bullet Market Beyond the Rainbow
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x21 | Yang |
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All |
Market Beyond the Rainbow
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x5 | Yang | 1 |
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All |
Average Market Beyond the Rainbow
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x4 | Yang | 2 |
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All |
Large Market Beyond the Rainbow
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x4 | Yang | 2 |
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All |
Massive Market Beyond the Rainbow
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x3 | Yang | 2 |
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All |
Colossal Market Beyond the Rainbow
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x3 | Yang | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Chimata Tenkyuu was released on October 12, 2022 in Prayer: Miner, Market & Money Festival.
Behold! The Market at the end of the lunar rainbow is now open for business! Chimata Tenkyuu is a marketplace goddess, presiding specifically over ‘special event’ marketplaces. Governing the rules involving the relinquishing of ownership between trader and customer, Chimata holds sway over all commerce conducting during these unique festivals, dealing swift retribution to any who seek to disrupt them. In Touhou LostWord, this passion manifests itself in a strong Attack Friend who brings forth a melody of colours to bear on her opponents.
While she may be designed an Attack class Friend, Chimata comes with a healthy assortment of support options that are all about give and take. Her third skill, God's Invisible Hand increases team Accuracy while simultaneously debuffing the enemy team’s Accuracy. Her first skill, Relinquish Ownership buffs team Yang ATK while debuffing the opposing team’s Crit DEF. This concept of (un)equal exchange extends to her Spell Cards, which buff all allies while debuffing the enemies’ Yang ATK (with her first Spell Card, An Offering to the Ownerless), Yang DEF (with her second Spell Card, Rainbow Ring of People), or both (with her Last Word, Vanishing Bifrost). Her first and second Spell Cards have the additional effect of boosting Team Spirit P by 0.5 after use, great for boosting resources for next turn.
Chimata is also capable of fuelling her own rampage, with her second skill, Market Presenter giving her a whopping 2 Spirit P and Charge, allowing others to buff her further in preparation for a big hit. She then has the option of targeting a single enemy with her first Spell Card, doing 3 Sun and 3 Moon worth of elemental damage on them, or share the pain with the enemy team with her second Spell Card which hits 1 of Moon, Water, Wood, Earth, Fire and Sun at full boost. Her Last Word hits the same elements in reverse, burning through her enemies with style. Her Ability helps to boost the efficacy of resisted Elements by 25%, giving her a small leg up against any enemies who happen to fall within that safe zone. Grazing will also increase her Crit ATK by 1 for each level, lending her more critical power against foes.
In terms of breaks, Chimata generally falls into one of two options (outside her less reliable rainbow assortment). Chimata can inflict up to two Blind barriers on all enemies using her second Spell Card, and then break those barriers with a 2P Last Word. She also has a 0P Moon break on her Focus Shot; perfect for whittling down anyone staying up too late to browse the wares in her market.
Finally, Chimata has some defensive bulk, manifesting in barrier recovery through her third skill, as well as a 50% chance of regaining another barrier through her 3rd passive, Akigui God. She can also take Poison, Burn, and Darkness anomalies in stride, being fully immune to their effects and allowing her to stand among Friends who like spreading those anomalies around, or against enemies doing the same. On the off-chance she’s up against an Ofuda-user (looking at you, Reimu), she halves all damage taken by Ofuda bullets.
All-in-all, Chimata is a solid Yang attacker, capable of lowering enemy defense while boosting her own team’s offense. When it comes to picking a Friend you want to clean up house, exchanges don’t get any fairer than that!
Story Card Recommendations
(Card recommendations last updated on April 30, 2023)
Spell Card
The Witch of Scarlet Dreams helps Chimata reach higher Spirit P levels, especially useful for inflicting a second Blind anomaly through her second Spell Card on 3P. Worlds in Hand complements her Crit boosting even more, providing her team more levels of Crit ATK while also setting up her Last Word. 19th Hakurei Shrine Reitaisai works great on her first Spell Card, boosting it by 25% while also supplementing her own Crit ATK by 1 level.
Last Word
You can’t beat Puppeteer and Necromancer for a flat 50% boost to Chimata’s Last Word, which is fully made up of Light bullets. Congress of Sages is a worth substitute, boosting her damage by 40% while also providing Yang ATK stats that benefit her general output.
Character Skill Level Up Recommendations
Prioritize her third skill, God's Invisible Hand in order to bring consistency into the game with team Accuracy up. Her second skill, Market Presenter can come next, giving her 2P on Turn 1 for a good burst of damage right out the gate. Her first skill, Relinquish Ownership can come last for the boost to Team Yang ATK while debuffing enemy Crit DEF.
Character Strengths
+ Provides Accuracy and Spirit P support
+ Debuffs enemies while simultaneously buffing allies
+ Teamwide Blind setting and breaking
Character Weaknesses
- Rainbow elements hurt her breaking capability
- Killers aren’t as far-reaching as other top-tier Friend
The Witch of Scarlet Dreams helps Chimata reach higher Spirit P levels, especially useful for inflicting a second Blind anomaly through her second Spell Card on 3P. Worlds in Hand complements her Crit boosting even more, providing her team more levels of Crit ATK while also setting up her Last Word. 19th Hakurei Shrine Reitaisai works great on her first Spell Card, boosting it by 25% while also supplementing her own Crit ATK by 1 level.
You can’t beat Puppeteer and Necromancer for a flat 50% boost to Chimata’s Last Word, which is fully made up of Light bullets. Congress of Sages is a worth substitute, boosting her damage by 40% while also providing Yang ATK stats that benefit her general output.
Prioritize her third skill, God's Invisible Hand in order to bring consistency into the game with team Accuracy up. Her second skill, Market Presenter can come next, giving her 2P on Turn 1 for a good burst of damage right out the gate. Her first skill, Relinquish Ownership can come last for the boost to Team Yang ATK while debuffing enemy Crit DEF.
+ Provides Accuracy and Spirit P support
+ Debuffs enemies while simultaneously buffing allies
+ Teamwide Blind setting and breaking
- Rainbow elements hurt her breaking capability
- Killers aren’t as far-reaching as other top-tier Friend