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Character Shots

In the outside world, there are apparently seedless watermelons, but this goddess will never accept something so illogical. However, the beach could turn into a watermelon patch if she doesn't clean up the seeds once she's done.
![]() | All | Watermelon Seed Bullet ![]() ![]() ![]() | x8 | Yang | ![]() |
![]() | All | Nano Seed Bullet ![]() | x2 | Yang | 1 |
![]() | All | Micro Seed Bullet ![]() ![]() ![]() | x1 | Yang | 2 |
![]() | All | Small Round Seed Bullet ![]() | x1 | Yin | 2 |
![]() | All | Big Round Seed Bullet ![]() | x1 | Yin | 2 |
![]() | All | Long Seed Bullet ![]() | x1 | Yang | 3 |

![]() | All | Watermelon Swing ![]() ![]() ![]() ![]() | x5 | Yang | ![]() |
![]() | All | Watermelon Bunt ![]() ![]() | x1 | Yang | 1 |
![]() | All | Watermelon Drive ![]() ![]() ![]() | x1 | Yin | 1 |
![]() | All | Watermelon Pull ![]() ![]() | x1 | Yang | 2 |
![]() | All | Watermelon Slap ![]() | x1 | Yin | 2 |
![]() | All | Watermelon Hit and Run ![]() | x1 | Yin | 3 |
Character Spell Cards






''Punch'' means five, and this fruit punch is made with five types of fruit: watermelon, pineapple, kiwifruit, banana, and grapes. However, none of these fruits really evoke images of tropical islands anymore since delicious fruits are now cultivated all over the world.
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Watermelon of Life
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x12 | Yang |
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Banana of Life
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x4 | Yin | 1 |
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Kiwifruit of Life
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x4 | Yang | 2 |
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Grape of Life
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x5 | Yin | 2 |
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Pineapple of Life
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x5 | Yang | 3 |
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Fruit Punch of Life
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x5 | Yin | 3 |

Of course, this goddess has also thought about what might happen when the moon falls. But then she went above and beyond... What would happen if giant watermelons fell instead?! Her divine smile clearly shows that she is absolutely certain everyone would love it.
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Falling Watermelon
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x17 | Yang |
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Solo |
Big Falling Watermelon
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x5 | Yang | 1 |
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Solo |
Huge Falling Watermelon
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x4 | Yang | 1 |
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Solo |
Enormous Falling Watermelon
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x4 | Yang | 2 |
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Solo |
Colossal Falling Watermelon
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x4 | Yang | 2 |
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Solo |
Gigantic Falling Watermelon
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x3 | Yang | 3 |

The goddess had an epiphany! She made it so countless watermelon asteroids would rain down from space! Thanks to that, the sea is now bright red, just like in Hell... which is what she wanted.
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Icy Watermelon Asteroid
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x21 | Yang |
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Big Icy Watermelon Asteroid
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x4 | Yang | 1 |
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Giant Icy Watermelon Asteroid
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x4 | Yang | 2 |
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Watermelon Comet
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x4 | Yang | 2 |
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Big Watermelon Comet
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x4 | Yang | 3 |
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Giant Watermelon Comet
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x4 | Yang | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
C3 Hecatia Lapislazuli was released on September 2nd, 2022 in Epic Prayer: Tropical Goddess.
Hecatia Lapislazuli is mostly known for her Otherworldly Form, or the form in which she has red eyes and hair, along with a red planet atop her head while the Earth and Moon by her hands. All three of these plants (with the red one representing the “Otherworld”) represent the Hells that Hecatia has control over. Her forms also act as bodies which allow Hecatia to coexist within their separate hells. Red is for the Otherworld, and is the form that Hecatia appears as the most often. However, her blue form is the one that reflects Earth’s own Hell. Combine the power Hecatia already has with elements of the Earth and top it off with the C3 Universe’s beachy flair, and Hecatia becomes even stronger, landing herself as an SS-Tier Friend.
Dealing quick damage is pretty simple for Hecatia, as she currently boasts the highest Yang ATK stat in the game, at 1930. This pairs well with her Yang-only Last Word, Water Planet, which provides 3 breaks in Water and Earth while also debuffing all foes’ defensive stats (Yin DEF and Yang DEF by 2 levels and CRIT DEF and CRIT Evasion by 3 levels, all for 4T). She also lets out some small buffs to slightly boost her own damage, the most important one being 1 level of Accuracy UP after her second bullet line. While Gensokyo Killer, a very flexible Killer Bullet for dealing critical damage, is only on her fifth bullet line, Hecatia does hold some high Hard scaling so that her Last Word still hits very hard. Her second skill, Gengobe Pickles, even provides 2.00 Spirit Power immediately and Self-Quick to allow Hecatia to immediately shred through enemies…or at least give them a big bath.
Hecatia is unique in being the first Epic Friend (as well as any type of Friend above Festival Type) that focuses heavily on debuffing. Her second spell, Earth: Watermelons Are Falling! is all about debuffing the foes’ Yin and Yang stats by 3 levels (3T), with her third skill, Madder Ball Rugby, being similar to her Last Word in decreasing all opponents’ Yin DEF by 2 levels (5T) as well as Yang DEF and CRIT DEF by 3 levels (5T). She can apply even more Yang DEF DOWN with her first spell, Earth: Life Soup, which not only decreases all targets’ Yang DEF by 2 levels (4T) but is supportive by healing the party by 40% of her own HP and restoring 1 Barrier level. Outside of a generous All-target 3 levels of Evasion DOWN (3T) from Gengobe Pickles, 3 additional levels of CRIT Evasion DOWN (4T) from her first skill, Chilly Thunderbolt, and the rest of her debuffing, Hecatia does not provide any team support, having no buffs given from Boost or Graze. Hecatia is purely a debuff Friend, meant to get in first to cripple foes so the team can easily finish them off.
One other factor that is impressive about Hecatia is her breaking potential. She is all about Water and Earth breaks, which is immediately clear when looking at her spells that have similar spreads of 3 Water and 3 Earth. She also comes with a 0P Water break on her Focus Shot, Fruit Splitter, whenever the need to spam breaks comes up. On top of that, Hecatia is all about applying Freeze anomalies, such as the 3 layers from Chilly Thunderbolt, and following them up with anomaly breaks, with Freeze breaks found on Fruit Splitter and Earth: Life Soup while 3P of Water Planet can break both Freeze and Paralyze. Hecatia herself benefits from being applied by Freeze and Paralyze thanks to her Capability of having three bodies (Beach), obtaining offensive stats from the former and defensive stats from the latter. However, Hecatia really only applies the latter on herself via skills and Water Planet. Hecatia is also immune to Burn to give her a good matchup against most anomalies. On the topic of minor details, Hecatia can use her passives Body Cooling Effect and Beach Goddess to both apply a Freeze anomaly and lower Yang DEF by 1 level to a single target at the start of each wave.
Just as expected from an Epic Friend, Hecatia truly holds a great amount of power and utility, but many factors contribute to making her fall just short of true dominance. For one, the 5T and even 4T endurance of some debuffs do not matter most of the time, since debuffs are removed upon completing a wave and even when breaking a HP gauge. This is truly harmful when it comes to Madder Ball Rugby, as if you end the wave or HP Gauge shortly after applying the 5T debuffs and the battle isn’t over yet, you now have to wait 7T before applying the debuffs again. On top of that, the heavy amount of Yang DEF debuffs can just be negated whenever Hecatia or an ally Full Breaks a foe, as Full Breaking removes defensive debuffs in favor of having a pure defense debuff on the foe. While this is true for any Debuff Friend that breaks a foe, it really cripples Hecatia’s ability to be relevant when compared to Friends that can both debuff and deal heavy damage without purely relying on the former. As an additional minor note, while Hecatia can be crazy and set up 10 levels of Yang DEF DOWN on a single foe, past 5 levels DOWN the debuff does not really add as much as compared to raising Yang ATK, to which Hecatia sadly cannot do by herself.
Don’t let the previous paragraph make you think Hecatia is worthless, as she still boasts that heavy power that any good Epic Friend has. Although it can be excessive at times, her debuff accessibility is still incredibly good, and her barrier breaking potential from the Water and Earth elements to the Freeze anomaly is just as impressive. She has small ways to support her team and stay in the battle beyond enemy debuffing, giving her good synergy for plenty of teams, especially Yang-based ones that can abuse her Yang DEF debuffs. Overall, this blue-flavored Goddess will certainly be a good Friend to serve a cool victory.
Story Card Recommendations
(Card recommendations last updated on July 12, 2023)
Spell Card
Hecatia, like any other Friend, appreciates Spirit Power restoration of any kind, making The Witch of Scarlet Dreams a definite good choice for her. The other main stat that Hecatia would like to have due to not having her own buffs is Yang ATK, with How Irrational… being an easy choice due to its 3 levels of Yang ATK UP along with a Yang ATK stat stick. When you’re good on these, you can try focusing the third slot on unique utility, such as Worlds in Hand, which is a partywide CRIT ATK buff to boost Hecatia’s own team support.
Last Word
Being entirely made of Heavy Bullets and cursed with a duo-element format, the best card for Hecatia’s Last Word is easily The Secret God in the Sky, providing a 50% boost to the whole attack and even some CRIT ATK UP for the chance she hits her killers. There aren’t so many incredible Heavy Bullet Power UP cards to mix and match, so just stick to this easy farming option or perhaps another Yang ATK UP card.
Character Skill Level Up Recommendations
Immediately go for leveling up Gengobe Pickles, as the ability for Hecatia to reach 3P at the start of a battle will make her perform so much better compared to having to wait. Next up can be Chilly Thunderbolt, both for an increased amount of Freeze anomalies, and therefore more anomaly breaks, on all foes as well as a low cooldown that allows for the anomalies and CRIT Evasion debuff to be practically applied forever. Madder Ball Rugby, Hecatia’s third skill, is definitely worth leveling up too due to its higher defensive debuff levels, but the previous two skills give Hecatia better potential compared to going straight for this one.
Character Strengths
Watermelon Break
C3 Hecatia has very respectable breaking potential, bringing Water and Earth breaks. All of her spells have 3 breaks in both Water and Earth to make an easy 3 breaks for either element as long as Hecatia has Spirit Power, something her second skill gives her a good boost in thanks to 2.00 Spirit Power UP. To top that off, she can even apply many Freeze anomalies with her first skill and follow it up with Freeze breaks on her Focus Shot, First Spell Card, and Last Word. Her Last Word can break Paralyze anomalies as well for good measure.
Insane Yang DEF Debuff Potential
C3 Hecatia’s Yang DEF debuff potential comes from all of her spells, especially her second spell and Last Word, the former in which debuffs every Yin and Yang stat as well. Hecatia’s Skill 3 joins in the crippling as well, allowing C3 Hecatia to very easily total up to 10 levels of Yang DEF DOWN, the maximum debuffed value allowed.
Character Weaknesses
Confusing Killer Distribution
This is a weird one. On paper, when you see C3 Hecatia’s Killers, she has a phenomenal Killers range, due to having the wide-ranged Gensokyo-Killer to work with. That said, you aren’t going to be seeing much mileage out of it due to appearing only once in later lines as opposed to the first and most powerful line. Unless you are fortunate enough to have enemies with tags pertaining to Outside World, Aquatic, Swimsuit or Summer, it will be tedious to be able to truly take advantage of C3 Hecatia's Killers..
Breaking Potential Sometimes Conflicts with Yang DEF Debuffs
C3 Hecatia is all about applying Yang DEF DOWN with some other DEF debuffs. However, when a foe is Fully Broken, all of Hecatia’s Yang DEF debuffs will be removed in favor of the penalty applied on Full Break. While her debuff potential is still great, this debuff removal makes it harder to use Hecatia in certain instances, especially when the situation she is in is all about Full Breaking. Consideration should be taken for debuffs being removed at the end of a wave, when the target is Fully Broken or when the target loses their HP Gauge as well. You do have situations though, where some enemies on their last gauge won’t have any barriers to break, making these concerns less of an issue in this particular situation.
Hecatia, like any other Friend, appreciates Spirit Power restoration of any kind, making The Witch of Scarlet Dreams a definite good choice for her. The other main stat that Hecatia would like to have due to not having her own buffs is Yang ATK, with How Irrational… being an easy choice due to its 3 levels of Yang ATK UP along with a Yang ATK stat stick. When you’re good on these, you can try focusing the third slot on unique utility, such as Worlds in Hand, which is a partywide CRIT ATK buff to boost Hecatia’s own team support.
Being entirely made of Heavy Bullets and cursed with a duo-element format, the best card for Hecatia’s Last Word is easily The Secret God in the Sky, providing a 50% boost to the whole attack and even some CRIT ATK UP for the chance she hits her killers. There aren’t so many incredible Heavy Bullet Power UP cards to mix and match, so just stick to this easy farming option or perhaps another Yang ATK UP card.
Immediately go for leveling up Gengobe Pickles, as the ability for Hecatia to reach 3P at the start of a battle will make her perform so much better compared to having to wait. Next up can be Chilly Thunderbolt, both for an increased amount of Freeze anomalies, and therefore more anomaly breaks, on all foes as well as a low cooldown that allows for the anomalies and CRIT Evasion debuff to be practically applied forever. Madder Ball Rugby, Hecatia’s third skill, is definitely worth leveling up too due to its higher defensive debuff levels, but the previous two skills give Hecatia better potential compared to going straight for this one.
Watermelon Break
C3 Hecatia has very respectable breaking potential, bringing Water and Earth breaks. All of her spells have 3 breaks in both Water and Earth to make an easy 3 breaks for either element as long as Hecatia has Spirit Power, something her second skill gives her a good boost in thanks to 2.00 Spirit Power UP. To top that off, she can even apply many Freeze anomalies with her first skill and follow it up with Freeze breaks on her Focus Shot, First Spell Card, and Last Word. Her Last Word can break Paralyze anomalies as well for good measure.
Insane Yang DEF Debuff Potential
C3 Hecatia’s Yang DEF debuff potential comes from all of her spells, especially her second spell and Last Word, the former in which debuffs every Yin and Yang stat as well. Hecatia’s Skill 3 joins in the crippling as well, allowing C3 Hecatia to very easily total up to 10 levels of Yang DEF DOWN, the maximum debuffed value allowed.
Confusing Killer Distribution
This is a weird one. On paper, when you see C3 Hecatia’s Killers, she has a phenomenal Killers range, due to having the wide-ranged Gensokyo-Killer to work with. That said, you aren’t going to be seeing much mileage out of it due to appearing only once in later lines as opposed to the first and most powerful line. Unless you are fortunate enough to have enemies with tags pertaining to Outside World, Aquatic, Swimsuit or Summer, it will be tedious to be able to truly take advantage of C3 Hecatia's Killers..
Breaking Potential Sometimes Conflicts with Yang DEF Debuffs
C3 Hecatia is all about applying Yang DEF DOWN with some other DEF debuffs. However, when a foe is Fully Broken, all of Hecatia’s Yang DEF debuffs will be removed in favor of the penalty applied on Full Break. While her debuff potential is still great, this debuff removal makes it harder to use Hecatia in certain instances, especially when the situation she is in is all about Full Breaking. Consideration should be taken for debuffs being removed at the end of a wave, when the target is Fully Broken or when the target loses their HP Gauge as well. You do have situations though, where some enemies on their last gauge won’t have any barriers to break, making these concerns less of an issue in this particular situation.