






Stats
Races
Element Type Chart
Character Shots

![]() | All | Miraculous Water ![]() | x6 | Yang | ![]() |
![]() | All | Spring Water | x3 | Yin | 1 |
![]() | All | Water from the Sanctuary | x3 | Yang | 1 |
![]() | All | Spring Water | x4 | Yin | 2 |
![]() | All | Water from the Sanctuary | x4 | Yang | 2 |
![]() | All | Spring Water | x4 | Yin | 3 |

![]() | Solo | Ancient Cedar ![]() | x3 | Yang | ![]() |
![]() | Solo | Ties of Romance | x2 | Yin | 1 |
![]() | Solo | Cedar of Matchmaking | x2 | Yang | 1 |
![]() | Solo | Ties of Romance | x2 | Yin | 2 |
![]() | Solo | Cedar of Matchmaking | x2 | Yang | 2 |
![]() | Solo | Ties of Romance | x2 | Yin | 3 |
Character Spell Cards






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All |
Kanako's Omiwatari
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x15 | Yang |
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All |
Fragment Bullet
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x3 | Yin | 1 |
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All |
Cracks Across the Lake
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x2 | Yang | 1 |
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All |
Kanako's Advance
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x1 | Yang | 2 |
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All |
Fragment Bullet
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x1 | Yin | 2 |
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All |
Cracks Across the Lake
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x1 | Yang | 3 |

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All |
Meteoric Divine Pillar
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x9 | Yang |
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All |
V-Shaped Divine Pillar
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x2 | Yin | 1 |
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All |
Meteoric Divine Pillar
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x2 | Yang | 1 |
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All |
Divine Pillar
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x1 | Yang | 2 |
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All |
V-Shaped Divine Pillar
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x1 | Yin | 2 |
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All |
Divine Pillar
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x1 | Yang | 3 |

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Solo |
Divine Majesty
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x16 | Yang |
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Solo |
Majesty Bullet
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x3 | Yang | 1 |
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Solo |
Majesty Bullet
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x3 | Yang | 1 |
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Solo |
Majesty of God
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x2 | Yang | 2 |
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Solo |
Light Bullet
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x2 | Yang | 2 |
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Solo |
Majesty of God
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x1 | Yang | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang DEF, Yin DEF, CRIT DEF, & CRIT Evasion buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Kanako Yasaka was released on July 29th, 2021 in Festival: Gods of Sky and Land.
Kanako Yasaka is a shrewd, ambitious god. Many years ago, she overtook the lands of Suwako Moriya, and attempted to further raise her power. From there, the two formed an agreement: Kanako would be the sales, and Suwako would handle fulfilment - that is, Kanako would get people to agree to pray to the now combined Moriya shrine, and Suwako would provide them with miracles. This was all well and good until humans began to lose faith in gods, leading to Kanako deciding to head to Gensokyo in the events of Mountain of Faith, which led to a chain reaction that shook the land (and by extension, Touhou!) forever. Now, the Avatar of Lakes and Mountains is here to provide divine wrath for you, in the form of an E-Tier Friend.
For farming purposes, Kanako’s Last Word deals decent enough damage to farm any one boss event stage she has a Killer against, or that is weak to her, with a wide enough range of Killer to be generally applicable. That said, that’s somewhat limited, and not her primary strength in farming: that would be her ability to farm the Chapter 3 Act 1 Story Card in 4 turns on full auto when combined with partners in two-unit teams such as Marisa Kirisame (Witch of Scarlet Dreams), or Suika Ibuki.
For harder fights, anako shines if you're willing to spend many turns on stall compositions, due to access to Focus up on her basic shots, high defensive stats, and self healing & DEF Up. If you aren't, she's unfortunately situational. Her Solo Last Word has a reasonably wide range of Killers, being able to take on humans, dwellers of water, and Gods, and thus scales well with Yang ATK support. Whilst she has a lack of Yang ATK Up, her first Spell Card allows her to go all in on Story Cards which provide her Yang ATK Up, due to the Spirit Power it grants. Outside of that however she is an extremely selfish tank, with low Focus values and DEF Up which only affects herself. Her access to Barrier Breaks is also decidedly below average, with only 1/1/2 Water Breaks for 0/1/2 Power on her first Spell Card and 1/2 Wood on the second.
Still, you can definitely make Kanako do some damage if you load her up with the right Story Cards and take your time, and she’s definitely an asset for helping farm a very potent Story Card. Just don’t expect too much in the way of tanking.
Here are the chances for Kanako’s secondary effects (per bullet):
God Sign: Omiwatari of Gods:
Chance for Yin & Yang DEF UP 0%/0%/0%/100%/0%/0%
Divine Pillar: Meteoric Onbashira:
Chance for CRIT DEF UP 0%/0%/0%/100%/0%/100%
Majesty of God:
Chance for Yin & Yang DEF UP 0%/0%/0%/100%/0%/100%
Story Card Recommendations
Spell Card
As Kanako’s Spell Cards are already All targeting, and the first one gives her 1 Spirit Power, she primarily prefers Spell Cards which give her Levels of Yang ATK Up, such as Members of the Yakumo Family (which is preferred as it also gives her DEF, to facilitate her role as a tank). Depending on your tolerance for reattempting stages, you may also want to give her an Accuracy boosting Story Card on her first Spell Card if you need it to Break, as its second Water Break only has 1 hit, albeit at 85% Accuracy. When using Kanako to farm Chapter 3 Act 1, she absolutely needs cards with Levels of Yang ATK Up in all of her Spell Cards. Otherwise, for events, give her Yang ATK Up for fillers, as she has no Hard scaling.
Last Word
Kanako’s Last Word is already 85% accurate, and the damage is somewhat evenly spread out, mitigating the impact of any one hit missing. Due to this, and the lack of ATK Up in her kit, the goddess prefers any Story Card which provides Levels of Attack Up, with Members of the Yakumo Family being slightly better than Ordinary Magician as it helps her stay alive (unfortunately she has no Hard scaling).
Character Skill Level Up Recommendations
Divine Aura should be levelled up first, as it has only an abysmal 1 Level of Focus UP at level 1. After that, Kanako is generally durable enough as is, so her other skills can be saved until you’re out of priority skill training targets. At that point, Legend of Flood Control in Kawai should be leveled up first, as it provides better returns than God of Prosperity, which should be saved for last. They both do the same thing, so it just makes more sense to level up the one that gives more for level ups first.
Character Strengths
+Last Word deals solid damage if backed by a Killer, of which Kanako has a wide range (Humans, Dwellers of Water, and Gods)
+First Spell Card provides 1 Spirit Power, which makes Kanako very flexible
+Can farm the Chapter 3 Act 1 Story Card in 4 Turns with certain teammates in 2 unit teams
Character Weaknesses
-Kanako deals low damage if she doesn’t hit a Killer target
-Needs time to setup to compare to other nukers, due to relying on Story Cards to provide Yang ATK Up
-Below average Break access
-Fully selfish tank, has no way of keeping her tank alive outside of Focus
-Low Focus values
As Kanako’s Spell Cards are already All targeting, and the first one gives her 1 Spirit Power, she primarily prefers Spell Cards which give her Levels of Yang ATK Up, such as Members of the Yakumo Family (which is preferred as it also gives her DEF, to facilitate her role as a tank). Depending on your tolerance for reattempting stages, you may also want to give her an Accuracy boosting Story Card on her first Spell Card if you need it to Break, as its second Water Break only has 1 hit, albeit at 85% Accuracy. When using Kanako to farm Chapter 3 Act 1, she absolutely needs cards with Levels of Yang ATK Up in all of her Spell Cards. Otherwise, for events, give her Yang ATK Up for fillers, as she has no Hard scaling.
Kanako’s Last Word is already 85% accurate, and the damage is somewhat evenly spread out, mitigating the impact of any one hit missing. Due to this, and the lack of ATK Up in her kit, the goddess prefers any Story Card which provides Levels of Attack Up, with Members of the Yakumo Family being slightly better than Ordinary Magician as it helps her stay alive (unfortunately she has no Hard scaling).
Divine Aura should be levelled up first, as it has only an abysmal 1 Level of Focus UP at level 1. After that, Kanako is generally durable enough as is, so her other skills can be saved until you’re out of priority skill training targets. At that point, Legend of Flood Control in Kawai should be leveled up first, as it provides better returns than God of Prosperity, which should be saved for last. They both do the same thing, so it just makes more sense to level up the one that gives more for level ups first.
+Last Word deals solid damage if backed by a Killer, of which Kanako has a wide range (Humans, Dwellers of Water, and Gods)
+First Spell Card provides 1 Spirit Power, which makes Kanako very flexible
+Can farm the Chapter 3 Act 1 Story Card in 4 Turns with certain teammates in 2 unit teams
-Kanako deals low damage if she doesn’t hit a Killer target
-Needs time to setup to compare to other nukers, due to relying on Story Cards to provide Yang ATK Up
-Below average Break access
-Fully selfish tank, has no way of keeping her tank alive outside of Focus
-Low Focus values