




Stats
Races
Element Type Chart
Character Shots

![]() | Solo | Umbrella Throw ![]() | x9 | Yin | ![]() |
![]() | Solo | Ax Throw | x2 | Yin | 1 |
![]() | Solo | UFO Throw ![]() | x2 | Yang | 1 |
![]() | Solo | Overhand Throw | x1 | Yin | 2 |
![]() | Solo | Submarine Throw ![]() | x1 | Yang | 2 |
![]() | Solo | Tornado Throw | x1 | Yang | 3 |

![]() | Solo | Sturdy Paper Umbrella Jump | x5 | Yin | ![]() |
![]() | Solo | Bull's Eye Paper Umbrella Jump ![]() | x1 | Yang | 1 |
![]() | Solo | Standing Paper Umbrella Jump | x1 | Yin | 1 |
![]() | Solo | Folding Umbrella Jump ![]() | x1 | Yang | 2 |
![]() | Solo | Plastic Umbrella Jump | x1 | Yin | 2 |
![]() | Solo | Shared Umbrella Jump ![]() | x1 | Yang | 3 |
Character Spell Cards






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Solo |
Rain of Tears
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x16 | Yin |
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Solo |
Rain of Happy Tears
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x3 | Yin | 1 |
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Solo |
Rain of Frustrated Tears
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x3 | Yin | 2 |
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Solo |
Rain of Laughing Tears
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x3 | Yang | 2 |
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Solo |
Rain of Angry Tears
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x3 | Yin | 3 |
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Solo |
Rain of Fake Tears
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x3 | Yang | 3 |

Incidentally, in the Kyogen play ''Kogaragasa,'' another idiomatic Japanese expression was used. ''Karakasa-go-kou'' (written with the kanji characters for ''umbrella,'' behind,'' and ''light'') refers to how it looks like someone has a halo around their head when they hold an umbrella.
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All |
Surprise!
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x11 | Yin |
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All |
Shocking Flash
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x2 | Yang | 1 |
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All |
Astonishing Flash
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x2 | Yin | 2 |
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All |
Stunning Flash
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x2 | Yang | 2 |
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All |
Jump-Out-Of-Your-Skin Flash
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x2 | Yang | 3 |
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All |
Eye-Opening Flash
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x2 | Yin | 3 |

There are also theories that karakasa-obake are the form of a fallen god of blacksmithing because they both only have one eye and one leg. This one leg is similar to the body of a snake, which probably led to this god of blacksmithing becoming conflated with the serpentine dragon god. Isn't there a god in Gensokyo with a deep connection to snakes and war...?
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Solo |
Pray-For-Rain Cyclone
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x14 | Yin |
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Solo |
Kogasa's Blacksmithing Apprentice
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x3 | Yin | 1 |
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Solo |
Single-Eyed Dragon Descent
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x2 | Yin | 2 |
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Solo |
Kogasa's Blacksmithing Helper
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x2 | Yin | 2 |
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Solo |
Cyclone Storm
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x2 | Yin | 3 |
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Solo |
One-Eyed Dragon Descent
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x2 | Yin | 3 |
Character Ability
For every layer of Barrier Status: Blind, Agility, Accuracy, Evasion 1 level UP.
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Kogasa Tatara was released on June 19th, 2022 in Festival: Mountain God & Umbrella Surprise.
Kogasa Tatara is a karakasa obake who first appeared in Touhou 12: Undefined Fantastic Object. A karakasa obake is a kind of Tskumogami who are umbrellas with one eye and a massive tongue. Kogasa found herself in Gensokyo as a normal umbrella left deserted in the outside world and is known for her (mostly unsuccessful) attempts to scare and surprise others (mainly humans), and when they don’t work in her favor, it can be quite a downer for our turquoise haired friend. That being said, it may be just as saddening to her to know that her efforts in LostWord leave a bit to be desired as she lands in an unsurprising spot as a B-Tier Friend.
Kogasa unfortunately does not have any notable farming stages, however, she has some decent surprises up her sleeve, from Spirit P up on her Spell Card Pre-ATKs and a handy ability to boot, allowing her to benefit from anomaly inflictions, and with an anomaly breaking Last Word that can be boosted immensely by a farmable Story Card that boosts both Energy and Yin ATK (Kogasa’s Last Word uses both), this may make this karakasa actually successful in spooking an enemy in question for 1 turn.
Nonfarming content, however, is where Kogasa can be utilized more. Kogasa has quite the handful of Water Breaks that can definitely compete with other Water Breakers, including her Spread Shot, Dripping Umbrella, having P0 Water. That being said, her Last Word, One-Eyed Dragon of Mt. Tado, has only 2 of Water and 2 of Metal breaks, with the latter only appearing in here. All in all, while only 2 Water Breaks in Kogasa’s strongest attack may not sound like the best thing in the world, there is more that Kogasa can do that isn’t just elements. As for anomalies, Kogasa’s Ability to scare humans means that she benefits from anomaly inflictions from Paralyse and Blind. When Kogasa is inflicted by the former, her Yang ATK, Yin ATK, Crit ATK and Crit Accuracy go up, and as for the latter, it boosts Agility, ACC and Evasion. However, Compared to other units who work similarly with anomaly inflictions, Kogasa doesn’t seem to take advantage of this much, as she can only give herself one of each through her Skills (more on Skills later). That being said, anomaly break potential does exist in One-Eyed Dragon of Mt. Tado, with the power to break any Paralyze and Blind anomalies of that target. It’s also important to note that the Killer accessibility is hardly there, with only Fairies and Humans being affected by some bullet lines overall. Kogasa is also very selfish and lacking a lot of team utility, as you’re about to see in the next paragraph…
As mentioned earlier, Kogasa can inflict anomalies on herself via skills. Her first skill, Storm Skipping, can Increase Kogasa’s Agility by 3 stages while giving herself a single layer of Paralyze with her second, Rain Forecast, being able to boost her Yin DEF, also by 3 stages while inflicting herself with a layer of Blind. Finally, her last skill, White Fox Protection, is probably her best one to have, as it boosts both Yang ATK and Yin ATK by 3 stages (the former isn’t that useful to Kogasa though). It’s also worth noting that all the effects in the first 2 Skills last for 3 Turns, but the effects from Skill 3 only last for 1 Turn. Unfortunately, Kogasa isn’t self sufficient with Spirit P gain from skills, but her Spirit P gain from her Pre-ATKs on her Spell Cards don’t disappoint, as both Umbrella Sign: Lightly Falling Large Raindrops and Halo: Karakasa Surprising Flash rack up +1.00 Spirit P, assuming she is fully Awakened. Her Last Word, One-Eyed Dragon of Mt. Tado, boosts both Yin DEF and Agility by 3 Stages (1T), regardless of Awakening level, and while Kogasa isn’t going to be known for Defense or Agility, these accumulated buffs of both are still handy for both her Hard and Slice Scaling, especially in 2 of her Last Word’s bullet lines at 100%. Overall, a very selfish unit as the above shows the lack of team support Kogasa has.
Overall, Kogasa doesn’t seem to offer a lot of new things to the table, especially for modern Friend standards. While she does have some serviceable benefits like accessible Water Breaks and not bad Scaling for both Hard and Slice, which are further boosted by the respective Yin DEF and Agility buffs she possesses, she is unfortunately very lacking overall. That being said, give this cute karakasa obake the setup time necessary and she will give a big scare to the target of her choice, especially with her Last Word!
The Hard and Slice scalings for Kogasa's attacks are as follows:
Dripping Umbrella:
Slice: 0%/0%/25%/0%/25%/0%
Instant Water-Shedding:
Hard: 0%/0%/0%/25%/0%/25%
Umbrella Sign: Lightly Falling Large Raindrops:
Slice: 25%/0%/0%/25%/0%/0%
Hard: 0%/25%/0%/0%/0%/25%
Halo: Karakasa Surprising Flash:
Hard: 25%/0%/0%/0%/25%/0%
Slice: 0%/0%/25%/0%/0%/25%
One-Eyed Dragon of Mt. Tado:
Slice: 0%/100%/100%/0%/0%/0%
Hard: 0%/100%/100%/0%/0%/0%
Story Card Recommendations
(Card recommendations last updated on April 30, 2023)
Spell Card
As a more Yin oriented unit, Kogasa will benefit from boosting her own Yin ATK, she will enjoy cards like Boo! that boosts just that. Even though Kogasa’s Spirit P Boost powers come from her Spell Card Pre-ATKs instead of her Skills, that doesn’t negate the benefit cards like The Witch of Scarlet Dreams and Midnight Tea will provide, especially since Kogasa’s Spell Cards and Last Words aren’t exactly frontloaded, due to their respective boosts of +1.50 and +2.00 Spirit P.
Last Word
This is easily the best pick for Kogasa’s Last Word, due to having an All-Energy LW, as well as All-Yin. To be specific, Unknown Barrier Team boosts Energy Bullets by +50% and Yin ATK by +2 Stages, all for that one turn. If you currently do not have any access to this card, there are other valid alternatives, like Where The Wind Priestess Is with its +35% Energy Boost, or even something like a simple Yin ATK booster like Overwhelming Firepower.
Character Skill Level Up Recommendations
Kogasa’s third Skill, White Fox Protection, is the best one to level up first, as its effect to boost Yin ATK is the most important buff for Kogasa. The Yang ATK part of the skill isn’t something to worry about in terms of her Last Word damage, but the Yin buff makes this the best to priroitize. Next up could honestly go either way as these other 2 Skills are similar in the sense that they are both as equally beneficial as each other (Level 1 and Level 10). With Skill 1, Storm Skipping, being the Agility booster and Skill 2, Rain Forecast, as the Yin DEF booster, and with their anomaly inflictions on Kogasa (Paralyze and Blind respectively) being unchanged regardless of Skill Level, there is hardly anything in it when it comes to choosing one over the other.
Character Strengths
+ Great Accessibility to Water Breaks including P0 Water on Spread Shot
+ Potential to break both Paralyze and Blind Anomalies of an Enemy via P0 Last Word.
+ Spirit P gain on both Spell Cards can be helpful
Character Weaknesses
- Overall lacking a place in modern teams
- Struggles to make much use of self-inflicted anomalies on her own
- Killers are almost not present at all
- No team support
As a more Yin oriented unit, Kogasa will benefit from boosting her own Yin ATK, she will enjoy cards like Boo! that boosts just that. Even though Kogasa’s Spirit P Boost powers come from her Spell Card Pre-ATKs instead of her Skills, that doesn’t negate the benefit cards like The Witch of Scarlet Dreams and Midnight Tea will provide, especially since Kogasa’s Spell Cards and Last Words aren’t exactly frontloaded, due to their respective boosts of +1.50 and +2.00 Spirit P.
This is easily the best pick for Kogasa’s Last Word, due to having an All-Energy LW, as well as All-Yin. To be specific, Unknown Barrier Team boosts Energy Bullets by +50% and Yin ATK by +2 Stages, all for that one turn. If you currently do not have any access to this card, there are other valid alternatives, like Where The Wind Priestess Is with its +35% Energy Boost, or even something like a simple Yin ATK booster like Overwhelming Firepower.
Kogasa’s third Skill, White Fox Protection, is the best one to level up first, as its effect to boost Yin ATK is the most important buff for Kogasa. The Yang ATK part of the skill isn’t something to worry about in terms of her Last Word damage, but the Yin buff makes this the best to priroitize. Next up could honestly go either way as these other 2 Skills are similar in the sense that they are both as equally beneficial as each other (Level 1 and Level 10). With Skill 1, Storm Skipping, being the Agility booster and Skill 2, Rain Forecast, as the Yin DEF booster, and with their anomaly inflictions on Kogasa (Paralyze and Blind respectively) being unchanged regardless of Skill Level, there is hardly anything in it when it comes to choosing one over the other.
+ Great Accessibility to Water Breaks including P0 Water on Spread Shot
+ Potential to break both Paralyze and Blind Anomalies of an Enemy via P0 Last Word.
+ Spirit P gain on both Spell Cards can be helpful
- Overall lacking a place in modern teams
- Struggles to make much use of self-inflicted anomalies on her own
- Killers are almost not present at all
- No team support