Element Type Chart
Kawagiri refers to the mist that appears above the surface of a river. This is an apt temperament for Komachi, whose livelihood is made traveling the Sanzu River. Komachi is endowed with Water Phase as she dwells in Higan and Star Essence for her leisurely attitude.
The flexible and patient Water Phase resists Metal Phase, because metal collects water, but it is weak to Earth Phase, because earth directs water.
The diverse and uncooperative Star Essence resists the cooperative and indecisive Moon Essence, but it is weak to the charming and arrogant Sun Essence.
|All||Rowboat Fare - 1st Coin||x5||Yin|
|All||Rowboat Fare - 2nd Coin||x1||Yang||1|
|All||Rowboat Fare - 3rd Coin||x1||Yin||2|
|All||Rowboat Fare - 4th Coin||x1||Yang||2|
|All||Rowboat Fare - 5th Coin||x1||Yin||2|
|All||Rowboat Fare - 6th Coin||x1||Yang||3|
[Bullet Layout] Mostly Yin.
[Boost] Metal Target's Agility DOWN Soul-Killer Bullet/Soul-Killer Bullet/Metal Soul-Killer Bullet/Metal Bullet.
|1||Yin/No-Element Normal Bullet.|
|2||Yang/Metal Normal Bullet. May lower target's Agility by 1 level. Effective against soul-like presences.|
|3||Yin/No-Element Normal Bullet. Effective against soul-like presences.|
|4||Yang/Metal Normal Bullet. Effective against soul-like presences.|
|5||Yin/No-Element Normal Bullet.|
|6||Yang/Metal Normal Bullet.|
|Solo||683 CE Coin Bullet||x5||Yin|
|Solo||708 CE Coin Bullet||x1||Yang||1|
|Solo||760 CE Coin Bullet||x1||Yin||2|
|Solo||Commemorative Coin Bullet||x1||Yang||2|
[Bullet Layout] Mostly Yin.
[Boost] Metal Slice Bullet.
|1||Yin/No-Element Normal Bullet. Always hits regardless of Accuracy stat.|
|2||Yang/No-Element Normal Bullet.|
|3||Yin/Metal Normal Bullet. More DMG with higher own Agility.|
|4||Yin/No-Element Normal Bullet.|
|5||Yang/No-Element Normal Bullet.|
|6||Yin/Metal Normal Bullet. More DMG with higher own Agility.|
Character Spell Cards
|All||Evil, Malicious Spirit||x12||Yin|
|All||Evil, Reluctant Spirit||x3||Yin||1|
|All||Evil, Jealous Spirit||x3||Yin||2|
|All||Evil, Regretful Spirit||x3||Yang||2|
|All||Evil, Envious Spirit||x3||Yin||2|
|All||Evil, Deplorable Spirit||x3||Yang||3|
[Attack] Energy Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Water Hermit & Celestial-Killer Bullet/Water Bullet/Slice Hermit & Celestial-Killer Bullet.
[Post-Attack] All Targets' Agility DOWN.
|1||Yin/No-Element Energy Bullet.|
|2||Yin/Water Energy Bullet. Effective against hermits & celestials.|
|3||Yin/Water Energy Bullet. Effective against hermits & celestials.|
|4||Yang/No-Element Energy Bullet.|
|5||Yin/Water Energy Bullet.|
|6||Yang/No-Element Energy Bullet. More DMG with higher own Agility. Effective against hermits & celestials.|
|Solo||Boost Dash Slash||x3||Yang||2|
[Pre-Attack] Own Agility UP.
[Attack] Slash Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Slice Bullet/Metal Flash Bullet/Metal Slice Bullet/Flash Bullet.
|1||Yin/No-Element Slash Bullet.|
|2||Yang/No-Element Slash Bullet. More DMG with higher own Agility.|
|3||Yin/Metal Slash Bullet. Breaks target's Barrier with Barrier Status: Blind.|
|4||Yang/Metal Slash Bullet. More DMG with higher own Agility.|
|5||Yang/No-Element Slash Bullet.|
|6||Yang/No-Element Slash Bullet. Breaks target's Barrier with Barrier Status: Blind.|
|Solo||Celestial Great Blast||x16||Yin|
|Solo||Human Great Blast||x4||Yin||1|
|Solo||Shura Great Blast||x4||Yin||2|
|Solo||Beastial Great Blast||x4||Yin||2|
|Solo||Ghoulish Great Blast||x4||Yin||2|
|Solo||Hellish Great Blast||x4||Yin||3|
[Attack] Metal Body Bullet.
[Bullet Layout] Only Yin.
[Boost] Slice Bullet/Water Soul & Hermit & Celestial-Killer Bullet/Metal Slice Bullet/Soul & Hermit & Celestial-Killer Bullet/Water Slice Bullet.
[Post-Attack] Own Yin ATK UP.
|1||Yin/Metal Body Bullet.|
|2||Yin/No-Element Body Bullet. More DMG with higher own Agility.|
|3||Yin/Water Body Bullet. Effective against soul-like presences, hermits, and celestials.|
|4||Yin/Metal Body Bullet. More DMG with higher own Agility.|
|5||Yin/No-Element Body Bullet. Effective against soul-like presences, hermits, and celestials.|
|6||Yin/Water Body Bullet. More DMG with higher own Agility.|
Capable of manipulating distance
An ability that Komachi uses during her work as a shinigami. It is said that the width of the Sanzu River is decided by the good deeds that the spirit has done while alive, but the truth is that the journey's length is decided by the shinigami with this power. They can freely change the distance between themselves and their target destination. Komachi uses this power to perform instant teleportation and to bypass the fangshu that protects hermits' houses. In addition, she can enlarge small spaces and gain an understanding of their inner workings. Her power is, in a word, all-purpose. Her ability to manipulate space also means that she indirectly has some control over time. In the same way that she can move about instantly, She may also have the power to take her time traveling by increasing the distance between her and her destination. The reason she is so lax and slacks off in Gensokyo is because she can return to her work at any time if needed (and if caught, she will likely get a lecture).
|Evasion Level Up|
|Focus Level Down|
|Agility Level Up|
|Target's Agility Down|
|Yin Attack Level Up|
|Accuracy Level Up|
Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
|0 -> 1||1000|
|1 -> 2||2,000|
|2 -> 3||5,000|
|3 -> 4||10,000|
|4 -> 5||15,000|
As a shinigami, Komachi Onozuka carries the great responsibility of ferrying the souls of those who have passed away over the Sanzu River to be carried into the afterlife and judged by the Yama Eiki Shiki. Even though it is a very important job, Komachi is more known as a slacker who avoids her work whenever possible. Her ferry is the only vessel possible to cross the Sanzu River, meaning that ghosts will be left harming the balance of Gensokyo, an incident which has already occurred once flowers began blossoming out of season thanks to the wandering spirits. While her boss ends up lecturing Komachi when caught slacking, the shinigami herself is more friendly when speaking, even if her conversation topics heavily lean toward death and the afterlife. Her friendly nature and abilities as a shinigami makes her a C-tier Friend within Touhou LostWord.
Komachi’s farming capabilities are rather mediocre. Her Last Word, Samsara Tunneling, is a Solo-target Yin-only attack that scales based on her own Agility. While there are some parts of her kit that are able to increase her Agility, such as the 3 levels UP from Death Sign: Scythe of Final Judgment and 3 more levels UP from Skill 2, Distance Control, these buffs do little to assist the final damage output compared to the scaling of other Last Words. Having a 1-3-1 spread makes it so the attack isn’t entirely back-loaded, but the 2 Yin ATK UP buff is applied only after the Last Word is used, meaning farming will almost always take more than one turn with her.
Komachi offers some more utility when considering her in more challenging content. Her third skill, Shinigami Eye, stands out in giving 3 levels of Yin ATK UP and Accuracy UP to herself. Accuracy UP means less story cards need to be used in favor of more Yin ATK boosts or other benefits. Additionally, her first spell card, Malice Sign: Regretful Bound Spirits, provides 3 Water breaks in total at 2 Spirit Power against all opponents.
Unfortunately, the elemental breaks of her other attacks are rather below average, with Death Sign: Scythe of Final Judgment having only 2 Metal breaks at only 2 or 3 Spirit Power. Having an All-target spread shot with 1 Metal break at 1 Spirit Power is alright, but is nowhere near as helpful or spammable as a 0 Spirit Power elemental shot. The rest of her kit is nothing impressive, and the 2 levels of Agility DOWN from Malice Sign: Regretful Bound Spirits is a rather niche debuff.
Still, Komachi’s Solo-nuking potential with her Last Word is definitely nothing to underestimate, even if it is unfortunate that her Yin ATK buff is granted after the attack itself. Take her along for a difficult battle, and she should at least be a motivational person to speak to.
The slicing values for Komachi’s spell cards are as follows:
Death Sign: Scythe of Final Judgment: 0%/30%/0%/30%/0%/0%
Samsara Tunneling: 0%/30%/0%/40%/0%/50%