



Stats
Element Type Chart
Character Shots

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Solo | Tapered Chopsticks | x5 | Yin |
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Solo | Non-Tapered Chopsticks | x2 | Yang | 1 |
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Solo | Green Bamboo Chopsticks | x2 | Yin | 1 |
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Solo | Kuromoji Chopsticks | x2 | Yang | 2 |
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Solo | Round Disposable Chopsticks | x2 | Yin | 2 |
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Solo | Square Disposable Chopsticks | x2 | Yang | 3 |
[Bullet Layout] Mostly Yin.
[Boost] Wood Sharp Bullet.

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All | Sealed Aura | x4 | Yin |
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All | Gratitude | x2 | Yang | 1 |
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All | Sealed Aura | x2 | Yin | 1 |
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All | Print Ink | x2 | Yang | 2 |
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All | Sealed Aura | x2 | Yin | 2 |
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All | Dragon's Gratitude | x2 | Yang | 3 |
[Bullet Layout] Mostly Yin.
[Boost] Water Flash Bullet/Flash Bullet.
Character Spell Cards






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All | Flying Megillah | x12 | Yin |
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All | Unusual Vision | x3 | Yang | 1 |
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All | Flying Megillah | x2 | Yin | 1 |
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All | Vision of Fantasy | x2 | Yang | 2 |
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All | Flying Megillah | x1 | Yin | 2 |
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All | Vision of Fantasy | x1 | Yang | 3 |
[Pre-Attack] All targets' CRIT Evasion DOWN.
[Attack] Wood Normal Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Wood Bullet/CRIT Evasion UP Bullet.


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Solo | Sky Volume | x8 | Yin |
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Solo | Read Aloud | x2 | Yang | 1 |
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Solo | Earth Volume | x2 | Yin | 1 |
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Solo | Read Aloud | x2 | Yang | 2 |
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Solo | People Volume | x2 | Yin | 2 |
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Solo | Read Aloud | x2 | Yang | 3 |
[Pre-Attack] Own Yin ATK UP.
[Attack] Water Rebound Indoor Person-Killer Light Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Water Rebound Indoor Person-Killer Yin ATK UP Bullet.


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All | Vague Memories of the Parade | x15 | Yin |
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All | Scroll Replica | x3 | Yin | 1 |
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All | Replica of the Final Chapter | x2 | Yin | 1 |
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All | Replica of the Final Chapter | x2 | Yin | 2 |
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All | Replica of the Annex | x1 | Yin | 2 |
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All | Replica of the Annex | x1 | Yin | 3 |
[Pre-Attack] Own CRIT ATK UP/Yin ATK UP.
[Attack] Water Rebound Piercing Laser Bullet.
[Bullet Layout] Only Yin.
[Boost] Wood Piercing Bullet/Water Sure-Hit Bullet/Wood Multi-Killer Bullet.


Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
“Well, we’ll cross that bridge when we come to it!”
The Bibliophile with a Deciphering Eye, Kosuzu Motoori works at a bookshop in the Human Village named Suzunaan. Whilst it primarily sells and rents books that have drifted in from the outside world, Kosuzu herself is far more intrigued by youma books - that is, anything written by a youkai. Between this and her interest in youkai as a whole, she’s certainly an atypical human. One who’s willing to dive headfirst into battles of bullets, backing you up as a B-Tier Friend.
For farming, Kosuzu’s primary use is for farming Chapter 2-7-1 on Lunatic, as her Piercing damage (that is, it will ignore DEF Up) Last Word will bypass Marisa’s DEF Up. Do keep in mind that she will need proper teammates - one popular composition is Kosuzu, Toyohime, and a buffer such as Akyuu. Outside of this, Kosuzu’s damage is somewhat low for 1 Turn, and she’s not very well suited to farming Events by herself.
For harder stages, Kosuzu’s primary use is once again in the form of her Piercing damage on her All targeting Last Word. As numerous hard fights include numerous levels of DEF Up, it’s certainly a valuable asset. However, this is let down by a few things: Firstly, Kosuzu herself is somewhat lacking in ATK Up, alongside having a serviceable but not particularly high Yin ATK. Her Accuracy is also rather low. Additionally, the Piercing is only on the first and second bullet lines of her Last Word - whilst this still makes up a majority of its damage, it does somewhat put a damper on how effective her Piercing is. Lastly, Piercing itself is unfortunately virtually non-existent on Last Words outside of Kosuzu’s. All of this put together means that Kosuzu will typically need assistance to complete a stage, which means your other attackers will need to somehow deal with the DEF Up themselves, which means her Piercing, whilst still useful, ultimately isn’t as attractive as it initially seems.
Outside of this, Kosuzu has some team utility as well. Both of her Spell Cards pack an average amount of Breaks, at 1/2/3 Wood or Water Breaks for 0/1/2 Spirit Power, for her first and second Spell Card respectively. Additionally, her first Spell Card also packs 2 Levels of CRI Evasion DOWN for all targets for 3 turns, which combined with her above-average Crit rate makes her a nice addition to Crit heavy teams. Do keep in mind however that her second Spell Card has considerable Rebound on it, and she may need some help if you want her to stay around after using it.
Here are the chances for Kosuzu’s secondary effects (per bullet):
Flying Book: The 6th Vision of Zechariah: Chance for CRIT Eva UP 0%/0%/0%/100%/0%/100%
Original Text: Hotsuma Tsutae: Consumes HP 10%/0%/10%/0%/10%/0%
Chance for Yin ATK UP 0%/0%/100%/0%/100%/0%
Privately Published Night Parade Scroll - Final Chapter Annex: Consumes HP 30%/0%/0%/0%/0%/0%
Story Card Recommendations
Spell Card
Which Story Cards you use on Kosuzu’s Spell Cards will depend on her role in the fight. If you’re bringing her for Breaks, she’ll want to use Spirit Power granting Spell cards like Witch of Scarlet Dreams, as she has no special means of Spirit Power generation. Alternatively, if using her simply for her Last Word’s damage, you’ll want to favor Story Cards which provide Yin ATK Up such as Overwhelming Firepower.
Last Word
With Kosuzu’s extremely low Accuracy, there’s no way around using a Story Card which provides 3 Levels of Accuracy Up, such as a MLB Valued Tools of the Trade. If you can provide her with external Accuracy support, then you can look to a Story Card which boosts Yin ATK instead, such as Overwhelming Firepower.
Solo Story Card Farms: 2-7-1
Character Skill Level Up Recommendations
None of Kosuzu's skills affect her ability to farm Chapter 2-7, so you can safely skip leveling them if that's all you care about. Otherwise, Ancient Tengu Book should be leveled first, as it provides the best return on investment. Next, Read Demon Books provides somewhat low returns due to the random nature of crit and only giving a 50% chance for another Acc stage at max, but it's better than nothing. Finally, Customer Attraction gains almost nothing from additional levels, and can be safely saved for after you're out of other characters to train, as you'll likely never use it.
Character Strengths
+Last Word deals a lot of Piercing damage
+Average access to Water and Wood Breaks, at 1/2/3 Breaks for 0/1/2 Spirit Power
+Some Cri EVA DOWN Support for teammates
Character Weaknesses
-Second Spell Card deals self-damage to Kosuzu
-Her Piercing isn't as good as you'd think
-Overall low damage output outside of Piercing shenanigans without heavy setup
Which Story Cards you use on Kosuzu’s Spell Cards will depend on her role in the fight. If you’re bringing her for Breaks, she’ll want to use Spirit Power granting Spell cards like Witch of Scarlet Dreams, as she has no special means of Spirit Power generation. Alternatively, if using her simply for her Last Word’s damage, you’ll want to favor Story Cards which provide Yin ATK Up such as Overwhelming Firepower.
With Kosuzu’s extremely low Accuracy, there’s no way around using a Story Card which provides 3 Levels of Accuracy Up, such as a MLB Valued Tools of the Trade. If you can provide her with external Accuracy support, then you can look to a Story Card which boosts Yin ATK instead, such as Overwhelming Firepower.
Solo Story Card Farms: 2-7-1
None of Kosuzu's skills affect her ability to farm Chapter 2-7, so you can safely skip leveling them if that's all you care about. Otherwise, Ancient Tengu Book should be leveled first, as it provides the best return on investment. Next, Read Demon Books provides somewhat low returns due to the random nature of crit and only giving a 50% chance for another Acc stage at max, but it's better than nothing. Finally, Customer Attraction gains almost nothing from additional levels, and can be safely saved for after you're out of other characters to train, as you'll likely never use it.
+Last Word deals a lot of Piercing damage
+Average access to Water and Wood Breaks, at 1/2/3 Breaks for 0/1/2 Spirit Power
+Some Cri EVA DOWN Support for teammates
-Second Spell Card deals self-damage to Kosuzu
-Her Piercing isn't as good as you'd think
-Overall low damage output outside of Piercing shenanigans without heavy setup