GamePress

Marisa Kirisame (Witch of Scarlet Dreams)

200201FX
Super Fes
Witch of Scarlet Dreams

Stats

Health
5600
Agility
1130
Yang ATK
1500
Yang DEF
900
Yin ATK
1700
Yin DEF
1000

Races

Element Type Chart

Hiderigami
Expand
Hiderigami (a Touhou LW original) refers to drought, but at the same time it also refers to a god that causes drought. Perhaps the temperament is connected to how this version of Marisa keeps radiating fiery heat from the heavens...? Because of this Marisa's peculiar circumstances, her Phase and Essence endowments are completely different from the usual. Sun Essence (the celestial star that provides heat), Moon Essence (the giant star of the night brimming with magic), and Star Essence (celestial bodies in general) all fall under the rules of astronomy and are thus contained within this Marisa, making them ineffective against her. Conversely, Wood Phase, which is free-spirited and full of young life, is her weakness.
sun_weak
Sun
moon_weak
Moon
fire_neutral
Fire
water_neutral
Water
wood_strong
Wood
metal_neutral
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

2002011
Solo Heaven Fire Bullet x9 Yang
Solo Marsh Fire Bullet x2 Yin 1
Solo Thunder Fire Bullet x3 Yang 2
Solo Wind Fire Bullet x3 Yin 3
Solo Mountain Fire Bullet x3 Yin 3
Solo Ground Fire Bullet x3 Yin 3
[Attack] Fire Energy Bullet.
[Bullet Layout] Mostly Yang.
[Boost] Scarlet Devil Mansion-Killer Bullet/Fire Scarlet Devil Mansion-Killer Bullet/Sure-Hit Bullet.
Info
Marisa Kirisame (the Witch of Scarlet Dreams)'s Spread Shot (a Touhou LW original). This attack uses the pillars of fire that burst out from the bewitched mini hakkero. When the mini hakkero turned into a simple tsukumogami during a certain incident, this was the only technique Marisa could use, if "use" is the right word for the out-of-control flames. However, this version of Marisa has been a witch for a very long time, and the mini hakkero that was always at her side awoke once more as a tsukumogami. It is a little strange though, since normally tsukumogami are supposed to be formed from tools that are no longer being used...
Bullet Pow Hit Crit
1 1.71 100% 5%
2 4.02 70% 15%
3 2.45 100% 3%
4 3.29 70% 25%
5 3.43 70% 35%
6 3.43 70% 50%
Bullet Description
1 Yang/Fire Energy Bullet.
2 Yin/No-Element Energy Bullet. Effective against dwellers of the Scarlet Devil Mansion.
3 Yang/Fire Energy Bullet. Effective against dwellers of the Scarlet Devil Mansion.
4 Yin/No-Element Energy Bullet. Effective against dwellers of the Scarlet Devil Mansion.
5 Yin/No-Element Energy Bullet. Always hits regardless of Accuracy stat.
6 Yin/No-Element Energy Bullet. Always hits regardless of Accuracy stat.
Level Power Rate
1 105
2 110
3 115
4 121
5 126
2002012
Solo Frostbite Bullet x6 Yin
Solo Cold Air Bullet x2 Yang 1
Solo Chill Burn Bullet x2 Yin 2
Solo Cold Air Bullet x3 Yang 3
Solo Ice Hell Bullet x3 Yang 3
Solo Cold Hell Bullet x3 Yang 3
[Attack] Water Firebomb Energy Bullet.
[Bullet Layout] Mostly Yang.
[Boost] Incident Resolver-Killer Bullet.
Info
Marisa Kirisame (the Witch of Scarlet Dreams)'s Focus Shot (a Touhou LW original). She uses the low-temperature spiritual energy that the mini hakkero shoots out to attack. This was originally an experimental shot that Marisa almost never used. This version of Marisa is specialized in emitting heat, but that also means that she is discharging cold air in a different way. She is probably using this exhaust heat―rather, exhaust cold―to stabilize her former experimental shot.
Bullet Pow Hit Crit
1 5.84 70% 10%
2 5.19 100% 4%
3 7.5 70% 20%
4 4.71 100% 2%
5 5.35 100% 1%
6 6 100% 0%
Bullet Description
1 Yin/Water Energy Bullet. May inflict Barrier Status: Burn to target.
2 Yang/No-Element Energy Bullet.
3 Yin/Water Energy Bullet. May inflict Barrier Status: Burn to target.
4 Yang/No-Element Energy Bullet.
5 Yang/No-Element Energy Bullet. Effective against those with a connection to resolving incidents.
6 Yang/No-Element Energy Bullet. Effective against those with a connection to resolving incidents.
Level Power Rate
1 107
2 114
3 121
4 128
5 135

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
2002a
All Red Master Spark Bullet x15 Yin
All Flaming Master Spark Bullet x3 Yin 1
All Crimson Master Spark Bullet x3 Yin 2
All Brilliant Master Spark Bullet x2 Yin 2
All Explosive Master Spark Bullet x2 Yang 3
All Rampaging Hot Master Spark Bullet x2 Yang 3
Red Side: Alter Spark
[Pre-Attack] Own Yin ATK UP.
[Attack] Star Piercing Laser Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Fire Own CRIT Accuracy UP Bullet/Star Own CRIT Accuracy UP Bullet/Fire Scarlet Devil Mansion-Killer Bullet.
[Post-Attack] Inflicts Barrier Status: Burn to all targets.
Bullet Info
Marisa Kirisame (the Witch of Scarlet Dreams)'s Spell Card (a Touhou LW original). She attacks with a discolored Master Spark. It seems similar to Dark Spark, but the lasers are a different color. Master Spark bullets are bullets of light that shoot straight and far like starlight. Stars change color and size as they age... This version of Marisa may have been aware of this fact.
Bullet Pow Hit Crit
1 3.49 70% 10%
2 5.72 70% 15%
3 5.94 70% 20%
4 9.22 70% 25%
5 8.55 100% 1%
6 9.22 100% 0%
Bullet Description
1 Yin/Star Laser Bullet. Pierces target's DEF.
2 Yin/Fire Laser Bullet. May raise own CRIT Accuracy by 1 level.
3 Yin/Star Laser Bullet. May raise own CRIT Accuracy by 1 level.
4 Yin/Star Laser Bullet. May raise own CRIT Accuracy by 1 level.
5 Yang/Fire Laser Bullet. Effective against dwellers of the Scarlet Devil Mansion.
6 Yang/Fire Laser Bullet. Effective against dwellers of the Scarlet Devil Mansion.
Level Power Rate
1 100
2 107
3 115
4 122
5 129
Inflicts 1 layer(s) of Barrier Status: Burn to all targets (2 turns). [Additional effect +1 with success rate 50%.]
Effect Info
Card Level 1 2 3 4 5
Value 1 1 1 1 1
Rate 0 10 20 30 50
Add 0 1 1 1 1
Own Yin ATK 2 level(s) UP (2 turns). [Additional effect +1 with success rate 60%.]
Effect Info
Card Level 1 2 3 4 5
Value 1 1 1 2 2
Rate 0 40 80 20 60
Add 0 1 1 1 1
2002b
All Red Star Bullet x10 Yin
All Great Fire Bullet x3 Yin 1
All Harvest Star Bullet x3 Yin 2
All Drunken Star Bullet x4 Yin 2
All Liquid Fire Bullet x4 Yang 3
All Scorpion Heart Bullet x4 Yang 3
Supergiant: Antares
[Pre-Attack] Own Spirit Power UP.
[Attack] Star Explosive Heavy Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Earth Own CRIT ATK UP Bullet/Star Own CRIT ATK UP Bullet/Earth Incident Resolver-Killer Bullet.
[Post-Attack] Inflicts Barrier Status: Burn to all targets.
Bullet Info
Marisa Kirisame (the Witch of Scarlet Dreams)'s Spell Card (a Touhou LW original). This bullet hell attack drops a huge red star that is ripe like a fruit. In regular magic, celestial bodies are nothing more than countless small skylights that shine brightly. However, as far as this attack is concerned, this version of Marisa treats celestial bodies as spherical worlds like the earth and the moon. Maybe this is because Marisa has accurately deciphered literature from the outside world... Or is it secondhand knowledge from elsewhere?
Bullet Pow Hit Crit
1 5.24 70% 10%
2 5.72 70% 15%
3 5.94 70% 20%
4 4.61 70% 25%
5 4.28 100% 1%
6 4.61 100% 0%
Bullet Description
1 Yin/Star Heavy Bullet. Higher chance of CRIT with higher target's DEF.
2 Yin/Earth Heavy Bullet. May raise own CRIT ATK by 1 level.
3 Yin/Star Heavy Bullet. May raise own CRIT ATK by 1 level.
4 Yin/Star Heavy Bullet. May raise own CRIT ATK by 1 level.
5 Yang/Earth Heavy Bullet. Effective against those with a connection to resolving incidents.
6 Yang/Earth Heavy Bullet. Effective against those with a connection to resolving incidents.
Level Power Rate
1 100
2 107
3 115
4 122
5 129
Inflicts 1 layer(s) of Barrier Status: Burn to all targets (3 turns). [Additional effect +1 with success rate 50%.]
Effect Info
Card Level 1 2 3 4 5
Value 1 1 1 1 1
Rate 0 10 20 30 50
Add 0 1 1 1 1
Own Spirit Power 1.0 UP. [Additional effect +0 with success rate 0%.]
Effect Info
Card Level 1 2 3 4 5
Value 10 12 14 16 20
Rate 0 0 0 0 0
Add 0 0 0 0 0
2002c
All Meteor Bullet x11 Yin
All Fixed Star Bullet x3 Yin 1
All Comet Bullet x3 Yin 1
All Variable Star Bullet x3 Yin 1
All Asteroid Bullet x4 Yin 2
All Red Supergiant Bullet x4 Yin 3
Garnet Star
[Pre-Attack] Own CRIT Accuracy/CRIT ATK UP.
[Attack] Star Body Bullet.
[Bullet Layout] Only Yin.
[Boost] Sun & Star Yin DEF & CRIT DEF DOWN Explosive Bullet/Star CRIT Evasion DOWN Explosive Bullet/Sun CRIT Evasion & CRIT DEF DOWN Explosive Bullet.
Bullet Info
Marisa Kirisame (the Witch of Scarlet Dream)'s Last Word (a Touhou LW original). This attack shoots forth a red meteor. You could say it's this Marisa's Blazing Star. The real-life Garnet Star which this attack is named after is a strange star with fluctuating brightness. Perhaps this Marisa came up with the attack after finding out about it, interpreting it as a capricious star that sometimes comes closer and sometimes moves farther away.
Bullet Pow Hit Crit
1 10.2 70% 10%
2 14.31 70% 15%
3 16 70% 20%
4 17.55 70% 25%
5 13.71 70% 35%
6 13.71 70% 50%
Bullet Description
1 Yin/Star Body Bullet.
2 Yin/Sun Body Bullet. Higher chance of CRIT with higher target's DEF. May lower target's Yin DEF by 1 level.
3 Yin/Star Body Bullet. Higher chance of CRIT with higher target's DEF. May lower target's Yin DEF by 1 level.
4 Yin/Sun Body Bullet. Higher chance of CRIT with higher target's DEF. May lower target's CRIT DEF by 1 level.
5 Yin/Star Body Bullet. Higher chance of CRIT with higher target's DEF. May lower target's CRIT Evasion by 2 levels.
6 Yin/Sun Body Bullet. Higher chance of CRIT with higher target's DEF. May lower target's CRIT Evasion by 2 levels. May lower target's CRIT DEF by 2 levels.
Level Power Rate
1 100
2 108
3 115
4 123
5 130
Own CRIT Accuracy 2 level(s) UP (5 turns). [Additional effect +0 with success rate 0%.]
Effect Info
Card Level 1 2 3 4 5
Value 1 1 1 1 2
Rate 0 20 50 70 0
Add 0 1 1 1 0
Own CRIT ATK 2 level(s) UP (5 turns). [Additional effect +0 with success rate 0%.]
Effect Info
Card Level 1 2 3 4 5
Value 1 1 1 1 2
Rate 0 20 50 70 0
Add 0 1 1 1 0

Character Ability

Capable of using magic?
Expand
It is likely that this version of Marisa's ability started off the same as our version of Marisa's ability, but as she changed, so did her ability. However, it is still unknown. It is probably deeply connected to stars. Red stars are considered bad omens, so perhaps her ability itself is an omen. Stars are used as another way to talk about fate and destiny. It is also said that you become a star after death. There may be a strange correlation between human lives and the stars in the sky. In other words, you could say that existence itself is in the astral plane, and those with physical bodies on earth are but astral dreams―no more than shadows. One by one, the stars in the night sky connect the astral plane and the shadows... It is just an idea, but the theory behind it is solid.
Immune to Barrier Status: Burn & Freeze.
DMG to resisted elements 25% UP.
DMG from resisted elements 25% DOWN.

Character Skills

BD -03 353 Lvl 10
CD 5
Own Spirit Power 0.75 UP. [Additional effect +0 with success rate 0%.]
Own Yang ATK 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Own Yin ATK 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Info
A record of a star read from a piece of a star chart. The star emits its greatest light when at its smallest.
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 0.2 0.25 0.3 0.35 0.4 0.45 0.5 0.55 0.65 0.75
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Yang Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Yin Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 5 5
HD 29139 Lvl 10
CD 5
Adds 1 layer(s) to own Barrier. [Additional effect +1 with success rate 50%.]
All targets' CRIT Evasion 2 level(s) DOWN (1 turn). [Additional effect +0 with success rate 0%.]
All targets' Evasion 2 level(s) DOWN (1 turn). [Additional effect +0 with success rate 0%.]
Info
A record of a star read from a piece of a star chart. A very big and heavy star.
Skill Level 1 2 3 4 5 6 7 8 9 10
Adds Layer to Barrier
Value 1 1 1 1 1 1 1 1 1 1
Rate 0 0 0 0 0 10 20 30 40 50
Add 0 0 0 0 0 1 1 1 1 1
Critical Evasion Level Down
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 50 60 70 80 90 0
Add 0 1 1 1 1 1 1 1 1 0
Evasion Level Down
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 50 60 70 80 90 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 5 5
LTT14184 Lvl 10
CD 5
Own CRIT Accuracy 2 level(s) UP (1 turn). [Additional effect +0 with success rate 0%.]
Own CRIT ATK 2 level(s) UP (1 turn). [Additional effect +0 with success rate 0%.]
Grants Charge to self. [Additional effect +0 with success rate 0%.]
Info
A record of a star read from a piece of a star chart. One of the brightest stars in the night sky.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Accuracy Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Critical Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Grants Charge to Self
Value 1 1 1 1 1 1 1 1 1 1
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
CD 5 5 5 5 5 5 5 5 5 5

Character Characteristics

Disaster of an Unlucky Star
When attacked, DMG from those with a connection to resolving incidents 35% DOWN. [Success rate 100%.]
Blessing of a Fated Star
When turn starts, own Spirit Power 0.30 UP. [Success rate 70%.]
Star Reading
After being attacked, own CRI Accuracy 1 level UP (3 turns). [Success rate 50%.]

Character Change Effect

Power Link
When switching places with a rear-guard unit, other unit's Spirit Power UP.
When switching places with a front-guard unit, front guard's Spirit Power UP.

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

"After a thousand years of wandering, I finally found my way. Please accompany me in going all out!"

Marisa Kirisame, the Witch of Scarlet Dreams (often referred to as Marisa Alter), hasn’t had an easy time of it. Between having her best friend abducted, her name sealed away, and her powers going out of control, she had to be locked away within the Scarlet Devil Tower for hundreds of years for her own and everyone else’s good. However, now that she has control once more, she’s here to find her Reimu, and lend you the heat of her blazing stars as a S+ Tier Friend

Much like how a star melts down anything in its path, Marisa serves as a farmer without parallel. Due to the sheer abundance of buffs in her kit, further discussed in the next section, Marisa deals explosively high damage from the very first turn - possessing enough firepower to muscle past even enemies who resist Star. Furthermore, Marisa is blessed with an All targeting Last Word, meaning she can farm virtually any stage. Lastly, Marisa also has two extremely powerful All targeting Spell Cards - making her one of a select few units who can single handedly farm many three wave stages.

For hard fights, Marisa is an exceptionally powerful attacker and a top tier breaker who can also bring some offensive support to the table. Firstly, her already exceptionally powerful All Last Word becomes explosively powerful when Marisa is given time to set up and receive support from her allies. Even if she lacks team support, she can still raise her Yin ATK to the heavens thanks to her first Spell Card. If that wasn’t enough, both of Marisa’s Spell Cards apply Burning Barriers to all foes, further magnifying her own damage output and providing offensive support to any Yin attacking teammates. She also provides further offensive support in the form of enemy Evasion Down and Cri DEF & Evasion Down.

Should you happen to need to go for a Full Break, rather than simply rely on Burning Barriers and ATK Up, Marisa is nearly the best breaker in the game, second only to Medicine Melancholy. Firstly, she has access to both Fire and Water, with 1/1/2 Breaks at 0/1/2 Power for her Spread and Focus Shot respectively, giving her highly spammable access to both elements. Additionally, both of her Spell Cards have extremely potent Elemental coverage - due to them both providing 3 Breaks of 2 separate elements at 3 Power, and having All targeting, it’s practically guaranteed that Marisa can get at least three or even six Breaks in most fights, especially ones in which no enemy weaknesses overlap, which become increasingly common. Combine that with access to Star, Earth, and Fire, and very few people can match Marisa’s Elemental coverage. Lastly, Marisa’s second Spell Card also provides her with 1 Spirit Power on use, which provides her with an abundance of Power and allows her to break faster than almost any other character can.

Perhaps the worst you could say about the Witch of Scarlet Dreams is that you can’t use a second copy of her in a fight. Otherwise, she’s the full package: she deals incredible damage, provides solid team support, and provides top tier breaking potential. 

As a side note, all of her skill names are actually the names of stars - many star catalogues refer to them with designations that are a combination of numbers and letters. Her first skill is the star Mira, using its designation in the Bonner Durchmusterung catalogue. Her second skill is the star Aldebaran, using its designation in the Henry Draper catalogue. Lastly, her third skill is the star Arcturus, using its designation in the Luyten Two-Tenths catalogue.

Here are the chances for Marisa's secondary effects:

Cold Inferno: Chance for Burn 30%/0%/30%/0%/0%/0%

Red Side: Alter Spark: Chance for CRIT Acc UP 0%/30%/40%/50%/0%/0%

Supergiant: Antares: Chance for CRIT ATK UP 0%/30%/40%/50%/0%/0%/

Garnet Star: Chance for Yin DEF DOWN 0%/50%/50%/0%/0%/0%

Chance for CRIT DEF DOWN 0%/0%/0%/50%/0%/50%

Chance for CRIT Eva DOWN 0%/0%/0%/0%/50%/50%

Story Card Recommendations

Spell Card

As Marisa already buffs her own Yin ATK up with her first Spell Card, and has no Accuracy problems, a Spirit Power restoring card is her best bet to allow her to get as many Breaks off as possible.

Last Word

Since Marisa’s last word is entirely Yin, and she does not struggle with Accuracy, a Story Card that provides Yin ATK Up such as Overwhelming Firepower will be her best bet. Failing that, any Story Card that boosts the DMG of Body Bullets will be an acceptable filler.

Character Skill Level Up Recommendations

Firstly, level up HD 29139 as the enemy Evasion down it provides is crucial for Marisa’s damage output. Secondly, BD -03 353 should be prioritized, as it provides a more stable and consistent damage increase than LTT14184. Lastly, LTT14184 whilst still an extremely potent skill is saved for last due to being a somewhat inconsistent damage increase.

Character Strengths

+Extremely high damage
+Self Charge makes her easy to support
+Abundant access to elements - P0 Fire and Water on basic shots, and All targeting Spell Cards are loaded with a mix of Star, Earth, and Fire
+Provides Evasion Down, CRI Def & Evasion Down, and Burn Barriers to support her and her teammates
+Every one of her Spell Cards and Last Word have All targeting, making her a fantastic pick for 3-wave farms

Character Weaknesses

-Crit can be occasionally inconsistent