




Stats
Races
Element Type Chart
Character Shots

![]() | Solo | Detecting Laser ![]() ![]() ![]() | x5 | Yang | ![]() |
![]() | Solo | Treasure Detecting Laser ![]() | x2 | Yin | 1 |
![]() | Solo | Hot Spring Detecting Laser ![]() | x2 | Yin | 1 |
![]() | Solo | Gold Detecting Laser ![]() | x2 | Yang | 2 |
![]() | Solo | Water Source Detecting Laser | x2 | Yang | 2 |
![]() | Solo | Oil Field Detecting Laser | x2 | Yin | 3 |

![]() | Solo | Offensive Pendulum ![]() ![]() ![]() | x3 | Yang | ![]() |
![]() | Solo | Amethyst Bob ![]() ![]() | x1 | Yang | 1 |
![]() | Solo | Plastic Bob ![]() | x1 | Yang | 2 |
![]() | Solo | Hematite Bob ![]() | x1 | Yin | 2 |
![]() | Solo | Lapis Lazuli Bob | x1 | Yang | 3 |
![]() | Solo | Brass Bob | x1 | Yin | 3 |
Character Spell Cards






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All |
Rod Laser
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x18 | Yang |
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All |
L-Rod Laser
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x4 | Yin | 1 |
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All |
Y-Rod Laser
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x4 | Yang | 2 |
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All |
Ivory Rod Laser
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x3 | Yang | 2 |
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All |
Metal Rod Laser
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x3 | Yin | 2 |
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All |
Synthetic Resin Rod Laser
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x3 | Yang | 3 |

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Solo |
Pendulum Light
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x12 | Yang |
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Solo |
Crystal Pendulum Light
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x4 | Yang | 1 |
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Solo |
Sapphire Pendulum Light
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x5 | Yang | 2 |
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Solo |
Emerald Pendulum Light
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x5 | Yang | 2 |
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Solo |
Ruby Pendulum Light
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x5 | Yang | 3 |
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Solo |
Diamond Pendulum Light
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x6 | Yang | 3 |

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All |
Giant Jeweled Pagoda Laser
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x20 | Yang |
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All |
Gorintou Laser
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x4 | Yang | 1 |
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All |
Sekidou Laser
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x4 | Yang | 2 |
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All |
Multi-Storied Pagoda Laser
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x4 | Yang | 2 |
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All |
Houkyouintou Laser
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x4 | Yang | 3 |
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All |
Multi-Jeweled Pagoda Laser
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x4 | Yang | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Nazrin was released on May 27th, 2022 in Festival: Search for the Unknown.
Nazrin is a mouse Youkai who leads a large band of mice, which she commands deftly to find lost items or just pick up generally interesting things. She is a straightforward talker with a sizable ego, yet a bit timid if truly scared or confronted. Her ability, expert dowsing, is often used for her own gain or for the gain of her fellow Buddhists at Myouren Temple, but will help others find lost items in some circumstances. In the events of Touhou 12: Unidentified Fantastic Object, Nazrin is tasked by Shou Toramaru to find the Pagoda of Bishamonten, as it was needed to revive Byakuren Hijiri, and she was successful. She spends most of her time searching for various treasures and looking after Shou. In Touhou LostWord, Nazrin is a reliable S-Tier Friend.
Nazrin's Spread Shot, Dowsing Rods, is impressively good, and would still be even if she was a Festival Friend; it has Water, Slicing scaling AND self speed UP (100%) at 0P, and incredibly efficient Spirit P generation on hit, not to mention that it has Yang ATK UP (100%) at 1P and 1 more Water and 1 Metal bullet line at 2P. Her Focus Shot, Dowsing Pendulum, is less impressive, being traitless at 0P, although it does have some more Slicing and sure-hit, and gains 1 Metal at 1P, 1 Water at 2P, and 1 more Metal at 3P.
Nazrin is a Support type Friend, and her Spell Cards make it very evident. Her Spell Card 1, Rod Sign: Busy Rod, is AoE, and provides the party with 0.70 Spirit P UP, which is already an excellent effect; but besides that, it's got a sizable bit of Slicing scaling, surprisingly good Killers and 2 Water and 2 Metal bullet lines. Her Spell Card 2, Vision Sign: Nazrin Pendulum, is fully elemental, with 4 Water and 2 Metal bullet lines, more Slicing, about the same Killers as Spell Card 1, and 2 different self Yang DEF UP (100%) at 1P and 2P respectively. The Pre-Atk effect provides the party with ACC 2.5 levels UP (2T) and self Evasion 2.5 levels UP (3T). Then, finally, her Last Word, Harvest of the Mice, is also fully elemental, with 4 Metal and 2 Water bullet lines, even more Slicing, with even a little bit of Hard scaling as well, synergizing with the Yang DEF UP in her Spell Card 2. Her Last Word also notably has sure-hit on lines 1 and 2, which is rare for a Last Word; not having to worry about accuracy is very helpful, especially since those 2 lines are where most of the Slicing scaling are.
Skills tend to be the most impressive part of Support type Friends, and Nazrin is no exception. So much party-wide boosting with a leaning towards Yang that she can be easily slotted into a lot of teams. Her Skill 1, Bishamonten Backup, provides self Spirit P 0.70 UP and party's Speed 3 levels UP (2T), which synergizes well with her own Slicing scalings as well as potentially with teammates. Her Skill 2, Assistant Mouse, provides party wide ACC 3 levels UP (2T) as well as Quick to self, which is good, because Nazrin often wants to go first to apply her teammates with her teamwide Pre-Atk buffs from her Spell Cards so that the teammates can benefit from them by moving afterward. Her Skill 3, Rarity Appraisal, is truly exceptional; it provides party wide Spirit P 0.70 UP as well as party wide Yang ATK 2 levels UP (2T). Party wide Spirit P UP is such an exceptional and rare skill that few have, let alone 0.70P at once; coupled with her Spell Card 1, which also does the same thing, it's shockingly easy to get the whole team to 3+ P in 1 or 2 turns.
Scaling and Secondary Effects:
Dowsing Rods:
Slice: 30%/0%/0%/0%/0%/0%
Own Agility UP (2T): 100%/0%/100%/0%/0%/0%
Own Yang ATK UP (2T): 0%/0%/100%/0%/0%/0%
Dowsing Pendulum:
Slice: 30%/40%/0%/0%/0%/0%
Target Yang DEF DOWN (2T): 35%/0%/0%/0%/0%/0%
Absorb: 0%/0%/0%/15%/0%/0%
Rod Sign: Busy Rod:
Slice: 40%/60%/0%/0%/0%/0%
Own Agility UP (2T): 0%/100%/0%/0%/100%/0%
Vision Sign: Nazrin Pendulum:
Slice: 20%/30%/0%/0%/0%/0%
Own Yang DEF UP (2T): 0%/100%/0%/100%/0%/0%
Harvest of the Mice:
Slice: 30%/50%/50%/0%/0%/0%
Hard: 0%/0%/50%/0%/0%/0%
Nazrin truly does play and feel like a Support type Friend of the future, with a large array of valuable buffs, including an impressively high amount of team Spirit P generation, making her possibly one of the most valuable standard pool Friends out there.
Story Card Recommendations
Spell Card
Myouren Temple Anniversary is such a crazy good card, it's hard to not recommend. Nazrin is already boosting the party's Spirit P by a ton; might as well add a ton more! With just one of them on her Spell Card 1, Nazrin can easily bring the entire team above 3.00 Spirit P on turn 1: a feat accomplishable by very few Friends, as well as one that is useful support to almost all Friends.
Last Word
Along with its incredible support capabilities, Myouren Temple Anniversary simply checks all of the boxes on Nazrin's Last Word, applying enemy Yang DEF down and Metal bullet power UP, both which are incredibly ideal for it. I suppose she is on the picture for a reason. Otherwise, she appreciates generically good boosts to her Yang ATK, as many do.
Character Skill Level Up Recommendations
Nazrin's Skills are really great all around, but Skill 3 is undoubtedly the most valuable one to level first. Party wide Spirit P UP is just so universally useful, not to mention the party wide Yang ATK too. Skill 1 should probably be second due to the self Spirit P UP, allowing Nazrin to reach a large amount of Spirit P on turn 1, plus the impressively large Speed support. Skill 2 is still great because ACC is needed by just about everyone, but it can wait compared to Skills 3 and 1.
Character Strengths
+0P Water Spread Shot
+Tons of stat and Spirit P buffs across all Spell Cards and Skills
+Generally great access to Metal and Water breaks
+Surprisingly good Killer bullets
+ Lots of Slice scaling
Character Weaknesses
- Low Base Yang DEF
- Slice scaling still isn't the best
Myouren Temple Anniversary is such a crazy good card, it's hard to not recommend. Nazrin is already boosting the party's Spirit P by a ton; might as well add a ton more! With just one of them on her Spell Card 1, Nazrin can easily bring the entire team above 3.00 Spirit P on turn 1: a feat accomplishable by very few Friends, as well as one that is useful support to almost all Friends.
Along with its incredible support capabilities, Myouren Temple Anniversary simply checks all of the boxes on Nazrin's Last Word, applying enemy Yang DEF down and Metal bullet power UP, both which are incredibly ideal for it. I suppose she is on the picture for a reason. Otherwise, she appreciates generically good boosts to her Yang ATK, as many do.
Nazrin's Skills are really great all around, but Skill 3 is undoubtedly the most valuable one to level first. Party wide Spirit P UP is just so universally useful, not to mention the party wide Yang ATK too. Skill 1 should probably be second due to the self Spirit P UP, allowing Nazrin to reach a large amount of Spirit P on turn 1, plus the impressively large Speed support. Skill 2 is still great because ACC is needed by just about everyone, but it can wait compared to Skills 3 and 1.
+0P Water Spread Shot
+Tons of stat and Spirit P buffs across all Spell Cards and Skills
+Generally great access to Metal and Water breaks
+Surprisingly good Killer bullets
+ Lots of Slice scaling
- Low Base Yang DEF
- Slice scaling still isn't the best