




Stats
Element Type Chart
Character Shots

![]() | Solo | Resentment Ice Nail ![]() | x6 | Yin | ![]() |
![]() | Solo | Sorrow Ice Nail ![]() | x3 | Yin | 1 |
![]() | Solo | Grief Ice Nail ![]() | x3 | Yin | 2 |
![]() | Solo | Pain Ice Nail ![]() | x3 | Yang | 2 |
![]() | Solo | Jealousy Ice Nail ![]() | x3 | Yang | 2 |
![]() | Solo | Envy Ice Nail ![]() | x3 | Yang | 3 |

![]() | Solo | Girder Bridge Split ![]() ![]() | x3 | Yin | ![]() |
![]() | Solo | Suspension Bridge Split ![]() | x1 | Yang | 1 |
![]() | Solo | Arch Bridge Split ![]() | x1 | Yin | 2 |
![]() | Solo | Truss Bridge Split ![]() | x1 | Yin | 3 |
![]() | Solo | Cable-Stayed Bridge Split | x1 | Yang | 3 |
![]() | Solo | Rigid-Frame Bridge Split | x1 | Yang | 3 |
Character Spell Cards






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All |
Green-Eyed Small Monster
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x14 | Yin |
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All |
Green-Eyed Monster
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x4 | Yang | 1 |
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All |
Green-Eyed Demon
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x4 | Yin | 2 |
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All |
Green-Eyed Devil
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x4 | Yin | 2 |
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All |
Green-Eyed Great Monster
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x4 | Yang | 2 |
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All |
Green-Eyed Envy Dragon
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x4 | Yin | 3 |

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Solo |
White Clothes of Resentment
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x18 | Yin |
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Solo |
Tall Single-Tooth Geta
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x5 | Yang | 1 |
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Solo |
Upturned Trivet With Three Candles
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x5 | Yin | 2 |
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Solo |
Face Painted White
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x5 | Yin | 2 |
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Solo |
Hanging Mirror
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x5 | Yin | 2 |
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Solo |
Hair Shaped Into Five Horns
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x5 | Yang | 3 |

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All |
Higekiri Slash
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x16 | Yin |
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All |
Onikiri Slash
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x4 | Yin | 1 |
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All |
Shishinoko Slash
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x4 | Yin | 2 |
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All |
Tomogiri Slash
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x4 | Yin | 2 |
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All |
Refined Onikiri Slash
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x4 | Yin | 3 |
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All |
Onikiri-Yasutsuna Slash
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x4 | Yin | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Parsee Mizuhashi is a "Hashihime", which translated literally from Japanese means "Bridge Princess". Generally, they guard bridges and occasionally attack those who attempt to cross their bridge, especially those in the form of a couple, as they are intensely jealous beings. Parsee is not much different, as she guards the bridge to Former Hell, and attacks the pair who attempts to cross it in the events of Touhou 11: Subterranean Animism. But aside from just being horribly jealous herself, Parsee's ability, "to manipulate jealousy", allows her to make others jealous too; and manipulating emotions is a truly troublesome power (it's likely why she was sealed in Former Hell). In Lost Word, Parsee makes use of her bridge guarding experience and joins our group as an S+ Tier Friend.
Parsee is an above average Yin attacker for a general pool friend, with an impressive suite of AoE and single target debuffs including AoE Dodge down, AoE Crit DEF down, and lots of Yin DEF down across Shots and Spell Cards, not to mention her boost effect is party-wide Yin ATK UP. Her Shots and Spell Cards aren't especially front or backloaded, making her good for average length fights, but not especially unsuited for long fights either. Her Skill 2, Jealousy Supply, boosts her Spirit P by 1.5, allowing her to reach most of her bullet lines on turn 1, making her turn 1 damage (and therefore farming) not half bad either.
Aside from being plenty good at farming with her more than sufficient turn 1 damage, Parsee really doesn't have much trouble fitting into high level content Yin-based teams either. Her selection of debuffs and buffs are universally useful, and most of them are level 3s that last 3 turns, which is about as good as it gets outside of obviously overpowered Friends like Epics, who have access to 4 turn buffs/debuffs. Not to mention Parsee's element density is pretty much on current day Festival Friend level, with even her Shots having lots of element access, so she's helpful with barrier breaking as well. Her weaknesses are few, outside of relative frailness (which isn't exactly uncommon for damage-focused Friends), and her synergies are many.
Story Card Recommendations
(Card recommendations last updated on May 26, 2023)
Spell Card
Despite her Skill 2 and Spell Card 2 helping to keep her Spirit Power afloat, Parsee benefits very well from Spirit Power boosting cards of many kinds, like Midnight Tea and The Witch of Scarlet Dreams, but Mountain of Faith giving 2.00 of it while also boosting Light bullets by 30% is a great benefit to Parsee when it comes to her Spell Card 1.
Parsee also benefits from boosting her Yin ATK, so make sure she has cards like Overwhelming Firepower, A Curious Festival and Redder Than Blood to keep her Yin ATK up. If you are also able to capitalize on her Killers, consider CRIT ATK boosting cards like Miracle Mallet, Worlds in Hand and New Year's Shrine Visit VI.
Finally, if you're looking to bring out the best in her Spell Cards in terms of damage once the above is covered, her Spell Card 1 will benefit from cards like Puppeteer and Necromancer as well as Behind the Bullets: Reimu, the latter being huge for Parsee being an Attack-Class unit capitalizing on both Light and Sun. As for Spell Card 2, cards like Sporadically Margaret and I'm Alright! will get the job done with their 50% Sharp boosts.
Last Word
With a Slash Last Word and a desire for Accuracy buffs, Parsee greatly benefits from Mysterious Sword Master and its +50% Slash boost and an increase in Accuracy by +2 stages. The Moon and Izayoi, rivalling the former’s Slash boost is viable, but lacking Accuracy buffs, making it fall short here. Lastly is Behind The Bullets: Reimu and its perks a lot. With effects such as -2 Yin DEF DOWN on all foes (since Parsee is an Attack-Class Friend) and +35% Sun, this also makes a great option for Parsee’s Last Word
Character Skill Level Up Recommendations
Parsee's Skill 1, Doll Prayer, is simply too valuable to pass up first; All targets' CRIT DEF 3 levels DOWN is an incredibly helpful debuff not only for Parsee herself but also the rest of the team, and gives Parsee herself a few levels of Accuracy for consistent damage, plus it's tied with Skill 3 for the lowest cooldown. Skill 2, Jealousy Supply, comes in at a close second due to the ever usefulness of Spirit P boosting effects, plus Charge allowing Parsee to move last and collect buffs from allies before attacking. Skill 3, Water God's Obstacle, can safely be leveled last, as although Own Yin ATK 3 levels UP is always a good effect, it only helps Parsee herself, and Inflicts 2 layer(s) of Barrier Status: Freeze to all targets is good too, it's a little more niche and isn't as universally helpful to teams as CRIT DEF down.
Character Strengths
+ Incredible elemental break potential, including 0P Water and Sun on Solo Shots.
+ Amazing damage potential on both Spell Cards and Last Word.
+ Access to Spirit Power gain from Skill 2 and Spell Card 2.
+ Decent Debuff potential with CRIT DEF and Evasion.
Character Weaknesses
- Limited team support.
- Yin DEF Debuff RNG on bullet lines is rendered not so reliable.
- Killer Range has a ceiling.
Despite her Skill 2 and Spell Card 2 helping to keep her Spirit Power afloat, Parsee benefits very well from Spirit Power boosting cards of many kinds, like Midnight Tea and The Witch of Scarlet Dreams, but Mountain of Faith giving 2.00 of it while also boosting Light bullets by 30% is a great benefit to Parsee when it comes to her Spell Card 1.
Parsee also benefits from boosting her Yin ATK, so make sure she has cards like Overwhelming Firepower, A Curious Festival and Redder Than Blood to keep her Yin ATK up. If you are also able to capitalize on her Killers, consider CRIT ATK boosting cards like Miracle Mallet, Worlds in Hand and New Year's Shrine Visit VI.
Finally, if you're looking to bring out the best in her Spell Cards in terms of damage once the above is covered, her Spell Card 1 will benefit from cards like Puppeteer and Necromancer as well as Behind the Bullets: Reimu, the latter being huge for Parsee being an Attack-Class unit capitalizing on both Light and Sun. As for Spell Card 2, cards like Sporadically Margaret and I'm Alright! will get the job done with their 50% Sharp boosts.
With a Slash Last Word and a desire for Accuracy buffs, Parsee greatly benefits from Mysterious Sword Master and its +50% Slash boost and an increase in Accuracy by +2 stages. The Moon and Izayoi, rivalling the former’s Slash boost is viable, but lacking Accuracy buffs, making it fall short here. Lastly is Behind The Bullets: Reimu and its perks a lot. With effects such as -2 Yin DEF DOWN on all foes (since Parsee is an Attack-Class Friend) and +35% Sun, this also makes a great option for Parsee’s Last Word
Parsee's Skill 1, Doll Prayer, is simply too valuable to pass up first; All targets' CRIT DEF 3 levels DOWN is an incredibly helpful debuff not only for Parsee herself but also the rest of the team, and gives Parsee herself a few levels of Accuracy for consistent damage, plus it's tied with Skill 3 for the lowest cooldown. Skill 2, Jealousy Supply, comes in at a close second due to the ever usefulness of Spirit P boosting effects, plus Charge allowing Parsee to move last and collect buffs from allies before attacking. Skill 3, Water God's Obstacle, can safely be leveled last, as although Own Yin ATK 3 levels UP is always a good effect, it only helps Parsee herself, and Inflicts 2 layer(s) of Barrier Status: Freeze to all targets is good too, it's a little more niche and isn't as universally helpful to teams as CRIT DEF down.
+ Incredible elemental break potential, including 0P Water and Sun on Solo Shots.
+ Amazing damage potential on both Spell Cards and Last Word.
+ Access to Spirit Power gain from Skill 2 and Spell Card 2.
+ Decent Debuff potential with CRIT DEF and Evasion.
- Limited team support.
- Yin DEF Debuff RNG on bullet lines is rendered not so reliable.
- Killer Range has a ceiling.