



Stats
Element Type Chart
Character Shots

![]() | Solo | Resentment Ice Nail ![]() | x6 | Yin | ![]() |
![]() | Solo | Sorrow Ice Nail ![]() | x3 | Yin | 1 |
![]() | Solo | Grief Ice Nail ![]() | x3 | Yin | 2 |
![]() | Solo | Pain Ice Nail ![]() | x3 | Yang | 2 |
![]() | Solo | Jealousy Ice Nail ![]() | x3 | Yang | 2 |
![]() | Solo | Envy Ice Nail ![]() | x3 | Yang | 3 |

![]() | Solo | Girder Bridge Split ![]() ![]() | x3 | Yin | ![]() |
![]() | Solo | Suspension Bridge Split ![]() | x1 | Yang | 1 |
![]() | Solo | Arch Bridge Split ![]() | x1 | Yin | 2 |
![]() | Solo | Truss Bridge Split ![]() | x1 | Yin | 3 |
![]() | Solo | Cable-Stayed Bridge Split | x1 | Yang | 3 |
![]() | Solo | Rigid-Frame Bridge Split | x1 | Yang | 3 |
Character Spell Cards






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All |
Green-Eyed Small Monster
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x14 | Yin |
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All |
Green-Eyed Monster
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x4 | Yang | 1 |
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All |
Green-Eyed Demon
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x4 | Yin | 2 |
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All |
Green-Eyed Devil
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x4 | Yin | 2 |
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All |
Green-Eyed Great Monster
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x4 | Yang | 2 |
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All |
Green-Eyed Envy Dragon
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x4 | Yin | 3 |

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Solo |
White Clothes of Resentment
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x18 | Yin |
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Solo |
Tall Single-Tooth Geta
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x5 | Yang | 1 |
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Solo |
Upturned Trivet With Three Candles
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x5 | Yin | 2 |
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Solo |
Face Painted White
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x5 | Yin | 2 |
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Solo |
Hanging Mirror
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x5 | Yin | 2 |
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Solo |
Hair Shaped Into Five Horns
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x5 | Yang | 3 |

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All |
Higekiri Slash
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x16 | Yin |
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All |
Onikiri Slash
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x4 | Yin | 1 |
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All |
Shishinoko Slash
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x4 | Yin | 2 |
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All |
Tomogiri Slash
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x4 | Yin | 2 |
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All |
Refined Onikiri Slash
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x4 | Yin | 3 |
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All |
Onikiri-Yasutsuna Slash
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x4 | Yin | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Parsee Mizuhashi is a "Hashihime", which translated literally from Japanese means "Bridge Princess". Generally, they guard bridges and occasionally attack those who attempt to cross their bridge, especially those in the form of a couple, as they are intensely jealous beings. Parsee is not much different, as she guards the bridge to Former Hell, and attacks the pair who attempts to cross it in the events of Touhou 11: Subterranean Animism. But aside from just being horribly jealous herself, Parsee's ability, "to manipulate jealousy", allows her to make others jealous too; and manipulating emotions is a truly troublesome power (it's likely why she was sealed in Former Hell). In Lost Word, Parsee makes use of her bridge guarding experience and joins our group as an S+ Tier Friend.
Parsee is an above average Yin attacker for a general pool friend, with an impressive suite of AoE and single target debuffs including AoE Dodge down, AoE Crit DEF down, and lots of Yin DEF down across Shots and Spell Cards, not to mention her boost effect is party-wide Yin ATK UP. Her Shots and Spell Cards aren't especially front or backloaded, making her good for average length fights, but not especially unsuited for long fights either. Her Skill 2, Jealousy Supply, boosts her Spirit P by 1.5, allowing her to reach most of her bullet lines on turn 1, making her turn 1 damage (and therefore farming) not half bad either.
Aside from being plenty good at farming with her more than sufficient turn 1 damage, Parsee really doesn't have much trouble fitting into high level content Yin-based teams either. Her selection of debuffs and buffs are universally useful, and most of them are level 3s that last 3 turns, which is about as good as it gets outside of obviously overpowered Friends like Epics, who have access to 4 turn buffs/debuffs. Not to mention Parsee's element density is pretty much on current day Festival Friend level, with even her Shots having lots of element access, so she's helpful with barrier breaking as well. Her weaknesses are few, outside of relative frailness (which isn't exactly uncommon for damage-focused Friends), and her synergies are many.
Story Card Recommendations
Spell Card
Worlds in Hand is a great choice for Parsee, as the party-wide Crit ATK UP it supplies compliments her personal Crit DEF DOWN, plus the card has plenty of Yin ATK. Anniversary at the SDM is another solid choice for her, as it supplies Yin debuffs which are similarly good like the Crit ones, and this card also has lots of Yin ATK. Overwhelming Firepower doesn't do any debuffing, but it also has plenty of Yin ATK and is easier to get as a budget choice.
Last Word
Behind the Bullets: Reimu is simply Parsee's highest damage Story Card by a decent margin, however it is difficult to get, especially multiple MLB copies of. Anniversary at the SDM is a fine second choice if you don't have it in the filler slots instead, as its effects are very serviceable for any part of Parsee's kit. Mysterious Sword Master is Parsee's best farmable card choice, as it buffs her slash bullets heavily and also has a lot of Yin ATK.
Character Skill Level Up Recommendations
Parsee's Skill 1, Doll Prayer, is simply too valuable to pass up first; All targets' CRIT DEF 3 levels DOWN is an incredibly helpful debuff not only for Parsee herself but also the rest of the team, and gives Parsee herself a few levels of Accuracy for consistent damage, plus it's tied with Skill 3 for the lowest cooldown. Skill 2, Jealousy Supply, comes in at a close second due to the ever usefulness of Spirit P boosting effects, plus Charge allowing Parsee to move last and collect buffs from allies before attacking. Skill 3, Water God's Obstacle, can safely be leveled last, as although Own Yin ATK 3 levels UP is always a good effect, it only helps Parsee herself, and Inflicts 2 layer(s) of Barrier Status: Freeze to all targets is good too, it's a little more niche and isn't as universally helpful to teams as CRIT DEF down.
Character Strengths
+ Incredible elemental break potential, including 0P Water and Sun on Solo Shots.
+ Amazing damage potential on both Spell Cards and Last Word.
+ Access to Spirit Power gain from Skill 2 and Spell Card 2.
+ Decent Debuff potential with CRIT DEF and Evasion.
Character Weaknesses
- Limited team support.
- Yin DEF Debuff RNG on bullet lines is rendered not so reliable.
- Killer Range has a ceiling.
Worlds in Hand is a great choice for Parsee, as the party-wide Crit ATK UP it supplies compliments her personal Crit DEF DOWN, plus the card has plenty of Yin ATK. Anniversary at the SDM is another solid choice for her, as it supplies Yin debuffs which are similarly good like the Crit ones, and this card also has lots of Yin ATK. Overwhelming Firepower doesn't do any debuffing, but it also has plenty of Yin ATK and is easier to get as a budget choice.
Behind the Bullets: Reimu is simply Parsee's highest damage Story Card by a decent margin, however it is difficult to get, especially multiple MLB copies of. Anniversary at the SDM is a fine second choice if you don't have it in the filler slots instead, as its effects are very serviceable for any part of Parsee's kit. Mysterious Sword Master is Parsee's best farmable card choice, as it buffs her slash bullets heavily and also has a lot of Yin ATK.
Parsee's Skill 1, Doll Prayer, is simply too valuable to pass up first; All targets' CRIT DEF 3 levels DOWN is an incredibly helpful debuff not only for Parsee herself but also the rest of the team, and gives Parsee herself a few levels of Accuracy for consistent damage, plus it's tied with Skill 3 for the lowest cooldown. Skill 2, Jealousy Supply, comes in at a close second due to the ever usefulness of Spirit P boosting effects, plus Charge allowing Parsee to move last and collect buffs from allies before attacking. Skill 3, Water God's Obstacle, can safely be leveled last, as although Own Yin ATK 3 levels UP is always a good effect, it only helps Parsee herself, and Inflicts 2 layer(s) of Barrier Status: Freeze to all targets is good too, it's a little more niche and isn't as universally helpful to teams as CRIT DEF down.
+ Incredible elemental break potential, including 0P Water and Sun on Solo Shots.
+ Amazing damage potential on both Spell Cards and Last Word.
+ Access to Spirit Power gain from Skill 2 and Spell Card 2.
+ Decent Debuff potential with CRIT DEF and Evasion.
- Limited team support.
- Yin DEF Debuff RNG on bullet lines is rendered not so reliable.
- Killer Range has a ceiling.