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Satori Komeiji (Subterranean)

305001
Fes
The Girl Even the Vengeful Spirits Fear (Subterranean)

Stats

Element Type Chart

Jikyoku Henka
Expand
Jikyoku Henka (a Touhou LW original) refers to pole shifts, a phenomenon where the magnetic poles of a planet change for some reason. The Earth's strata record pole shifts, so this is an apt temperament for Satori, who can read thoughts and memories.

The Underworld youkai, who have cut off all communication with the surface, lack the three Essences of Sun, Moon, and Star. Satori is endowed with Fire Phase, as memories attached to emotions are easier to read, and Water Phase, the element that interferes with the mind.

The formless and passionate Fire Phase resists Wood Phase, because wood feeds fire, but it is weak to Water Phase, because water dampens fire.

The flexible and patient Water Phase resists Metal Phase, because metal collects water, but it is weak to Earth Phase, because earth directs water.
sun_neutral
Sun
moon_neutral
Moon
fire_neutral
Fire
water_strong
Water
wood_weak
Wood
metal_weak
Metal
earth_strong
Earth
star_neutral
Star

Character Shots

The Spread Shot of Satori Komeiji from the world of restless Underworld vengeful spirits (a Touhou LW original). She reads her opponents' minds in this attack. Do you think mind reading is possible? It most certainly is. However, the way Satori reads minds is probably different from what you may expect. She will read your mind even if you don't want her to.
All
Szondi Test Bullet
x7 Yang
All
Baum Test Bullet
x2 Yin 1
All
Rorschach Test Bullet
x2 Yin 1
All
Picture-Frustration Study Test
x1 Yang 2
All
TAT Bullet
x1 Yang 2
All
SCT Bullet
x1 Yin 3
The Focus Shot of Satori Komeiji from the world of restless Underworld vengeful spirits (a Touhou LW original). She tests her opponents' minds in this attack. A famous detective novel author became engrossed in the study of spiritualism, and a famous natural philosopher devoted their last years to studying alchemy. Do old humans who have mastered an intellectual discipline always stray from the path? No, they don't. There is a vast unknown world that only they can see!
All
Eureka Bullet
x5 Yang
All
Inspiration Bullet
x1 Yang 1
All
Epiphany Bullet
x1 Yang 2
All
Apophenia Bullet
x1 Yang 2
All
Numinous Bullet
x1 Yin 3
All
Liberation Bullet
x1 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
A Spell Card of Satori Komeiji from the world of restless Underworld vengeful spirits. She attacks with a bullet pattern taken from memory. Have you ever seen an oni shoot bullets? An entourage of smaller oni follows the oni chief, and if you look closely, those smaller oni are miniaturized versions of the chief... It's terrifying. This sight probably terrorized the capital of Japan in the past. These fearful memories have surely been ingrained into the DNA of the Japanese people.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's Accuracy 2 level(s) UP (3 turns). [Additional effect +0 with success rate 0%.]
Own Agility 3 level(s) UP (3 turns). [Additional effect +0 with success rate 0%.]
Post-Attack Spell Card Effects
None
Solo
Procession of Nameless Youkai Recollection
x20 Yang
Solo
Beast-Like Youkai Recollection
x3 Yang 1
Solo
Utensil-Like Youkai Recollection
x3 Yang 1
Solo
Human-Like Youkai Recollection
x2 Yang 2
Solo
Bird-Like Youkai Recollection
x1 Yang 2
Solo
Shadow-Like Youkai Recollection
x1 Yang 3
A Spell Card of Satori Komeiji from the world of restless Underworld vengeful spirits. She attacks with a bullet pattern taken from memory. The philosopher's stone is one of the ideals that scholars of magic strive for. The philosopher's stone is a medicine of true immortality, complete knowledge incarnate, the ultimate element, and the devil's fruit that leads to god. It is an ideal because it can never be attained. In other words, it is a concept, not a material substance. It exists through memory, which means there is no way to discern a fake philosopher's stone from the real thing.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's CRIT ATK 3 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Post-Attack Spell Card Effects
Inflicts 1 layer(s) of Barrier Status: Freeze to all targets (3 turns). [Additional effect +0 with success rate 0%.]
Inflicts 1 layer(s) of Barrier Status: Freeze to target (3 turns). [Additional effect +0 with success rate 0%.]
All
Basic Magic Circle Recollection
x20 Yang
All
Catalyst Magic Book - Fire Recollection
x4 Yin 1
All
Catalyst Magic Book - Water Recollection
x4 Yang 2
All
Catalyst Magic Book - Wood Recollection
x4 Yin 2
All
Catalyst Magic Book - Metal Recollection
x3 Yang 2
All
Catalyst Magic Book - Earth Recollection
x3 Yin 3
The Last Word of Satori Komeiji from the world of restless Underworld vengeful spirits (a Touhou LW original). She causes an error by contradicting her opponents' memories. Memory is the reality of the past. Thus, altering memories alters the past. If a memory is inconvenient, you can change it as many times as you like. But what should you do if there is a discontinuity? The brain―the machine may suffer if it doesn't cease the operation and produce an error message. This is because the brain is made up of strata that provide evidence for the history accumulated by living beings.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's CRIT ATK 2 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
All targets' Yang DEF 2 level(s) DOWN (2 turns). [Additional effect +0 with success rate 0%.]
All targets' CRIT DEF 2 level(s) DOWN (2 turns). [Additional effect +0 with success rate 0%.]
Post-Attack Spell Card Effects
None
All
Minor Fault
x20 Yang
All
Major Fault
x4 Yang 1
All
Invalid Fault
x4 Yang 2
All
Segmentation Fault
x4 Yang 3
All
Path Error
x4 Yang 3
All
Core Dump Outcome
x4 Yang 3

Character Ability

Capable of reading minds
Expand
The ability of Satori Komeiji from the world of restless Underworld vengeful spirits (a Touhou LW original). It is essentially the same as our version of Satori's ability. This Satori is believed to be involved in prolonging this world's disturbance, where vengeful spirits burst out to the surface through a geyser.

She is the older of the two satori youkai sisters. Humans and other youkai hate satori youkai because they can read minds. Satori youkai used to live on the Youkai Mountain, but they moved to Former Hell along with the other hated youkai. The Komeiji sisters are thought to be two of these satori youkai. It is a mystery how and why Satori became the de facto ruler of Former Hell and started living in the center of Former Hell―the Palace of the Earth Spirits. However, it is possible to speculate. Satori keeps many Hell beast youkai pets that she can communicate with, including Hell ravens and kasha. Hell ravens maintain the temperature of Hell's flames, and kasha manage vengeful spirits. This explains why Satori is so suited for managing Former Hell, particularly the Remains of Blazing Hell. It was inevitable that Satori would take the seat at the center of Former Hell instead of an oni.

Even though Satori can read minds, she is incredibly considerate and kind. This makes her hard to read. On the other hand, her little sister Koishi is exceptionally expressive even though she sealed her mind from being read. However, no one knows whether these expressions convey her true emotions or not.

In our world, the disturbance was caused by Satori's pets, unbeknownst to her. However, the disturbance has been prolonged in this world, so she should have found out about it. Satori can read minds, so she must have learned the truth that her pets were trying to conceal. In our world, Rin Kaenbyou was afraid of Satori finding out the truth, but there's no way she could hide it indefinitely. What would have happened if Rin didn't try to hide the truth but sought Satori's advice instead? Satori would have surely done all she could to help her pets. She would have taken action by using her brilliant unrivaled ability.

But what could she have possibly done to cause the disturbance to be prolonged?
When using Boost, own Agility 1 level UP (1 turn).
DMG to resisted elements 25% UP.
When using Graze, party's Yin ATK 1 level UP (1 turn).

Character Skills

CD 5
Adds 1 layer(s) to party's Barrier. [Additional effect +1 with success rate 50%.]
Party's Yin ATK 3 level(s) UP (2 turns). [Additional effect +0 with success rate 0%.]
Info
Collective ideas are not exclusive to the unconscious. Common sense is essentially a shared sensibility.
Skill Level 1 2 3 4 5 6 7 8 9 10
Adds Layer to Barrier
Value 1 1 1 1 1 1 1 1 1 1
Rate 0 0 0 0 0 10 20 30 30 50
Add 0 0 0 0 0 1 1 1 1 1
Yin Attack Level Up
Value 2 2 2 2 2 2 2 2 2 3
Rate 0 10 20 30 40 50 60 80 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 6 6 6 6 6 6 6 6 5 5
CD 5
Own Spirit Power 1.5 UP. [Additional effect +0 with success rate 0%.]
Own Accuracy 2 level(s) UP (3 turns). [Additional effect +0 with success rate 0%.]
Own Yang ATK 2 level(s) UP (3 turns). [Additional effect +0 with success rate 0%.]
Info
There is more truth than what meets the eye. And what you can see isn't necessarily true...
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 1 1.05 1.1 1.15 1.15 1.25 1.3 1.35 1.4 1.5
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Accuracy Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 30 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Yang Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 30 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 6 6 6 6 5 5 5 5 5 5
CD 6
All targets' CRIT DEF 3 level(s) DOWN (3 turns). [Additional effect +0 with success rate 0%.]
All targets' CRIT Evasion 3 level(s) DOWN (3 turns). [Additional effect +0 with success rate 0%.]
Inflicts 2 layer(s) of Barrier Status: Freeze to all targets (2 turns). [Additional effect +0 with success rate 0%.]
Info
Your opinion is correct from your perspective. But is it correct from someone else's?
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Defense Level Down
Value 2 2 2 2 2 2 2 2 2 3
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Critical Evasion Level Down
Value 2 2 2 2 2 2 2 2 2 3
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Barrier Freeze
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 6 6 6 6 6 6 6 6 6 6

Character Characteristics

Anima Guidance
When attacked, DMG from beasts 50% DOWN. [Success rate 100%.]
Psycho-Inspection
After being attacked, own Yang ATK 1 level UP (3 turns). [Success rate 75%.]
Personal Space
When turn starts, adds 1 layer to own Barrier. [Success rate 50%.]

Character Change Effect

Speed Link
When switching places with a rear-guard unit, other unit's Agility, Accuracy, & Evasion UP (3 turns).
When switching places with a front-guard unit, inherits part of other unit's Agility, Accuracy, & Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

The Mistress of the Palace of the Earth Spirits (try saying that three times without getting tongue tied) has always been a somewhat unapproachable youkai, with her ability to read minds causing conflict and unease in those that she encounters. Unlike her sister who closed off her Third Eye in order to better get along with those above ground, Satori has embraced her namesake; a Satori youkai whose abilities are currently paying off in her sleuthing duties towards a certain incident currently still in progress (see Cheating detective Satori). Going right back to her roots comes her classic variant from the A11 world, whose latent abilities to tell others exactly what runs through their heads manifests in a powerful Technical Friend who sits cleanly at S Tier on the tierlist.

Let’s talk farming. Satori can buff both her Accuracy and Spirit P with her second skill, Optical Illusion which allows her access to a respectable amount of firepower on turn 1. Her backloaded Last Word does mean that she would need an additional turn to setup, making her more ideal for longer battles.

Incidentally, longer battles are where Satori excels. Her first Spellcard, Recollection: Night Parade of a Million Demons benefits her team by boosting Accuracy 1 level up for 3 turns. Her second Spellcard,  Recollection: Philosopher's Stone boosts team Crit ATK, which is then further bolstered by her Last Word, Memory Fault Crash which increases team Crit ATK while debuff the enemy team’s Yang DEF and Crit DEF. These work in tandem with her 3rd skill, Confirmation Bias which lowers Crit DEF and Crit EVA by up to 3 levels, leaving enemies ripe for the plucking.

Satori is also no slouch when it comes to barrier breaks, boasting the ever useful 0P Water break on her Focus Shot. Her Spellcards are somewhat divisive, provide a single target 3 Metal and 3 Fire breaks on her first Spellcard. Her second Spellcard spreads out across a veritable Philosopher’s Stone worth of elements, hitting Earth, Fire, Water, Wood, Metal and then Earth against on her 3P bullet line. Her Last Word has the unique distinction of laying 3 Fire and 3 Water breaks, backloaded towards all 3 Water lines being accessible only at 3P.

Speaking of barrier breaks, Satori also brings freeze anomalies into the mix, laying them down on both her 3rd skills, her Spread Shot and her 2nd Spell Card as a post effect. She can then choose to break these with either her Focus Shot (as at 2P) or her Last Word at 3P. While she cannot set them, she is also able to break Burn and Paralyze barriers with her Spread Shot and Last Word respectively, should the situation demand it.

Finally, Satori also has minor defensive capabilities, with her first skill’s ability to recover 1 barrier for the entire team when used, as well as applying 2 levels of Yin DEF up. Her 3rd passive also gives her a 50% chance of naturally recovering a barrier, making her a tank to be called on in a pinch. Of minor note is that her Last Word will also guarantee a stun on all enemies if fired off at 3P, useful for staving attacks off against any units that avoid being full broken that turn.

Satori from the A11 world brings a lot more to the table compared to her L1 counterpart. Point her at the enemy team, and she’ll lay them mentally bare, every thought laid out before them. That sort of mental damage is sure to leave a lasting scar on any opponent.

Story Card Recommendations

Spell Card

As always, The Witch of Scarlet Dreams provides Satori with the ability to access all of her elemental breaks, as well as her Freeze breaks present at 3P of both her 1st Spell Card and Last Word.

As an attacker with a focus on Crit damage, Satori also excels with the Miracle Mallet in her hands, setting her up for bigger numbers down the line.

Last Word

Worlds in Hand currently stands as one of the best options her Satori, providing a 30% boost to Energy type bullets, of which makes up 100% of her Last Word, as well as a 25% boost to Fire which helps with the first half of her bullet lines which are fully accessible at 2P. This card also further synergizes with her ability to boost Crit damage by further increasing party Crit ATK levels to staggering heights. As an alternative, Unknown Barrier Team provides a flat 50% boost to Energy Bullets, making it a reliable pick if you already have Crit damage covered, or want to focus on more than just Fire damage.

Character Skill Level Up Recommendations

Prioritize Satori’s second skill, Optical Illusion in order to get her to 2P on turn 1 while boosting her Accuracy and Yang ATK to build on her consistency. After that, go with her third skill, Confirmation Bias which debuffs the enemy team’s Crit Defense and Crit EVASION while also debilitating them with 2 Freeze barriers, perfect for a helping of slow or as a setup to setup an anomaly break. Finally, look at her first skill, Common Sense for a defensive option with a teamwide Barrier recovery as well as boosting Yin DEF up by 2 turns.

Character Strengths

+ P0 Water Break on Focus Shot
+ Can both set and break Freeze barriers
+ CRIT and Accuracy support helps for setting up big damage

Character Weaknesses

- Backloaded Last Word dampens 1T farming slightly
With her last 3 Water/Energy lines locked behind 3P, Satori requires some setup to reach her full potential.
- Large mix of elements of her AoE Spell Card makes it difficult to target elemental breaks.