Element Type Chart
Mochizuki (a Touhou LW original) refers to the full moon and the phase of the moon on the fifteenth night of the lunar calendar. Toyohime's temperament is reflected in the light of the full moon, which can be both gentle or harsh. Toyohime is endowed with Metal Phase, with her deep-seated will of iron, and Moon Essence, with her resourcefulness.
The cold and silent Metal Phase resists Earth Phase, because earth bears metal, but it is weak to Fire Phase, because fire refines metal.
The cooperative and indecisive Moon Essence resists the alluring and arrogant Sun Essence, but it is weak to the diverse and uncooperative Star Essence.
|Solo||Core Yang Laser||x3||Yang||1|
|Solo||High Nectar Laser||x3||Yin||1|
|Solo||Core Yin Laser||x4||Yin||2|
|Solo||High Yang Laser||x4||Yang||2|
[Bullet Layout] Mostly Yin.
[Boost] Elastic Bullet/Metal Youkai-Killer Bullet/Youkai-Killer Bullet/Metal Bullet.
|1||Yin/No-Element Laser Bullet.|
|2||Yang/No-Element Laser Bullet. Higher chance to CRIT with higher target's ATK buff.|
|3||Yin/Metal Laser Bullet. Effective against youkai.|
|4||Yin/No-Element Laser Bullet. Higher chance to be CRIT with higher target's ATK buff.|
|5||Yang/No-Element Laser Bullet. Effective against youkai.|
|6||Yin/Metal Laser Bullet.|
|Solo||High Yang Grenade||x2||Yang||1|
|Solo||Canned Peach Grenade||x2||Yin||1|
|Solo||High Yin Grenade||x2||Yin||2|
|Solo||Core Yang Grenade||x2||Yang||2|
|Solo||High Canned Peach Grenade||x2||Yin||3|
[Bullet Layout] Mostly Yin.
[Boost] Gensokyo-Killer Bullet/Water Bullet/Explosive Bullet/Water Explosive Gensokyo-Killer Bullet.
|1||Yin/No-Element Missile Bullet.|
|2||Yang/No-Element Missile Bullet. Effective against dwellers of Gensokyo.|
|3||Yin/Water Missile Bullet.|
|4||Yin/No-Element Missile Bullet. Effective against dwellers of Gensokyo.|
|5||Yang/No-Element Missile Bullet. Higher chance to be CRIT with higher target's DEF buff.|
|6||Yin/Water Missile Bullet. Higher chance to be CRIT with higher target's DEF buff. Effective against dwellers of Gensokyo.|
Character Spell Cards
|All||Tidal Force of the Moon||x1||Yin||2|
[Pre-Attack] Own Accuracy UP.
[Attack] Water Youkai-Killer Liquid Bullet.
[Bullet Layout] Only Yin.
[Boost] Youkai-Killer Bullet/Moon Elastic Youkai-Killer Bullet/Elastic Youkai-Killer Bullet.
|1||Yin/Water Liquid Bullet. Effective against youkai.|
|2||Yin/No-Element Liquid Bullet. Effective against youkai.|
|3||Yin/No-Element Liquid Bullet. Effective against youkai.|
|4||Yin/Moon Liquid Bullet. Higher chance to be CRIT with higher target's ATK buff. Effective against youkai.|
|5||Yin/No-Element Liquid Bullet. Higher chance to be CRIT with higher target's ATK buff. Effective against youkai.|
|6||Yin/No-Element Liquid Bullet. Higher chance to be CRIT with higher target's ATK buff. Effective against youkai.|
|Solo||Fata Morgana Mirage||x7||Yin|
|Solo||Moon Novaya Zemlya Effect||x1||Yin||2|
[Pre-Attack] Own Yin ATK UP.
[Attack] Fire Explosive Energy Bullet.
[Bullet Layout] Only Yin.
[Boost] Human-Killer Bullet/Moon Explosive Human-Killer Bullet/Explosive Human-Killer Bullet.
|1||Yin/Fire Energy Bullet. Higher chance to be CRIT with higher target's DEF buff.|
|2||Yin/No-Element Energy Bullet. Effective against humans.|
|3||Yin/No-Element Energy Bullet. Effective against humans.|
|4||Yin/Moon Energy Bullet. Higher chance to be CRIT with higher target's DEF buff. Effective against humans.|
|5||Yin/No-Element Energy Bullet. Higher chance to be CRIT with higher target's DEF buff. Effective against humans.|
|6||Yin/No-Element Energy Bullet. Higher chance to be CRIT with higher target's DEF buff. Effective against humans.|
|All||Undersea Dragon Fossil||x3||Yin||1|
|All||Boundary Crossing Ryuuguu Envoy||x2||Yin||2|
|All||Undersea Dragon Fossil||x1||Yin||2|
|All||Dragon Maiden Bathing||x1||Yin||3|
[Pre-Attack] Own CRIT Accuracy/Yin ATK UP.
[Attack] Wood Elastic Hard Human-Killer Body Bullet.
[Bullet Layout] Only Yin.
[Boost] Explosive Hard Youkai-Killer Bullet/Elastic Hard Gensokyo-Killer Bullet/Moon Explosive Hard Gensokyo-Killer Bullet/Wood Explosive Hard Gensokyo-Killer Bullet.
|1||Yin/Wood Body Bullet. Higher chance to be CRIT with higher target's DEF buff. More DMG with higher own DEF. Effective against humans.|
|2||Yin/No-Element Body Bullet. Higher chance to be CRIT with higher target's DEF buff. More DMG with higher own DEF. Effective against youkai.|
|3||Yin/No-Element Body Bullet. Higher chance to be CRIT with higher target's ATK buff. Higher chance to be CRIT with higher target's DEF buff. Effective against dwellers of Gensokyo.|
|4||Yin/Moon Body Bullet. Higher chance to be CRIT with higher target's DEF buff. More DMG with higher own DEF. Effective against dwellers of Gensokyo.|
|5||Yin/No-Element Body Bullet. Higher chance to be CRIT with higher target's ATK buff. More DMG with higher own DEF. Effective against dwellers of Gensokyo.|
|6||Yin/Wood Body Bullet. Higher chance to be CRIT with higher target's DEF buff. More DMG with higher own DEF. Effective against dwellers of Gensokyo.|
Capable of linking the sea and the mountain
The mountains are Gensokyo and the sea is the far side of the moon. Toyohime's ability is linking the two. She uses it to go to and from Gensokyo as she pleases. Considering that she once used this ability to thwart Yukari Yakumo, it is without a doubt incredibly powerful. This is an apt ability for a moon emissary. Eirin loves her two students, Toyohime and Yorihime, and passed on the role of Moon Emissary directly to them both. Toyohime appears to have inherited Eirin's knowledge of quantum physics with her ability to connect two places and teleport instantaneously, but it is still unknown what other abilities she may possess. However, it is clear that she has an incredible intellect, just like Eirin.
|Yin Attack Level Up|
|Accuracy Level Up|
|Critical Accuracy Level Up|
|Accuracy Level Up|
Character Change Effect
When switching places with a front-guard unit, front guard's Spirit Power UP.
|0 -> 1||1000|
|1 -> 2||2,000|
|2 -> 3||5,000|
|3 -> 4||10,000|
|4 -> 5||15,000|
"You have no sense of urgency, my dear sister. You're always eating peaches and going to the ocean, and if you ever do show up to training sessions you're only engaging the rabbits in idle chatter..." - Watatsuki no Yorihime
The Moon Princess Connecting Sea and Mountain, Watatsuki no Toyohime is one of the two lunarian princesses in charge of the Lunarian Defense Corps alongside her sister, Watasuki no Yorihime. A woman blessed with extreme fortune, Toyohime is a somewhat carefree and soft soul who is beloved by the rabbits of the moon. Even so, she's not one to be trifled with - not only can she essentially teleport to anywhere on the earth or the moon at will, she also possesses a fan that can reduce anything to atoms. That raw destructive power is on your side as S+ Tier Friend.
For farming content, Toyohime excels at all currently available areas. Firstly, she can farm Events extremely well - not only does she hit outrageously hard on the first turn with an All targeting Last Word, it’s extremely fast to boost (the fastest even to date on JP), with only Marisa Kirisame (Witch of Scarlet Dreams) coming close (just a smidge slower) - a great asset when you’re running Events over and over. Secondly, she can work well on the Chapter 2 Act 2 Story Card farm, due to her overwhelming strength on the first turn (though she still can’t solo it. Nobody can!). Thirdly, thanks to possessing an All targeting Spell Card with relatively high strength, she can also farm Chapter 3 Act 1 with the right partner (such as Suika or Remilia). Lastly, she can also obliterate the Chapter 1 boss, though that’s not a very hard thing to do. Essentially, there isn’t anything she can’t help you farm at the moment.
For harder fights, Toyohime is still no slouch. Her main claim to fame remains her All targeting Last Word - Toyotamaphimeia Machikanensis (try saying that five times fast). It possesses the rare and potent Gensokyo Killer - essentially, a portion of the damage will crit on anyone who lives in Gensokyo (but not Gensokyo’s underground, such as Satori), which is a massive portion of all enemies. As a nice perk, this means that Toyhohime can still benefit fairly well from sources of CRIT ATK UP, making her exceedingly flexible in which teams she can fit in. Otherwise, the 2-2-1 nature of it combined with her skills means she’s gonna hit hard in both short fights and long fights.
That being said, unlike most attackers, Toyohime isn’t just reliant on her Last Word for damage. As both of her Spell Cards are Yin ATK only, they're unusually easy for her to scale off of her better attacking stat. Additionally, they both possesses 3 Turn buffs - Promise: The Path Between Land and Sea provides Toyohime with 2 Levels of Accuracy for 3 turns with a 60% chance for 1 more Level, and Taboo: Comb Torch of Shame gives her the same but Yin ATK instead. Combine this with the Yin ATK and Accuracy she gets from her first two Spell Cards, and if you play your cards right Toyohime is essentially going to be able to keep firing off super high power Spell Cards with the ability to run Spirit Power granting Story Cards, which allows her to fire off Spell Cards with high levels of ATK UP, perfect Accuracy, and multiple boosts - whereas most attackers would have to choose one or the other.
Lastly, the final noteworthy part of her kit when deciding to bring Toyohime along is her absurd amount of Accuracy UP. Essentially, she has so much of it that she invalidates any fight that tries to use Evasion UP or Accuracy DOWN as a gimmick - these fights aren’t the most common, but when they do show up, the lunar princess completely obliterates them with a wave of her fan.
Unfortunately even such a flawless looking princess does, in fact, have flaws. Firstly, she’s a selfish attacker, so she brings nothing but damage to the table (granted, she brings so much that it hardly matters). Secondly, her Barrier Break potential is nonexistent - Not only do both of her Spell Cards have only 2 Breaks at 3 Power, said Breaks are totally different elements - it's not as bad for Promise: The Path Between Land and Sea, as it at least targets All, but her other Spell Card is almost never going to get more than 1 Break.
Still, those two weaknesses come nowhere close to undermining her extreme strengths, and there’s rarely a fight where Toyohime isn’t a great call. Plus, she'll bring peaches for snack time after fights!
Here are the scaling of Toyohime’s Hard bullets:
Toyotamaphimeia Machikanensis: 15%/20%/25%/30%/35%/40%