GamePress

Wriggle Nightbug (Kaiju of Augmentation and Mutation)

209801 full
Ultra Fes
Kaiju of Augmentation and Mutation

Stats

Health
5000
Agility
1575
Yang ATK
1100
Yang DEF
875
Yin ATK
1900
Yin DEF
900

Races

Element Type Chart

Cyrillid
Expand
Cyrillid (a Touhou LW original) refers to one of the meteorites that orbited the Earth for a short time. This is an apt temperament for this world's Wriggle since she's a kaiju.

Wriggle's temperament was specifically designed to combat the Capital (Moon Essence) and the rebels (Earth Phase).
sun_neutral
Sun
moon_weak
Moon
fire_neutral
Fire
water_neutral
Water
wood_neutral
Wood
metal_neutral
Metal
earth_weak
Earth
star_neutral
Star

Character Shots

The Spread Shot of Wriggle Nightbug, the kaiju (a Touhou LW original). She rides forth on her mega motorcycle like a rampaging beetle. High-speed charges by bugs equipped with hard exoskeletons can hit with the same force as a bullet. Apparently, the secret behind the hard chitin of the Pachyrhynchus infernalis weevil lies in a chemical produced by an endosymbiont bacteria. Sometimes organic structures are more effective than mechanical ones... It's all about optimization.
All
Beetle Raid
x10 Yin
All
Rhinoceros Beetle Raid
x2 Yin 1
All
Stag Beetle Raid
x2 Yang 1
All
Longicorn Beetle Raid
x1 Yin 2
All
Scarab Beetle Raid
x1 Yin 2
All
Jewel Beetle Raid
x1 Yang 3
The Focus Shot of Wriggle Nightbug, the kaiju (a Touhou LW original). She charges forth on her mega motorcycle like a ferocious centipede. A centipede's body is made up of lots of identical segments. However, each segment is separate, similar to how a large ship is segregated by bulkheads to ensure a fault in one section is less likely to harm another. This design also allows for easy maintenance. Wriggle's mega motorcycle follows this principle, making repairs and customizations a breeze.
Solo
Centipede Assault
x6 Yin
Solo
Tropical Centipede Assault
x2 Yin 1
Solo
Stone Centipede Assault
x2 Yin 1
Solo
Craterostigmomorpha Assault
x2 Yin 1
Solo
Soil Centipede Assault
x2 Yin 2
Solo
House Centipede Assault
x1 Yang 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
A Spell Card of Wriggle Nightbug, the kaiju. She attacks with insect lights that resemble meteors on Earth. Glowing fireflies flying about at night look like stars descended from the heavens. There is a Japanese saying about how determined and industrious students continue to study even if they aren't blessed with any sources of light except the light given off by fireflies in summer and the moonlight reflected off the snow in winter. This is the central theme of the song, Hotaru no Hikari, or Glow of a Firefly, which is famous for being sung at graduation ceremonies in spring, even though fireflies are mostly active in summer. Reading a book by the light of a firefly sounds really difficult...
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's Evasion 3 level(s) UP (3 turns).
Inflicts 2 layer(s) of Barrier Status: Burn to self (3 turns).
Post-Attack Spell Card Effects
Inflicts 3 layer(s) of Barrier Status: Burn to all targets (3 turns).
All
Periodic Comet on Earth
x15 Yin
All
Non-Periodic Comet on Earth
x5 Yang 1
All
Short-Period Comet on Earth
x5 Yin 1
All
Long-Period Comet on Earth
x4 Yang 1
All
Great Comet on Earth
x4 Yin 2
All
Sungrazer on Earth
x3 Yang 3
A Spell Card of Wriggle Nightbug, the kaiju. Wicked bugs swarm in this attack. Wriggle, the bug youkai, often strikes cool and beautiful poses. However, the morphology of bugs is completely different from humans. They've got lots of joints all throughout their body, six legs, expressionless compound eyes, four thin wings, and icky guts... They come off as gross or even scary to most humans, though many children seem to enjoy playing with them.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Inflicts 2 layer(s) of Barrier Status: Burn to self (3 turns).
All targets' CRIT DEF 2 level(s) DOWN (2 turns).
Inflicts 2 layer(s) of Barrier Status: Burn to all targets (3 turns).
Post-Attack Spell Card Effects
None
All
The Bugs' Long Seclusion
x18 Yin
All
Hawk Moth's Long Seclusion
x4 Yin 1
All
Tsuchigumo's Long Seclusion
x4 Yang 2
All
Swallowtail Butterfly's Long Seclusion
x4 Yang 2
All
Oomukade's Long Seclusion
x4 Yin 3
All
Firefly's Long Seclusion
x4 Yin 3
The Last Word of Wriggle Nightbug, the kaiju (a Touhou LW original). She recalls the memory of a prehistoric beast. Do you know of stage lighting? Illumination directs the time and space of a performance. It is a shining example of how far technology has come. Humans have forgotten, beyond recollection, the secrets that light can teach us. No one remembers that beyond the oldest light source lies a universe predating the Big Bang and that an imperceivable world lies hidden between the waves of light. You have also seen these before, but you cannot see them now. Do not despair, for Wriggle Nightbug will do what no one else can and let you relive that time.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Inflicts 3 layer(s) of Barrier Status: Burn to self (4 turns).
Party's Evasion 3 level(s) UP (3 turns).
Party's Agility 3 level(s) UP (3 turns).
Target's CRIT DEF 3 level(s) DOWN (3 turns).
Post-Attack Spell Card Effects
None
Solo
Lost Coleoptera Order
x21 Yin
Solo
Lost Polyphaga Suborder
x4 Yin 1
Solo
Lost Elateroidea Superfamily
x4 Yin 2
Solo
Lost Lampyridae Family
x4 Yin 2
Solo
Lost Nipponoluciola Genus
x4 Yin 3
Solo
Lost Cruciata Species
x4 Yin 3

Character Ability

Capable of manipulating insects (Mutated)
Expand
The ability of Wriggle Nightbug, the kaiju (a Touhou LW original). This ability is significantly different from our world's Wriggle.

This world's Wriggle possesses multiple abilities, including being capable of having unmatched leg strength―the ability that supposedly belongs to Saki Kurokoma. In the past, it was thought that there was such a thing as ''animal electricity'' that powered the vital organs of living creatures. This theory postulated that nerves and muscles moved with electricity and explained why brain waves and electrical signals from the heart could be recorded. So you might think that Wriggle can contract her strong ability-derived leg muscles to produce bursts of galvanic electricity... but no. She produces electricity through the dynamo on her belt that spins due to the wind pressure created by her jumps. Not only is this inefficient, but it also isn't very versatile, considering she can only create wind in environments with an atmosphere. Is she really making the most of her ability?

One way she uses the electricity she generates is to power her mega motorcycle. The design of this super machine was inspired by the morphology of various insects, and this world's Wriggle can perfectly fuse with its alternate form without the need to exchange or add any parts. This isn't a device that anyone can use. It's Wriggle's very own detachable and mechanized exoskeleton. How cool is that?!

The other main use for her electricity is Wriggle's own ability to produce light. It isn't known who deduced that worlds are mostly composed of light. It could've been Wriggle herself, the professor, or even some unknown third party. Reality is mostly formed by light's presence, its motion, and its combination of colors. Thus, if you can control light, you can freely alter reality. This is almost the same as being able to rewrite the fundamental truths of the universe to create a utopia. Perhaps, one day, Wriggle will be able to create a world where no one suffers and everyone is happy... but for that to happen, she would need unlimited energy and the wisdom not to misuse her power.
For every layer of Barrier Status: Burn, Yang ATK, Yin ATK, CRIT ATK, and CRIT Accuracy 1 level UP.
Nullifies the effects of Barrier Status: Paralyze and Blind.
When using Graze, party's Agility 1 level UP (1 turn).

Character Skills

Spotlight Lvl 10
CD 4
Own Spirit Power 1.50 UP.
Inflicts 2 layer(s) of Barrier Status: Burn to self (2 turns).
Own Yin ATK 3 level(s) UP (2 turns).
Info
The audience's attention is focused solely on you. It's time to put on your best performance.
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 1 1.05 1.1 1.15 1.15 1.25 1.3 1.35 1.4 1.5
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 1 1 1 1 1 1 1 1 1
Barrier Burn
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 30 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Yin Attack Level Up
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 60 0 30 60 80 0
Add 0 1 1 1 1 0 1 1 1 0
CD 5 5 5 5 4 4 4 4 4 4
Halation Lvl 10
CD 4
Own Accuracy 3 level(s) UP (4 turns).
Party's Evasion 3 level(s) UP (3 turns).
Party's Agility 3 level(s) UP (3 turns).
Info
You can make things look like they're glowing by shining light on them in a certain way, just like how the moon appears to glow in the night sky.
Skill Level 1 2 3 4 5 6 7 8 9 10
Accuracy Level Up
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 60 0 30 60 60 0
Add 0 1 1 1 1 0 1 1 1 0
Evasion Level Up
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 60 0 30 60 60 0
Add 0 1 1 1 1 0 1 1 1 0
Agility Level Up
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 60 0 30 60 60 0
Add 0 1 1 1 1 0 1 1 1 0
CD 6 6 6 6 5 5 5 5 4 4
Crossfader Lvl 10
CD 1
Party's Evasion 2 level(s) UP (1 turn).
Party's Agility 2 level(s) UP (1 turn).
Party's Spirit Power 0.35 UP.
Info
The scene changes. It's almost magical how illumination affects a performance, isn't it?
Skill Level 1 2 3 4 5 6 7 8 9 10
Evasion Level Up
Value 1 1 1 1 1 1 1 1 2 2
Rate 0 0 20 20 20 50 60 60 0 0
Add 0 0 1 1 1 1 1 1 0 0
Agility Level Up
Value 1 1 1 1 1 1 1 1 2 2
Rate 0 0 20 20 20 50 60 60 0 0
Add 0 0 1 1 1 1 1 1 0 0
Spirit Power Up
Value 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.35 0.35
Rate 0 0 0 0 0 0 0 0 0 0
Add 1 1 1 1 1 1 1 1 1 1
CD 6 5 5 4 3 3 3 2 2 1

Character Characteristics

Color Filter
When attacked, DMG from Fire Element 30% DOWN. [Success rate 100%.]
Blackout Curtain
After being attacked, own Yin ATK 1 level UP (3 turns). [Success rate 75%.]
Effects Machine
When turn starts, own Spirit Power 0.35 UP. [Success rate 65%.]

Character Change Effect

Speed Link
When switching places with a rear-guard unit, other unit's Agility, Accuracy, & Evasion UP (3 turns).

When switching places with a front-guard unit, inherits part of other unit's Agility, Accuracy, & Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Wriggle Nightbug (Kaiju of Augmentation and Mutation) was released on April 21st in "Ultra Festival Prayer: 080-01 Firefly-Type."  For more up-to-date analysis, be sure to visit the Discord Official Discord Server.

A driving force approaches, signaling a new breed of mutated kaiju taking control. The driving force in question is identified to be Kaiju 080-01, more specifically the Firefly-Type, and she proves herself to be a trailblazer with a burning desire to show many others the combined power of an insect swarm as well as ground-breaking science courtesy of a certain professor in full bloom.

H5 Wriggle Nightbug is a Speed-Class Friend who can step on the gas by buffing the team’s Agility, Evasion, Spirit Power, and brings vast Burn anomaly utility.

As an Attacker

  • Increases her Spirit Power by 1.50 and 0.35 via Skills 1 and 3
  • Can increase her Yin ATK by 3 Stages from Skill 1.
  • Has quite a few Fire and Star breaks, leaning more toward the former.
  • Can turn Burn anomalies inflicted on herself into Yin ATK and CRIT ATK buffs. This is achieved by using Skill 1, Pre-ATKs on Spell Cards, and Pre-ATK on Last Word.
  • Has a high Yin ATK stat at 1900.
  • Has access to a myriad of Agility buffs, working very well with her Slice Scaling and her high Agility Stat at 1575.
  • Can boost her own Accuracy by 3 Stages via Skill 2.

As a Utility / Debuffer

  • Can inflict Burn Anomalies on her enemies via her first Spell Card Post-ATK and her second Spell Card Pre-ATK.
  • Breaks Burn anomalies via Solo-Targeting Focus Shot at 1P, as well as her All-Targeting second Spell Card and Solo Last Word, both 3P.
  • All 3 Skills have rather low cooldowns, with her 3rd Skill able to be used every turn.
  • Has slight debuff potential via CRIT DEF DOWN on both second Spell Card and Last Word, being All and Solo respectively.
  • Can also slightly debuff an enemy’s Yin DEF via Last Word bullet line.

As a Supporter

  • Skill 3 is able to provide team support every turn, mainly providing 0.35 Spirit Power.
  • Teamwide Agility can also be provided via Skill 2, Skill 3. Grazing, and her Last Word.
  • Teamwide Evasion is accessible via Skill 2, Skill 3, first Spell Card and Last Word.

As a Tank

  • Takes 30% Less Damage from Fire Elemental Bullets.
  • Has no elemental weaknesses; resists Moon and Earth elements as well.
  • Also immune to Paralyze and Blind anomalies, only having her barriers possibly broken by enemies when inflicted with Freeze, Poison and of course, Burn.

Story Card Recommendations

(Card recommendations last updated on April 30, 2023)

Spell Card

It never hurts for H5 Wriggle to have more Spirit Power from cards like The Witch of Scarlet Dreams. This will help get the most out of the second Spell Card’s Burn anomaly break at 3P, as well as Fire and Star breaks. For Yin ATK buffs, Overwhelming Firepower is the classic that can’t go wrong, but Redder Than Blood has Yin ATK buffs as well as a slight boost in Fire elemental bullets, making it slightly more effective, but both get the job done. With both Spell Cards being Light, Puppeteer and Necromancer does wonders for both if you are looking for as much power from them as possible. Finally, Send Her To The Underworld! is a surprisingly interesting choice, given it has 2 effects that H5 Wriggle can find use in: Yin DEF reduction on all enemies by 2 stages and another Barrier for herself, allowing her to potentially last longer in the battlefield.

Last Word

With H5 Wriggle’s Bullet Type on her Last Word being Body, we have 3 great options for this slot: Choose an Animal Spirit, Stand-In Shrine Maiden and Beach Sanshoku Geidontei. These 3 cards boost Body Bullets by 50%, with slight additional effects that could find use, such as Barrier restoration and CRIT Accuracy. That said, her Last Word also has 5 out of 6 Fire Bullet lines with the last one being Star, making Bonds of Blood a great choice too. Silver Gale has to wait warmly for the time being…

Character Skill Level Up Recommendations

Skill 1’s name says it all, as that should be in the Spotlight first, since Spirit Power, Yin ATK and Burn anomalies on herself are very appreciated. Next up is more of a toss up between Skills 2 and 3, but to take full advantage of its exceptionally low cooldown with Spirit Power for the team every turn, Crossfader will be next up, but not by a huge margin. Last up is Halation, providing additional Accuracy buffs, as well as teamwide Agility and Evasion.

Character Strengths

Puts the “Fire” in Firefly

H5 Wriggle brings the heat with healthy access to Fire and Star breaks, leaning towards Fire overall. Having access to 3 Fire breaks via Focus Shot and first Spell Card, 4 breaks via 2nd Spell Card and 5 of them found in her Last Word.

Blaze of Glory

Not only can H5 Wriggle buff her Yin ATK normally through Skill 1, but thanks to her ability, she can turn Burn anomaly inflictions on herself into offensive buffs, which means her Yin ATK (and by extension, CRIT ATK) will be buffed even more. By using Skill 1, both Spell Cards and her Last Word, she will have more Yin ATK buffs than meets the eye. Speaking of burning, H5 Wriggle bugs her enemies with Burn anomalies via both Spell Cards, and these anomalies can be broken with her Focus Shot, second Spell Card and Last Word.

Need for Speed

With a high Agility Stat at 1575, high Slice Scaling especially on her Last Word and constant Agility and Evasion buffs, H5 Wriggle likes her fair share of speedy action. Part of the above is achieved through her Skills which happen to have a low cooldown. Skills 1 and 2 may have a 4 Turn cooldown, but Skill 3 has a 1 Turn cooldown, making it usable every turn, and with 0.35 Spirit Power provided on top of its Agility and Evasion buffs, this will certainly have its benefits for H5 Wriggle’s teammates.

Character Weaknesses

Support has its limits

The best of what H5 Wriggle has to offer in terms of teamwide support is in her third Skill. Being able to grant the team a quick burst of Spirit Power, Agility and Evasion every turn is not something to overlook. Unfortunately, the rest of her Support in her kit is just more Agility and Evasion buffs, with the latter not exactly having much of a use for most allies.

Can’t make a Killing

There may be 8 Killers that H5 Wriggle has (including Soul, Martial Artist and Lunar Capital), but their ranges are all very limited, showing an example of quantity over quality. When it comes to raw power, even with the Yin ATK buffs and all the ways to make Agility contribute to it, there are some unavoidable limits when Killers can’t be capitalized on a good portion of the time H5 Wriggle is in battle.

Burns Out Quickly

With no natural access to Barrier restoration, our rider in question will have to Wriggle her way out of some tight situations. If she Grazes, she increases the team’s Agility, but it may come at the cost of a layer of Burn per Graze, minimizing her benefit to self-inflicted Burn anomalies, and despite the extensive Evasion buffs and no Elemental weaknesses, that can only go so far against tougher enemies, forcing her to Graze in some situations.