





Stats
Races
Element Type Chart
Character Shots

![]() | Solo | Dragon Tail Strike ![]() ![]() | x8 | Yin | ![]() |
![]() | Solo | Bronze Tail Strike ![]() ![]() | x2 | Yin | 1 |
![]() | Solo | Silver Tail Strike ![]() | x2 | Yin | 2 |
![]() | Solo | Black Iron Tail Strike ![]() | x1 | Yang | 2 |
![]() | Solo | Steel Tail Strike | x1 | Yang | 2 |
![]() | Solo | Diamond Tail Strike | x1 | Yin | 3 |

![]() | Solo | Spit Shot ![]() | x7 | Yin | ![]() |
![]() | Solo | Breeze Shot ![]() ![]() | x2 | Yin | 1 |
![]() | Solo | Shell Tackle ![]() | x1 | Yang | 2 |
![]() | Solo | Splash Shot ![]() | x1 | Yin | 3 |
![]() | Solo | Drop Shot | x1 | Yang | 3 |
![]() | Solo | Shell Attack | x1 | Yang | 3 |
Character Spell Cards






![]() |
Solo |
Tortoise Pattern
![]() |
x14 | Yin |
![]() |
![]() |
Solo |
You Can Do It, Otter Spirit
![]() ![]() |
x5 | Yin | 1 |
![]() |
Solo |
Turtle Pattern
![]() |
x5 | Yin | 2 |
![]() |
Solo |
Don't Lose, Otter Spirit
![]() |
x5 | Yin | 2 |
![]() |
Solo |
Shell Pattern
![]() |
x5 | Yang | 3 |
![]() |
Solo |
Here We Go, Otter Spirit
![]() |
x5 | Yang | 3 |

![]() |
All |
Dragon Ring
![]() ![]() |
x16 | Yin |
![]() |
![]() |
All |
Earnest Otter Spirit
![]() |
x3 | Yang | 1 |
![]() |
All |
Lindworm Ring
![]() |
x3 | Yin | 2 |
![]() |
All |
Brave Otter Spirit
![]() |
x2 | Yang | 2 |
![]() |
All |
Serpent Ring
![]() ![]() ![]() |
x2 | Yin | 3 |
![]() |
All |
Ouroboros Ring
![]() |
x1 | Yin | 3 |

![]() |
All |
Planned Ambush
![]() ![]() ![]() |
x20 | Yin |
![]() |
![]() |
All |
Blue Scarf Otter Spirit
![]() ![]() ![]() |
x4 | Yin | 1 |
![]() |
All |
Red Scarf Otter Spirit
![]() ![]() ![]() |
x3 | Yin | 2 |
![]() |
All |
Orange Scarf Otter Spirit
![]() |
x2 | Yin | 2 |
![]() |
All |
Green Scarf Otter Spirit
![]() |
x2 | Yin | 2 |
![]() |
All |
Dangerous-Looking Luminescent Matter
![]() |
x1 | Yin | 3 |
Character Ability
DMG from resisted elements 20% DOWN.
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Yachie Kicchou was released on May 5th, 2022 in Festival: Loyalty vs. Schemes.
Yachie Kicchou is the Matriarch of the Kiketsu Family, and leads the pack of Otter Spirits. She is one of the three Matriarchs, the others being Saki Kurokoma of the Kiega Family, and Yuuma Toutetsu of the Gouyoku Family. Yachie is a Jidiao (Tortoise-Dragon) who is capable of making her opponents lose the will to fight back, which worked to her favor when confronted by Reimu, Marisa and Youmu in the events of Touhou 17: Wily Beast and Weakest Creature. Yachie can also be very deceptive in how she approaches who she may deem as her adversaries, with a respectful exterior, but a stone cold interior. In LostWord, these tactics are used to give Yachie Kicchou the upper hand as she settles as an S+ Tier Friend.
In terms of farming, Yachie doesn’t have many notable story card farms, but she is a very solid choice for farming 2-7-1, with the help of her access to Wood Breaks. While there are many other options to farm this very useful story card, Yachie is another great option for it thanks to being able to do so at 8 Spirit Points, or no Awakening. Her Last Word, Ambush in The Dark, has a full 6 lines of Wood and 6 Lines of Energy, which pairs up well with certain Story Cards.
In a scenario aimed towards more advanced content, Yachie has some adequate team support. She can give her team Agility Buffs via Skill 1 Clever Scheme and her second Spell Card, Dragon Sign: Dragon Crest Bullets. There is more to her support than just that though, as she can give her team some Yin DEF by either activating Skill 2, Dragon Tortoiseshell, or simply by Grazing, due to being Capable of making people lose the will to fight back, to make opponents lose the will to fight back. As a Technical Unit, Yachie can increase her Yin ATK to further increase her damage output, and increase her Yin DEF and Agility, which are also accounted for in Hard and Slice Scaling in her Spell Cards and Last Word. Yin ATK, alongside Yin DEF, is increased by the Pre-ATK effect of Spell Card 1, Tortoise Sign: Tortoiseshell Hell. Skill 3, Dragon Twin, also increases her Barrier Count by 1, which is actually very convenient considering her ability to increase Yin ATK from grazing, as well as a little more survivability. It is also worth noting that her Last Word, Ambush in The Dark has a Pre-ATK effect that will inflict all enemies with 2 Layers of Burn as well as 2 Layers of Poison, which is a nice little extra way to soften enemies up. If they are not weak to Wood or fully broken, otherwise, her Last Word’s raw power will still seal the deal, thanks to the combination of Wood, Energy, Hard, Slice, Killers and a potentially effective Story Card slot.
In Terms of Spirit Power, Dragon Tortoiseshell provides +1.00 for herself, a comfortable amount to gain. While this isn’t anything special on its own, it’s still helpful nonetheless. In terms of breaking, Her Focus Shot, Spinning Slice has a nice P0 Water Break and has some generally decent access to Wood and Water elements. Both of her Spell Cards have 2 Water and 2 Wood, and while there are still Non-Elemental bullets here and there. The Last Word, Ambush in The Dark is pretty much the highlight of Yachie’s breaking potential, as 6 lines of Wood plays a big factor in terms of what she can do in the elemental breaking department.
Despite not having the best breaks, Yachie can hold her own very well whether it’s as a 2-7-1 farmer or as a Challenge Quest Unit. Her mix of Hard and Slice is a handy damage booster and her Killer access is pretty good too, with one of the Killers being Gensokyo (with, you know, a lot of characters living in Gensokyo). Her Yin DEF stat is surprisingly high as well, contributing to both Hard Scaling and potentially tanking any Yin-based enemies. This concoction of traits in Yachie’s arsenal makes sense for a Technical Role. Yachie definitely solidifies her position as a Matriarch and as a leader of the Otters.
The secondary effects and scaling for Yachie’s attacks are as follows:
Spread Shot:
Target Yin ATK DOWN (2 Turns): 50%/70%/0%/0%/0%/0%
Focus Shot:
Hard: 0%/30%/0%/0%/0%/0%
Slice: 0%/0%/0%/30%/0%/0%
Own Yin DEF UP (3 Turns): 50%/0%/100%/0%/0%/0%
Spell Card 1:
Hard: 30%/0%/60%/0%/0%/0%
Slice: 0%/50%/0%/70%/0%/0%
Spell Card 2:
Hard: 40%/0%/0%/0%/50%/0%
Slice: 40%/0%/0%/0%/50%/0%
Target Yin ATK DOWN (2 Turns): 0%/0%/50%/0%/0%/100% (Line 6 is +2 Levels)
Last Word:
Hard: 80%/100%/100%/0%/0%/0%
Slice: 80%/100%/100%/0%/0%/0%
Own Yin DEF UP (3 Turns): 70%/0%/0%/0%/0%/0%
Story Card Recommendations
(Card recommendations last updated on July 12, 2023)
Spell Card
You can never go wrong with extra Spirit Power, whether it be the farmable Witch of Scarlet Dreams’ +2.00 Spirit Power with a slight Agility Stat Stick, or Midnight Tea’s +1.50 Spirit Power with a serviceable Yin ATK Stat Stick. A Yin ATK Booster such as Boo! is a very handy card for setting up if necessary, however, since it is possible you may reach the +10 cap, this may be less mandatory compared to Spirit Power Boosting.
Last Word
Protection of Cerpinus is definitely Yachie’s best bet for her LW. Perfect due to her 6 lines of both Wood and Energy, which can get boosted by 40% and 20% respectively. If that wasn’t enough, it also boosts Agility by 2 Stages for 3 Turns, making Yachie’s Slice Scaling even more effective. For alternatives, Thunder Beat is a solid choice, also boosting both Wood and Energy.
Character Skill Level Up Recommendations
Skill 2, Dragon Tortoiseshell, is the recommended level up pick first, due to Yin DEF given to all allies and Yachie’s own Spirit Power increase from 0.50 to 1.00. Depending on the situation, this helps a lot when it comes to her LW, as it is 1-3-1. Next up could go either way between the other 2, but her first skill, Clever Scheme, is recommended next for its own Accuracy boost. That alone is very valuable to ensure consistency on attacks, but it also grants teamwide buffs as a nice little extra perk. Lastly, her third skill, Dragon Twin, is also a very solid skill to level up for Yachie’s own Yin ATK and Yin DEF, although it falls a bit short compared to the other skills.
Character Strengths
+ P0 Water on Focus Shot.
+ Powerful Last Word, especially when paired with her best story card.
+ Useful Wood Breaks.
+ Very solid Yin DEF and Agility Support for the team.
Character Weaknesses
- Somewhat lackluster break potential aside from Last Word.
- Low barrier restoration is problematic, especially when using Graze for Yin ATK.
You can never go wrong with extra Spirit Power, whether it be the farmable Witch of Scarlet Dreams’ +2.00 Spirit Power with a slight Agility Stat Stick, or Midnight Tea’s +1.50 Spirit Power with a serviceable Yin ATK Stat Stick. A Yin ATK Booster such as Boo! is a very handy card for setting up if necessary, however, since it is possible you may reach the +10 cap, this may be less mandatory compared to Spirit Power Boosting.
Protection of Cerpinus is definitely Yachie’s best bet for her LW. Perfect due to her 6 lines of both Wood and Energy, which can get boosted by 40% and 20% respectively. If that wasn’t enough, it also boosts Agility by 2 Stages for 3 Turns, making Yachie’s Slice Scaling even more effective. For alternatives, Thunder Beat is a solid choice, also boosting both Wood and Energy.
Skill 2, Dragon Tortoiseshell, is the recommended level up pick first, due to Yin DEF given to all allies and Yachie’s own Spirit Power increase from 0.50 to 1.00. Depending on the situation, this helps a lot when it comes to her LW, as it is 1-3-1. Next up could go either way between the other 2, but her first skill, Clever Scheme, is recommended next for its own Accuracy boost. That alone is very valuable to ensure consistency on attacks, but it also grants teamwide buffs as a nice little extra perk. Lastly, her third skill, Dragon Twin, is also a very solid skill to level up for Yachie’s own Yin ATK and Yin DEF, although it falls a bit short compared to the other skills.
+ P0 Water on Focus Shot.
+ Powerful Last Word, especially when paired with her best story card.
+ Useful Wood Breaks.
+ Very solid Yin DEF and Agility Support for the team.
- Somewhat lackluster break potential aside from Last Word.
- Low barrier restoration is problematic, especially when using Graze for Yin ATK.