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Yukari Yakumo

Yukari Yakumo
Youkai That Lurks in the Boundary

Stats

Health
7850
Agility
850
Yang ATK
930
Yang DEF
1390
Yin ATK
840
Yin DEF
1320

Races

Element Type Chart

Tenki Ame
Expand
Tenki Ame refers to sunshowers, when rain falls from the sky even though the sky is clear. It usually occurs at the boundary between rainy and sunny weather, or just as rainclouds are clearing up, which is a good representation of Yukari's temperament. Yukari is endowed with Earth Phase, showing how she accepts everything just as Gensokyo does, and Sun Essence, from her strict adherence to the rules.

The encompassing and regenerative Earth Phase resists Fire Phase, because fire produces earth, but it is weak to Wood Phase, because wood parts earth.

The alluring and arrogant Sun Essence resists the diverse and uncooperative Star Essence, but it is weak to the cooperative and indecisive Moon Essence.
sun_neutral
Sun
moon_strong
Moon
fire_weak
Fire
water_neutral
Water
wood_strong
Wood
metal_neutral
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

Yukari Yakumo's Spread Shot. She summons Ran, her shikigami, and makes her shoot out needles in this shikigami bullet attack. The fact that Yukari makes her shikigami fight even though she is a youkai herself is very much typical of her. Are the needles made of Ran's fur...?
Solo
Summon Ran - Yang
x7 Yang
Solo
Summon Ran - Yin
x2 Yin 1
Solo
Summon Ran - Yang
x2 Yang 2
Solo
Summon Ran - Yin
x2 Yin 2
Solo
Summon Ran - Yang
x2 Yang 3
Solo
Summon Ran - Yin
x2 Yin 3
Yukari Yakumo's Focus Shot. In this bullet hell attack, Yukari shoots out needles tinged with youkai energy. Reimu has a similar shot, but it is unclear whether they are related in any way.
Solo
Yang Apparition Needle Bullet
x3 Yang
Solo
Hard Yin Needle
x1 Yin 1
Solo
Hard Yang Needle
x2 Yang 2
Solo
Yin Apparition Needle Bullet
x2 Yin 2
Solo
Yang Apparition Needle Bullet
x2 Yang 3
Solo
Yin Apparition Needle Bullet
x2 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
Yukari Yakumo's Spell Card. She summons a train car from a giant gap and drives it into her opponent... Wait, what? Can you even call this a bullet hell attack? Just from the description, this Spell Card sounds like it would be effective against giant monsters...
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own CRIT DEF 2 level(s) UP (3 turns).
Own CRIT Evasion 2 level(s) UP (3 turns).
Post-Attack Spell Card Effects
None
Solo
Abandoned Train Car 1
x14 Yin
Solo
Abandoned Train Car 2
x2 Yang 1
Solo
Abandoned Train Car 3
x2 Yin 2
Solo
Abandoned Train Car 4
x2 Yang 3
Solo
Abandoned Train Car 5
x2 Yin 3
Solo
Abandoned Train Car 6
x2 Yang 3
Yukari Yakumo's Spell Card. She summons the shikigami Ran and Chen simultaneously, making them spin out flying as they attack the opponent. There probably are not many people who can take on all three of these youkai at the same time.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Focus 1 level(s) UP (3 turns). [Additional effect +1 with success rate 80%.]
All targets' Yang ATK 1 level(s) DOWN (2 turns). [Additional effect +1 with success rate 80%.]
Post-Attack Spell Card Effects
None
All
Ran Yakumo & Chen
x8 Yang
All
Trial for the Shrine Maiden
x1 Yang 1
All
Trial for the Shrine Maiden
x1 Yang 2
All
Ran Yakumo & Chen
x1 Yang 3
All
Ran Yakumo & Chen
x1 Yang 3
All
Ran Yakumo & Chen
x1 Yang 3
Yukari Yakumo's Last Word. It uses a barrier made of bullets, showcasing Yukari's very essence. Phantasm, foam, and shadow are all ephemeral―a metaphor for life. While normally it would be in a youkai's nature to attack humans and cause them harm, Yukari protects Gensokyo, and that includes the humans in it.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yang DEF 2 level(s) UP (3 turns).
Own Yin DEF 2 level(s) UP (3 turns).
Post-Attack Spell Card Effects
None
All
Bullet Barrier
x18 Yang
All
Trial for the Incident Resolver
x3 Yang 1
All
Trial for the Incident Resolver
x3 Yang 2
All
Bullet Barrier
x3 Yang 3
All
Bullet Barrier
x3 Yang 3
All
Bullet Barrier
x3 Yang 3

Character Ability

Capable of manipulating boundaries
Expand
A frightening ability that is versatile and powerful. Boundaries exist for everything and can be found everywhere. Yukari can control them all, and she could even destroy them to create something new if she wanted to. She has the ability to overturn everything from the ground up. If she actually did, her power would rival that of the gods... or even surpass them. However, it seems like she has no intentions of doing anything of the sort... But who knows? This is Yukari. She is always scheming something.
When using Boost, party's Yang DEF 1 level UP (1 turn).
When using Graze, own Focus 1 level UP (1 turn).
DMG from resisted elements 30% DOWN.

Character Skills

CD 4
Own Focus 5 level(s) UP (3 turns).
Recovers 35% of own HP.
Info
If you tweak the boundaries, you can cheat without leaving any traces. You can easily make your enemies target you as you heal up.
Skill Level 1 2 3 4 5 6 7 8 9 10
Focus Level Up
Value 4 4 4 4 4 4 4 4 4 5
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Recovers HP
Value 20 21 22 23 25 27 29 31 33 35
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
CD 5 5 5 5 5 5 5 5 5 4
CD 4
Party's Yang DEF 3 level(s) UP (3 turns).
Target's Yang ATK 3 level(s) DOWN (3 turns).
Info
Nobody knows her true intentions. She is just one of the Youkai Sages protecting Gensokyo.
Skill Level 1 2 3 4 5 6 7 8 9 10
Yang Defense Level Up
Value 1 1 1 1 2 2 2 2 2 3
Rate 0 30 60 80 0 20 50 80 80 0
Add 0 1 1 1 0 1 1 1 1 0
Yang Attack Level Down
Value 1 1 1 1 2 2 2 2 2 3
Rate 0 30 60 80 0 20 50 80 80 0
Add 0 1 1 1 0 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 4 4
CD 5
Adds 2 layer(s) to party's Barrier.
Party's DMG from Sun enemy 40% DOWN (4 turns).
Target's Yin ATK 2 level(s) DOWN (3 turns).
Info
Barriers are like filters. In a way, a parasol is like a barrier too.
Skill Level 1 2 3 4 5 6 7 8 9 10
Adds Layer to Barrier
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Sun Damage from Enemy Down
Value 20 20 25 25 30 30 35 35 40 40
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Yin Attack Level Down
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 6 6 6 6 6 5 5 5 5 5

Character Characteristics

Conspicuous Reactive Barrier
After being attacked, own Focus 1 level UP (3 turns). [Success rate 80%.]
Durable Reactive Barrier
After being attacked, own Yang DEF 1 level UP (3 turns). [Success rate 35%.]
Restricted Entry
When attacked, Yin DMG from enemy 100% DOWN. [Success rate 30%.]

Character Change Effect

Guard Link
When switching places with a rear-guard unit, other unit's Yang DEF, Yin DEF, CRIT DEF, & CRIT Evasion UP (3 turns).
When switching places with a front-guard unit, inherits part of other unit's Yang DEF, Yin DEF, CRIT DEF, & CRIT Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Yukari Yakumo was released on June 11th, 2021 in "Festival Prayer: Sages of Gensokyo." She was initially a Festival on release and later added to the general pool. For more up-to-date analysis, be sure to visit the Discord Official Discord Server.

The Gap Sage, Yukari Yakumo is at once both a lazy trickster who sleeps the days away, and a protector of Gensokyo who loves it with all of her heart. As such, she has something of a mixed reputation - most days, she’s seen as something of a nuisance that most who know her don’t take all that seriously, in spite of her vast power and status. However, when things are truly dire, she uses the power of boundary manipulation (such as the boundary between day and night, turning dusk to dawn) to defend Gensokyo. Or when she’s just kind of bored and wants to mess around, with Yukari it really could be either one. Regardless, those powers live up to the reputation indeed.

For farming purposes, Yukari requires two to three turns, depending on the fight, in order to farm at all. If you can allow her that, however, her highly potent Last Word's backloaded nature will shine through, and slam down like a freight train on any foe unfortunate enough to be between you and precious, precious Scrolls.

For hard fights, it’s an entirely different story, one in which Yukari shines. First and foremost, you are not bringing her to any fight over in one turn - she provides no offensive utility, and her Last Word’s damage is back loaded. If you keep that in mind, she has a lot to offer - firstly, her defensive utility is simply unparalleled. Due to her third skill, she can restore two Barriers to her entire team every five turns - a number that nobody else can even come close to, allowing her to double your team’s durability in longer fights. She also has a fantastic amount of Focus, between her first skill, her second Spell Card, and Focus Shot - whilst this is more a footnote, she can easily hit and stay at the Focus cap for an entire fight, which can be extremely useful on occasion.

Offensively, Yukari’s no slouch either. Her Last Word may deal unimpressive damage at 1 Power, but get her to 3 Power (in, say, those longer fights she excels at) and that’s a different story - she’ll deal as much damage as the likes of Ran or a 3 Power Reimu, with the potential to do even more if you provide her offensive support. Additionally, her Break capabilities are also solid - her Focus Shot has 1 Earth Break at 0 Power, her Spell card 1 has a fairly average amount of Earth at 1/1/2/3 Breaks at 0/1/2/3 Power, and her Spell Card 2 has both All targeting and 2 Earth and Sun breaks at 3 Power - a fantastic thing to have when weaknesses are usually mixed, if somewhat letdown by needing the full 3 Power when she already needs 3 Power for her Last Word. Finally, she also provides 1 Level of Yang DEF Down to All foes from her second Spell Card, which goes well both with her own Last Word as well as other Yang attackers.

Overall, Yukari shines in a specific type of fight - any fight that lasts at least two turns, which in all fairness will make up the bulk of harder fights. She gets even more fantastic the longer fights go on, tweaking the boundary between defeat and victory in your favor.

Here are the chances for Yukari’s secondary effects, alongside her Hard scaling (per bullet):

Yakumo Summoning Ceremony:
Chance for Yang DEF DOWN: 40%/0%/0%/0%/0%/0%

Apparition Needle:
Hard: 40%/40%/0%/0%/40%/0%

Chance for Focus UP: 50%/0%/0%/0%/0%/0%

Abandoned Line: Aimless Journey to the Abandoned Station:
Hard: 0%/80%/0%/0%/80%/90%

Chance for Focus UP: 50%/0%/0%/50%/0%/0%

Shikigami: Ran Yakumo & Chen: 
Hard: 0%/50%/50%/70%/0%/0%

Chance for Yang DEF DOWN: 40%/0%/0%/0%/0%/0%
Chance for Focus UP: 0%/0%/50%/0%/0%/0%
Chance for Yang DEF UP: 0%/0%/0%/0%/0%/50%

Profound Bullet Barrier - Phantasm, Foam, and Shadow:
Hard: 0%/70%/80%/90%/90%/100%

Chance for Yang DEF DOWN: 100%/0%/0%/0%/0%/0%

Story Card Recommendations

Spell Card

Like most units, Yukari enjoys either Accuracy up, to ensure that her Breaks will land, or Spirit Power recovery, to fuel her next attack. As she’s especially Power hungry, and her first Spell Card is extremely accurate, it is recommended that it gets Spirit Power recovery instead of Accuracy up. For stat sticks, look to Story Cards with Yang ATK Up and Yang DEF Up - although keep in mind that Yukari often will not have room for them, as she’s poorly suited to farming content, which is where you’d want stat sticks in the first place.

Last Word

Since you’re never using Yukari to farm, and her Last Word is already extremely accurate, you want Puppeteer and Necromancer as her Story Card of choice. You can already provide Spirit Power and Yang ATK UP from her Spell Cards, and the 100% Power UP it gives to her already incredibly strong 4th, 5th, and 6th Bullets (alongside a still extremely respectable 50% Power UP to Bullets 2 and 3) just can't be beat. Failing that, Yang ATK or Yang DEF will suffice.

Character Skill Level Up Recommendations

Yukari’s third skill forms the bulk of her power, and as such should be leveled up first. After that, her second skill is useful both offensively and defensively, and should be leveled up next. Lastly, her first skill is still somewhat useful, but rather more niche, so it can be saved for last and for when you're ready to Fantasy Rebirth her.

Character Strengths

+ Unparalleled team-wide Barrier restoration, restoring 2 Barriers every 5 turns team-wide
+ Access to Earth on a Basic Shot at 0 Power
+ All targeting Spell Card with 2 Earth and Sun Breaks at 3 Power
+ Very solid damage on All Last Word at 3 Power

Character Weaknesses

- Last Word deals low damage at 1 Power
- Utility is entirely defensive, leaving her somewhat lacking for shorter fights