Introduction
While Seija is grinding off all day fighting with her Fabricated Maidens, the only logical thing to do is to grind along with her! Actually, what are Seija's own FMs anyway? Since we only end up fighting with our own Friends...does that mean she stole them from us without looking?! Well whatever, we still get the rewards I guess.
Only Lunatic difficulty is considered here, as it is the difficultly that ensures the most amount of points as well as some Gold materials. One-wave stages are the main stages recommended here since they are the quickest and most efficient stages to repeatedly farm. All of the one-waves will be listed, even if they are not recommended to farm, which will be explained further on. In addition, the amount of stages in the guide will increase as more of the event becomes accessible.
Some additional notes for farming: The goal is to minimize the amount of Spirit Points you are spending to farm. This can range from using less Friends, using Friends with no Awakenings, etc. Less Spirit Points spent means more stage grinding and even more Spirit Point gain when collected from the Event! However, one exception to this is if you want to grind Friend EXP to power up a Friend, which you can do by having that Friend stay in the back while you can farm. That way, you can kill two birds with one stone!
Inverse Disturbance (Solo)
Enemy | HP | Weak To | Resists | Barriers | Spell Gauge | Skills |
---|---|---|---|---|---|---|
Seija Kijin | 120000 | Fire, Wood, Metal | Moon, Earth | 5 | 2 | None |
Drops: Attack and Defense Books, Plum and Chrysanthemum Tiles, Wind and Cloud Scrolls
A very basic single-enemy one-wave to grind on for a long time. Seija might have a large HP pool, but she highly lacks in distracting tricks (which is pretty strange for her), so just knock her down with Fire, Wood, or Metal attacks.
Big Four Match: Okina's Blessing (All)
Enemy | HP | Weak To | Resists | Barriers | Spell Gauge | Skills |
---|---|---|---|---|---|---|
Satono Nishida | 90000 | Sun, Wood, Metal | Water, Star | 5 | 2 | None |
Mai Teireida | 90000 | Fire, Wood, Star | Metal, Earth | 5 | 2 | None |
Drops: Defense and Support Books, Orchid and Bamboo Tiles, Earth and Serpent Scrolls
Double the pocket maidens means that they split their total HP pool, so even if it is higher than Seija, it might be easier for some Friends to shred through both by using All-target attacks. A plus if you have any Wood attacks, as both foes are weak to that element.
Unforgivable Taboo (All)
Enemy | HP | Weak To | Resists | Barriers | Spell Gauge | Skills |
---|---|---|---|---|---|---|
Joon Yorigami | 96000 | Water, Metal, Earth | Moon, Fire | 5 | 2 | None |
Shion Yorigami | 96000 | Sun, Wood, Earth | Metal, Star | 5 | 2 | None |
Drops: Defense and Support Books, Plum and Orchid Tiles, Heaven and Phoenix Scrolls
Very similar to the last stage, just with slightly more HP (6000 extra HP between the two sisters). Instead of Wood, both enemies are weak to Earth if you have a Friend that can take advantage of that.
Exploit the Gap in the Rules! (Solo)
Enemy | HP | Weak To | Resists | Barriers | Spell Gauge | Skills |
---|---|---|---|---|---|---|
Hecatia Lapislazuli | 216000 | Moon, Water, Metal | Wood, Star | 5 | 2 | None |
Drops: Attack and Support Books, Chrysanthemum and Bamboo Tiles, Cloud and Serpent Scrolls
As a solo-enemy one-wave so late into the event, you bet this ballin' Hecatia will have a ridicously high HP stat! You can definitely exploit her Moon, Water, and Metal weaknesses, especially since she lacks any extra skills to mess with you, but there's no need to farm here if this takes too long.
Anti-Rebellion Rebellion (No)
Enemy | HP | Weak To | Resists | Barriers | Spell Gauge | Skills |
---|---|---|---|---|---|---|
Seija Kijin | 120000x2 | Water, Wood, Earth | Fire, Metal | 6 | 2 | Start of Battle: Binds Focus Shot of targets for 5 turns; Skill: Raises Yin ATK and Yin DEF of self |
Drops: Event Story Cards (Trickster on Hard, Sakuya-Verse on Lunatic)
Time to fight the other Seija, who is totally different from the first Seija!...or not. With her HP Gauge, this is a glorified 2-wave stage that is very inefficient to grind. Additionally, she decides to be tricky by using Binds upon the start of the battle and when her Gauge is broken, as well as regularly raising her Yin ATK and Yin DEF. Basically, this stage is too much trouble to quickly grind.