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VS Divergent Spirits: Sanae (A10)

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Featured Story Card

The featured ★5 Lunatic Red Eyes story card that this new stage has to offer provides a range of benefits that can significantly enhance your units' performance in battle. Starting of with its +25 YANG ATK and +125 YIN ATK stats, this card can easily become a sufficient YIN ATK stat stick for the most part in the game.

In addition to its stat boosts, this story card provides powerful effects that can give you an edge in battle. When you use a Spell Card with Energy bullets, you will be able to enjoy its 50% boost to that bullet type. Additionally, if it consists of the Moon element, it is further increased by 50% which in total, would be a 100% boost to your unit's attack power. Last but not the least, if this is used by a Support type unit, the party's CRIT ATK is boosted by one level for three turns, allowing your party's CRIT ATK buffs to be extended for a longer time.

Of course, to get the most out of this story card, you will obviously pair it with the right characters. Just below this segment, you will be able to view Friends who can benefit from this card on their Last Words but that is not to say that this card is limited to that usage alone.

List of Friends that Benefit from This Card

Maximizes Usage on Last Word
Full Moon Last Words

Fight Overview

Wave 1

Enemy Info

A6 Marisa Kirisame

Level 60

1st Gauge

14,000
480
560
500
560
500
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth

2nd Gauge

14,000
480
560
500
560
500
7
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun

Last Gauge

14,000
480
560
500
560
500
N/A
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star

Level 100

1st Gauge

150,000
1,620
2,650
5,800
2,650
5,800
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth

2nd Gauge

150,000
1,620
2,650
5,800
2,650
5,800
7
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun

Last Gauge

150,000
1,620
2,650
5,800
2,650
5,800
N/A
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Accuracy Down!+]
All targets' ACC DOWN by 2 levels (10T)

Party's YIN DEF UP by 1 level (4T)

[Focus Seal!+]
Seals Focus Shot usage of all targets (2T)

Change own Weaknesses to Star (Permanent)

Change own Resistances to Moon, Fire, Water, Wood, Metal, and Earth (Permanent)

[Focus Seal!+]
Seals Focus Shot usage of all targets (3T)

Change own Weaknesses to Sun (Permanent)

Change own Resistances to Moon, Fire, Water, Wood, Metal, and Earth (Permanent)

Full Break Immunity (Permanent)

Barrier Status Immunity (Permanent)

A10 Sanae Kochiya

Level 60

1st Gauge

16,000
480
600
520
600
520
7
1
Moon
Star
Sun
Fire
Water
Wood
Metal
Earth

2nd Gauge

16,000
480
600
520
600
520
7
1
Star
Sun
Fire
Water
Wood
Metal
Earth
Moon

Last Gauge

16,000
480
600
520
600
520
N/A
1
Moon
Sun
Fire
Water
Wood
Metal
Earth
Star

Level 100

1st Gauge

170,000
1,620
2,800
6,200
2,800
6,200
7
1
Moon
Star
Sun
Fire
Water
Wood
Metal
Earth

2nd Gauge

170,000
1,620
2,800
6,200
2,800
6,200
7
1
Star
Sun
Fire
Water
Wood
Metal
Earth
Moon

Last Gauge

170,000
1,620
2,800
6,200
2,800
6,200
N/A
1
Moon
Sun
Fire
Water
Wood
Metal
Earth
Star

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Quick!]
Grants Quick to self (2T)

[Graze Seal!+]
Seals Graze usage of all targets (2T)

Change own Weaknesses to Star (Permanent)

Change own Resistances to Sun, Fire, Water, Wood, Metal, and Earth (Permanent)

[Graze Seal!+]
Seals Graze usage of all targets (3T)

Change own Weaknesses to Moon (Permanent)

Change own Resistances to Sun, Fire, Water, Wood, Metal, and Earth (Permanent)

Full Break Immunity (Permanent)

Barrier Status Immunity (Permanent)

A8 Reisen Udongein Inaba

Level 60

1st Gauge

14,000
480
560
500
560
500
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth

2nd Gauge

14,000
480
560
500
560
500
7
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star

Last Gauge

14,000
480
560
500
560
500
N/A
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun

Level 100

1st Gauge

150,000
1,620
2,650
5,800
2,650
5,800
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth

2nd Gauge

150,000
1,620
2,650
5,800
2,650
5,800
7
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star

Last Gauge

150,000
1,620
2,650
5,800
2,650
5,800
N/A
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Inflict Paralyze!+]
Inflict 2 layers of Barrier Status: Paralyze to all targets (1T)

Party's YIN ATK UP by 1 level (4T)

[Switch Seal!+]
Seals Switch usage of all targets (2T)

Change own Weaknesses to Sun (Permanent)

Change own Resistances to Moon, Fire, Water, Wood, Metal, and Earth (Permanent)

[Switch Seal!+]
Seals Switch usage of all targets (3T)

Change own Weaknesses to Star (Permanent)

Change own Resistances to Moon, Fire, Water, Wood, Metal, and Earth (Permanent)

Full Break Immunity (Permanent)

Barrier Status Immunity (Permanent)

A6 Marisa's Special Effects

All attacks are 2.00P

All attacks consist of the Moon element

All attacks consist of Discharge (Paralyze status break)

Enemy Tags: Human, Magician, Gensokyo, Forest of Magic, Star, Collector, Incident Resolver

Ability:

  • When using Boost, own Yang ATK 1 level UP (1T)
  • DMG to effective elements 20% UP

A10 Sanae's Special Effects

All attacks are 2.00P

All attacks consist of the Moon element

All attacks consist of Discharge (Paralyze status break)

Enemy Tags: Human, God, Living God, Wind Priestess, Shrine Maiden, Gensokyo, Youkai Mountain, Moriya Shrine, Outside World, Religious

Ability:

  • DMG to effective elements 20% UP
  • DMG from resisted elements 20% DOWN

A8 Reisen Inaba's Special Effects

All attacks are 2.00P

All attacks consist of the Moon element

All attacks consist of Discharge (Paralyze status break)

Enemy Tags: Youkai, Beast Youkai, Beast, Rabbit, Moon Rabbit, Gensokyo, Bamboo Forest of the Lost, Eientei, Servant, Moon, Medicine

Ability:

  • For every layer of Barrier Status: Paralyze or Blind - Agility, Accuracy, and Evasion 1 level UP
  • DMG to resisted elements 20% UP

Special Rules

Every special rule selected adds 2 levels of Spirit Level to the challenge and eventually ends at Level 120 once all rules are selected.

To save you the trouble, here are the bullet types and unit types that are not affected by the special rules:

  • Bullet Types: Heavy, Laser, Light, Energy, Sharp, Slash
  • Unit Types: Attack, Debuff, Destroy, Technical, Support

Enemy: YIN DEF UP

Party: Normal Bullet power DOWN

All enemies' YIN DEF 10% UP (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Missile Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Missile Bullets 95% DOWN (Permanent).

Enemy: Yin DEF UP

Party: Ofuda Bullet power DOWN

All enemies' Yin DEF 10% UP (Permanent).

Party's DMG with Ofuda Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Liquid Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Liquid Bullets 95% DOWN (Permanent).

Enemy: Max HP UP

Party: Body Bullet power DOWN

All enemies' Max HP 15% UP (Permanent).

Party's DMG with Body Bullets 95% DOWN (Permanent).

Enemy: Yin DEF UP

Party: Weaken Heal type units

All enemies' Yin DEF 10% UP (Permanent).

Party's Heal type unit's Total Power 65% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Weaken Defense type units

All enemies' Yang DEF 15% UP (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Enemy: Max HP UP

Party: Weaken Speed type units

All enemies' Max HP 15% UP (Permanent).

Party's Speed type unit's Total Power 65% DOWN (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

Party: Immune to Focus Change

Enemy: Moon Element DMG UP

Party's Focus will no longer change (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

Team Comp Guides

Having trouble with the stage? Then you've come to the right place! This section contains some guides that may help you out on your journey in defeating this stage.

Community Guides

Clearing the Divergent Spirits stages until Spirit Level 120 will reward you with a total of 5 copies of the story card, equivalent to 1 MLB copy of the card when combined. If you want to farm more copies of the story card, you can consider farming at Spirit Level 100 as it is currently believed that the drop rate for Spirit Level 101-120 are the same as 100.

Some players have submitted team comps consisting of lower Base Spirit Level with added Special Rules, equal to Total Spirit Level 100 as it can be easier to farm than the typical Base Spirit Level 100 difficulty due to a wide difference in stats. Furthermore, the Special Rules vary between different stages so any player can take advantage of rules based on their circumstances. However, please note that drop rate for both scenarios have no confirmation of being the same at the time of this writing.

As such, team comps will be split into the following:

Level 100 Farm Comps

  • Base Spirit Level 100
  • Total Spirit Level 100
  • Spirit Level 101-119

Level 120 Comps

  • Spirit Level 120 Clear
  • Spirit Level 120 Farm

Below this section are some of the community made team comps for the stage that can serve as further reference for your endeavors.

Note that these videos are not affiliated with Gamepress and are made solely by their respective creators. The author has been given permission from the creators about their content being featured in this article via submissions from this article's respective forum/s in the Touhou LostWord Official Discord server.

Spirit Level 100 Farm Comps

Base Spirit Level 100

[20 SP] E1 Flandre + L80 Sakuya by Chenmilia | Happy Cat/Vampire#0049

5 Turn Setup

[20 SP] E1 Meiling + F1 Koishi by solver1104#2401

6 Turn Setup

[21 SP] L80 Youmu + F1 Reimu + F1 Koishi by Taofik#7542

4 Turn Setup

[21 SP] F1 Koishi + E1 Flandre + L80 Youmu by solver1104#2401

4 Turn Setup

[21 SP] C3 Hecatia + B3 Sagume + L80 Mokou by JeraldScarlet#9493

4 Turn Setup

[24 SP] L80 Sakuya + L80 Youmu by Geno.B#1057

4 Turn Setup

[24 SP] C3 Hecatia + L80 Youmu + B3 Sagume by JeraldScarlet#9493

4 Turn Setup

[24 SP] A6 Flandre + L80 Youmu + B2 Junko by ! some dood#9675

4 Turn Setup

[24 SP] C3 Hecatia + B3 Sagume + L80 Alice by JeraldScarlet#9493

4 Turn Setup

[24 SP] B2 Junko + E1 Flandre + L1 Nue by NotRyuu#8144

4 Turn Setup

[24 SP] B3 Kaguya + B3 Sagume + F1 Reimu by Fivetales#4139

4 Turn Setup

[24 SP] L80 Remilia + L80 Youmu + F1 Koishi by StarSama2#6922

6 Turn Setup

[25 SP] F1 Reimu + L80 Remilia + B2 Junko by Minzhire#0225

4 Turn Setup

[25 SP] L80 Youmu + E1 Meiling + F1 Koishi by Lukercy#4829

4 Turn Setup

[28 SP] E1 Flandre + L80 Youmu + B2 Junko by ! some dood#9675

3 Turn Setup

[28 SP] L80 Youmu + E1 Flandre + F1 Koishi by Arventic#0940

3 Turn Setup

[28 SP] C3 Hecatia + L80 Youmu + E1 Flandre by JeraldScarlet#9493

4 Turn Setup

[30 SP] L1 Seiga + B3 Yorihime + C3 Yukari by GSosa25#0677

6 Turn Setup

[32 SP] F1 Reimu + B3 Hecatia + E1 Flandre by haos_terry#2353

4 Turn Setup

[36 SP] F1 Reimu + E1 Flandre + E9 Remilia by Cryo#5632

3 Turn Setup

[41 SP] L1 Mai + E1 Sakuya + L80 Sakuya + B2 Junko by Noradier#8416

4 Turn Setup

Total Spirit Level 100

Total Spirit Level 101-119

[16 SP] B3 Sagume + L80 Youmu by i.suk#1092

5 Turn Setup

Special Rules Applied

Enemy: YIN DEF UP

Party: Normal Bullet power DOWN

All enemies' YIN DEF 10% UP (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Missile Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Missile Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Liquid Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Liquid Bullets 95% DOWN (Permanent).

Enemy: Max HP UP

Party: Body Bullet power DOWN

All enemies' Max HP 15% UP (Permanent).

Party's DMG with Body Bullets 95% DOWN (Permanent).

Enemy: Yin DEF UP

Party: Weaken Heal type units

All enemies' Yin DEF 10% UP (Permanent).

Party's Heal type unit's Total Power 65% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Weaken Defense type units

All enemies' Yang DEF 15% UP (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Enemy: Max HP UP

Party: Weaken Speed type units

All enemies' Max HP 15% UP (Permanent).

Party's Speed type unit's Total Power 65% DOWN (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

Party: Immune to Focus Change

Enemy: Moon Element DMG UP

Party's Focus will no longer change (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

[24 SP] B3 Sagume + A6 Sunny Milk + L80 Sakuya by BlackNata#1802

5 Turn Setup

NOTE: This comp works without the implementation of Special Rules.

Special Rules Applied

Enemy: YIN DEF UP

Party: Normal Bullet power DOWN

All enemies' YIN DEF 10% UP (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Enemy: Max HP UP

Party: Body Bullet power DOWN

All enemies' Max HP 15% UP (Permanent).

Party's DMG with Body Bullets 95% DOWN (Permanent).

Enemy: Yin DEF UP

Party: Weaken Heal type units

All enemies' Yin DEF 10% UP (Permanent).

Party's Heal type unit's Total Power 65% DOWN (Permanent).

Enemy: Max HP UP

Party: Weaken Speed type units

All enemies' Max HP 15% UP (Permanent).

Party's Speed type unit's Total Power 65% DOWN (Permanent).

Party: Immune to Focus Change

Enemy: Moon Element DMG UP

Party's Focus will no longer change (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

[25 SP] C3 Marisa + E1 Flandre + A6 Flandre by aajohans#4216

4 Turn Setup

Special Rules Applied

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

[25 SP] E1 Flandre + C3 Koishi + B3 Sagume by dore#6350

5 Turn Setup

Special Rules Applied

Enemy: YIN DEF UP

Party: Normal Bullet power DOWN

All enemies' YIN DEF 10% UP (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Missile Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Missile Bullets 95% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Liquid Bullet power DOWN

All enemies' Yang DEF 15% UP (Permanent).

Party's DMG with Liquid Bullets 95% DOWN (Permanent).

Enemy: Max HP UP

Party: Body Bullet power DOWN

All enemies' Max HP 15% UP (Permanent).

Party's DMG with Body Bullets 95% DOWN (Permanent).

Enemy: Yin DEF UP

Party: Weaken Heal type units

All enemies' Yin DEF 10% UP (Permanent).

Party's Heal type unit's Total Power 65% DOWN (Permanent).

Enemy: Yang DEF UP

Party: Weaken Defense type units

All enemies' Yang DEF 15% UP (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Enemy: Max HP UP

Party: Weaken Speed type units

All enemies' Max HP 15% UP (Permanent).

Party's Speed type unit's Total Power 65% DOWN (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

Party: Immune to Focus Change

Enemy: Moon Element DMG UP

Party's Focus will no longer change (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

[32 SP] C3 Koishi + A6 Sunny Milk + L80 Youmu by fry#0844

4 Turn Setup

Special Rules Applied

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

[45 SP] B3 Sagume + B3 Hecatia + A8 Eirin + C3 Hecatia by Mudkip MZ#6835

4 Turn Setup

Special Rules Applied

Party: Max Barrier Layers DOWN

Enemy: Moon Element DMG UP

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG with Moon Element 30% UP (Permanent).

Spirit Level 120 Comps

Clear Comps

Farm Comps

Credits

Special thanks to everyone who continuously supports the article with the team comps submitted!

If you have any team comps that you wish to be in this article, please use the VS Divergent Spirits: Sanae (A10) forum post under #gamepress-farming-comps forum of the Touhou Lostword Official Discord server and follow the pinned message posted in there.

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About the Author(s)

I usually write about strategy guides as I try to fix my skill issue. I can be contacted via Discord (Minzhire#0225) but mainly on Touhou LostWord Official Discord's #lostword-strategy channel. If you got any feedbacks and/or suggestions regarding the articles I've worked on, please use the #gamepress-feedback channel.

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