Featured Story Card
The featured ★5 Lunatic Red Eyes story card that this new stage has to offer provides a range of benefits that can significantly enhance your units' performance in battle. Starting of with its +25 YANG ATK and +125 YIN ATK stats, this card can easily become a sufficient YIN ATK stat stick for the most part in the game.
In addition to its stat boosts, this story card provides powerful effects that can give you an edge in battle. When you use a Spell Card with Energy bullets, you will be able to enjoy its 50% boost to that bullet type. Additionally, if it consists of the Moon element, it is further increased by 50% which in total, would be a 100% boost to your unit's attack power. Last but not the least, if this is used by a Support type unit, the party's CRIT ATK is boosted by one level for three turns, allowing your party's CRIT ATK buffs to be extended for a longer time.
Of course, to get the most out of this story card, you will obviously pair it with the right characters. Just below this segment, you will be able to view Friends who can benefit from this card on their Last Words but that is not to say that this card is limited to that usage alone.
List of Friends that Benefit from This Card
Fight Overview
Wave 1
Enemy Info
![]() A6 Marisa Kirisame |
Level 601st Gauge
14,000
![]() ![]()
480
560
500
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth
2nd Gauge
14,000
![]()
480
560
500
7
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun
Last Gauge
14,000
480
560
500
N/A
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star
Level 1001st Gauge
150,000
![]() ![]()
1,620
2,650
5,800
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth
2nd Gauge
150,000
![]()
1,620
2,650
5,800
7
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun
Last Gauge
150,000
1,620
2,650
5,800
N/A
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star
|
||||||
Additional Info
|
|||||||
![]() A10 Sanae Kochiya |
Level 601st Gauge
16,000
![]() ![]()
480
600
520
7
1
Moon
Star
Sun
Fire
Water
Wood
Metal
Earth
2nd Gauge
16,000
![]()
480
600
520
7
1
Star
Sun
Fire
Water
Wood
Metal
Earth
Moon
Last Gauge
16,000
480
600
520
N/A
1
Moon
Sun
Fire
Water
Wood
Metal
Earth
Star
Level 1001st Gauge
170,000
![]() ![]()
1,620
2,800
6,200
7
1
Moon
Star
Sun
Fire
Water
Wood
Metal
Earth
2nd Gauge
170,000
![]()
1,620
2,800
6,200
7
1
Star
Sun
Fire
Water
Wood
Metal
Earth
Moon
Last Gauge
170,000
1,620
2,800
6,200
N/A
1
Moon
Sun
Fire
Water
Wood
Metal
Earth
Star
|
||||||
Additional Info
|
|||||||
![]() A8 Reisen Udongein Inaba |
Level 601st Gauge
14,000
![]() ![]()
480
560
500
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth
2nd Gauge
14,000
![]()
480
560
500
7
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star
Last Gauge
14,000
480
560
500
N/A
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun
Level 1001st Gauge
150,000
![]() ![]()
1,620
2,650
5,800
7
2
Sun
Star
Moon
Fire
Water
Wood
Metal
Earth
2nd Gauge
150,000
![]()
1,620
2,650
5,800
7
2
Sun
Moon
Fire
Water
Wood
Metal
Earth
Star
Last Gauge
150,000
1,620
2,650
5,800
N/A
2
Star
Moon
Fire
Water
Wood
Metal
Earth
Sun
|
||||||
Additional Info
|
A6 Marisa's Special Effects
All attacks are 2.00P
All attacks consist of the Moon element
All attacks consist of Discharge (Paralyze status break)
Enemy Tags: Human, Magician, Gensokyo, Forest of Magic, Star, Collector, Incident Resolver
Ability:
- When using Boost, own Yang ATK 1 level UP (1T)
- DMG to effective elements 20% UP
A10 Sanae's Special Effects
All attacks are 2.00P
All attacks consist of the Moon element
All attacks consist of Discharge (Paralyze status break)
Enemy Tags: Human, God, Living God, Wind Priestess, Shrine Maiden, Gensokyo, Youkai Mountain, Moriya Shrine, Outside World, Religious
Ability:
- DMG to effective elements 20% UP
- DMG from resisted elements 20% DOWN
A8 Reisen Inaba's Special Effects
All attacks are 2.00P
All attacks consist of the Moon element
All attacks consist of Discharge (Paralyze status break)
Enemy Tags: Youkai, Beast Youkai, Beast, Rabbit, Moon Rabbit, Gensokyo, Bamboo Forest of the Lost, Eientei, Servant, Moon, Medicine
Ability:
- For every layer of Barrier Status: Paralyze or Blind - Agility, Accuracy, and Evasion 1 level UP
- DMG to resisted elements 20% UP
Special Rules
Every special rule selected adds 2 levels of Spirit Level to the challenge and eventually ends at Level 120 once all rules are selected.
To save you the trouble, here are the bullet types and unit types that are not affected by the special rules:
- Bullet Types: Heavy, Laser, Light, Energy, Sharp, Slash
- Unit Types: Attack, Debuff, Destroy, Technical, Support
Enemy: YIN DEF UP Party: Normal Bullet power DOWN |
All enemies' YIN DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Ofuda Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Liquid Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Liquid Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Body Bullet power DOWN |
All enemies' Max HP 15% UP (Permanent). Party's DMG with Body Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Weaken Heal type units |
All enemies' Yin DEF 10% UP (Permanent). Party's Heal type unit's Total Power 65% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Weaken Defense type units |
All enemies' Yang DEF 15% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Speed type units |
All enemies' Max HP 15% UP (Permanent). Party's Speed type unit's Total Power 65% DOWN (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
Party: Immune to Focus Change Enemy: Moon Element DMG UP |
Party's Focus will no longer change (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
Team Comp Guides
Having trouble with the stage? Then you've come to the right place! This section contains some guides that may help you out on your journey in defeating this stage.
Community Guides
Clearing the Divergent Spirits stages until Spirit Level 120 will reward you with a total of 5 copies of the story card, equivalent to 1 MLB copy of the card when combined. If you want to farm more copies of the story card, you can consider farming at Spirit Level 100 as it is currently believed that the drop rate for Spirit Level 101-120 are the same as 100.
Some players have submitted team comps consisting of lower Base Spirit Level with added Special Rules, equal to Total Spirit Level 100 as it can be easier to farm than the typical Base Spirit Level 100 difficulty due to a wide difference in stats. Furthermore, the Special Rules vary between different stages so any player can take advantage of rules based on their circumstances. However, please note that drop rate for both scenarios have no confirmation of being the same at the time of this writing.
As such, team comps will be split into the following:
Level 100 Farm Comps
- Base Spirit Level 100
- Total Spirit Level 100
- Spirit Level 101-119
Level 120 Comps
- Spirit Level 120 Clear
- Spirit Level 120 Farm
Below this section are some of the community made team comps for the stage that can serve as further reference for your endeavors.
Note that these videos are not affiliated with Gamepress and are made solely by their respective creators. The author has been given permission from the creators about their content being featured in this article via submissions from this article's respective forum/s in the Touhou LostWord Official Discord server.
Spirit Level 100 Farm Comps
Base Spirit Level 100
[20 SP] E1 Flandre + L80 Sakuya by Chenmilia | Happy Cat/Vampire#0049
5 Turn Setup
[20 SP] E1 Meiling + F1 Koishi by solver1104#2401
6 Turn Setup
[21 SP] L80 Youmu + F1 Reimu + F1 Koishi by Taofik#7542
4 Turn Setup
[21 SP] F1 Koishi + E1 Flandre + L80 Youmu by solver1104#2401
4 Turn Setup
[21 SP] C3 Hecatia + B3 Sagume + L80 Mokou by JeraldScarlet#9493
4 Turn Setup
[24 SP] L80 Sakuya + L80 Youmu by Geno.B#1057
4 Turn Setup
[24 SP] C3 Hecatia + L80 Youmu + B3 Sagume by JeraldScarlet#9493
4 Turn Setup
[24 SP] A6 Flandre + L80 Youmu + B2 Junko by ! some dood#9675
4 Turn Setup
[24 SP] C3 Hecatia + B3 Sagume + L80 Alice by JeraldScarlet#9493
4 Turn Setup
[24 SP] B2 Junko + E1 Flandre + L1 Nue by NotRyuu#8144
4 Turn Setup
[24 SP] B3 Kaguya + B3 Sagume + F1 Reimu by Fivetales#4139
4 Turn Setup
[24 SP] L80 Remilia + L80 Youmu + F1 Koishi by StarSama2#6922
6 Turn Setup
[25 SP] F1 Reimu + L80 Remilia + B2 Junko by Minzhire#0225
4 Turn Setup
[25 SP] L80 Youmu + E1 Meiling + F1 Koishi by Lukercy#4829
4 Turn Setup
[28 SP] E1 Flandre + L80 Youmu + B2 Junko by ! some dood#9675
3 Turn Setup
[28 SP] L80 Youmu + E1 Flandre + F1 Koishi by Arventic#0940
3 Turn Setup
[28 SP] C3 Hecatia + L80 Youmu + E1 Flandre by JeraldScarlet#9493
4 Turn Setup
[30 SP] L1 Seiga + B3 Yorihime + C3 Yukari by GSosa25#0677
6 Turn Setup
[32 SP] F1 Reimu + B3 Hecatia + E1 Flandre by haos_terry#2353
4 Turn Setup
[36 SP] F1 Reimu + E1 Flandre + E9 Remilia by Cryo#5632
3 Turn Setup
[41 SP] L1 Mai + E1 Sakuya + L80 Sakuya + B2 Junko by Noradier#8416
4 Turn Setup
Total Spirit Level 100
[24 SP] F1 Reimu + E1 Flandre by haos_terry#2353
4 Turn Setup
Total Spirit Level 101-119
[16 SP] B3 Sagume + L80 Youmu by i.suk#1092
5 Turn Setup
Special Rules Applied | |
---|---|
Enemy: YIN DEF UP Party: Normal Bullet power DOWN |
All enemies' YIN DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Liquid Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Liquid Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Body Bullet power DOWN |
All enemies' Max HP 15% UP (Permanent). Party's DMG with Body Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Weaken Heal type units |
All enemies' Yin DEF 10% UP (Permanent). Party's Heal type unit's Total Power 65% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Weaken Defense type units |
All enemies' Yang DEF 15% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Speed type units |
All enemies' Max HP 15% UP (Permanent). Party's Speed type unit's Total Power 65% DOWN (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
Party: Immune to Focus Change Enemy: Moon Element DMG UP |
Party's Focus will no longer change (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
[24 SP] B3 Sagume + A6 Sunny Milk + L80 Sakuya by BlackNata#1802
5 Turn Setup
NOTE: This comp works without the implementation of Special Rules.
Special Rules Applied | |
---|---|
Enemy: YIN DEF UP Party: Normal Bullet power DOWN |
All enemies' YIN DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Body Bullet power DOWN |
All enemies' Max HP 15% UP (Permanent). Party's DMG with Body Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Weaken Heal type units |
All enemies' Yin DEF 10% UP (Permanent). Party's Heal type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Speed type units |
All enemies' Max HP 15% UP (Permanent). Party's Speed type unit's Total Power 65% DOWN (Permanent). |
Party: Immune to Focus Change Enemy: Moon Element DMG UP |
Party's Focus will no longer change (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
[25 SP] C3 Marisa + E1 Flandre + A6 Flandre by aajohans#4216
4 Turn Setup
Special Rules Applied | |
---|---|
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
[25 SP] E1 Flandre + C3 Koishi + B3 Sagume by dore#6350
5 Turn Setup
Special Rules Applied | |
---|---|
Enemy: YIN DEF UP Party: Normal Bullet power DOWN |
All enemies' YIN DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Liquid Bullet power DOWN |
All enemies' Yang DEF 15% UP (Permanent). Party's DMG with Liquid Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Body Bullet power DOWN |
All enemies' Max HP 15% UP (Permanent). Party's DMG with Body Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Weaken Heal type units |
All enemies' Yin DEF 10% UP (Permanent). Party's Heal type unit's Total Power 65% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Weaken Defense type units |
All enemies' Yang DEF 15% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Speed type units |
All enemies' Max HP 15% UP (Permanent). Party's Speed type unit's Total Power 65% DOWN (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
Party: Immune to Focus Change Enemy: Moon Element DMG UP |
Party's Focus will no longer change (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
[32 SP] C3 Koishi + A6 Sunny Milk + L80 Youmu by fry#0844
4 Turn Setup
Special Rules Applied | |
---|---|
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
[45 SP] B3 Sagume + B3 Hecatia + A8 Eirin + C3 Hecatia by Mudkip MZ#6835
4 Turn Setup
Special Rules Applied | |
---|---|
Party: Max Barrier Layers DOWN Enemy: Moon Element DMG UP |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG with Moon Element 30% UP (Permanent). |
Spirit Level 120 Comps
Clear Comps
[20 SP] F1 Reimu + L80 Sakuya by Egoriator
5 Turn Setup
[24 SP] C3 Koishi + F1 Reimu by RemiliaScarlet#2312
4 Turn Setup
[24 SP] F1 Reimu + E1 Flandre by i.suk#1092
5 Turn Setup
[30 SP] L80 Youmu + F1 Koishi + L1 Sagume (Rebirth) by Snowpi#5756
5 Turn Setup
[32 SP] F1 Reimu + E1 Flandre + H5 Yuuka by Lusi_neee#7761
4 Turn Setup
[32 SP] F1 Reimu + B3 Hecatia + E1 Flandre by haos_terry#2353
4 Turn Setup
[36 SP] E1 Flandre + L80 Youmu + A6 Cirno + C3 Hecatia by JeraldScarlet#9493
5 Turn Setup
[36 SP] B3 Hecatia + C3 Hecatia + L1 Hecatia by Chimarae#5055
5 Turn Setup
[36 SP] L80 Alice + F1 Koishi + L80 Youmu by The Solar Princess#4970
6 Turn Setup
[44 SP] F1 Koishi + B3 Sagume + B3 Yorihime + E1 Flandre by Fwheezeflame#9422
5 Turn Setup
[45 SP] B2 Junko + L1 Nue + L1 Misumaru + E1 Flandre + L1 Shion + L1 Satono by NotRyuu#8144
6 Turn Setup
[48 SP] L80 Mokou + F1 Reimu + A8 Eirin + B3 Sagume by Doshy134#5035
5 Turn Setup
[70 SP] General and Festival Friends Only by ! some dood#9675
8 Turn Setup
Farm Comps
[24 SP] L80 Sakuya + B3 Sagume + L80 Youmu by Egoriator
3 Turn Setup
[24 SP] L80 Remilia + F1 Reimu + L80 Sakuya by AlbertoUchiha98#3564
4 Turn Setup
[28 SP] F1 Reimu + E1 Flandre + L80 Sakuya by Nidelia#0318
3 Turn Setup
[28 SP] L80 Sakuya + B3 Hecatia + E1 Sakuya by Pure Platinum killer#4599
4 Turn Setup
[32 SP] F1 Koishi + B3 Sagume + F1 Reimu by JosExp#7395
4 Turn Setup
[32 SP] F1 Reimu + A7 Yuyuko + E1 Flandre by dore#6350
4 Turn Setup
[36 SP] L80 Sakuya + E1 Sakuya + E1 Flandre by Alex.393#0812
3 Turn Setup
[36 SP] L80 Remilia + C3 Koishi + C3 Hecatia by eighteenlettername#8647
4 Turn Setup
Credits
Special thanks to everyone who continuously supports the article with the team comps submitted!
If you have any team comps that you wish to be in this article, please use the VS Divergent Spirits: Sanae (A10) forum post under #gamepress-farming-comps forum of the Touhou Lostword Official Discord server and follow the pinned message posted in there.