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Should You Pull? Festival: Lunar Princess of Peaches and Paths

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Should You Pull?

Yes. If the question is simply one of power, Toyohime is a very powerful attacker with high versatility in farming, and you really can't go wrong with her. With that said, of course, your personal preferences will always come into play, and LostWord isn't a very demanding game. Still, if you want a power pick, or just plain want Toyohime, you can't go wrong here. Toyohime is a Festival unit, and will not be added to the general pool after this banner is over, so if you miss her now you will have to wait for a rerun.

Quick Overview

+Incredible Turn 1 Damage
+Extremely high set-up damage
+Fantastic farmer of Chapter 2 Act 2 and Chapter 3 Act 1
+All Spell Cards are Yin Only, allowing her to do damage outside of her Last Word relatively better than other attackers
+Exceptionally fast Last Word animation
+Has Power Link, which is always good

-No utility
-Almost no Breaks

Watatsuki no Toyohime

The Moon Princess Connecting Sea and Mountain, Watatsuki no Toyohime is one of the two Lunarian princesses in charge of the Lunarian Defense Corps alongside her sister, Watasuki no Yorihime. Born with extreme fortune (even beyond lucking out into being born into nobility), the princess has always been an easy going woman who goes with the flow and rarely seems to have a sense of urgency, preferring idle chatter, munching on peaches, and staring at the sea. Still, one shouldn’t mistake that for incompetence - both she and her sister were personally taught by the greatest genius the moon had ever known, Eirin Yagokoro. 

On top of her uncanny luck, Toyohime has three more abilities of note. Firstly, she has the ability to manipulate the boundaries between the scientific and fantastic versions of the moon - in effect, she can control if anything on the moon is on the lifeless, airless scientific side, or the fantastical side where the lunarians live and inhabit. Secondly, she can link sea and mountains - what this means, exactly, is that she can effectively go anywhere (as the moon apparently counts as a sea and anywhere on earth counts as a mountain) via teleportation. Lastly, whilst not an ability in the strictest sense, Toyohime’s folding fan is a devastating weapon capable of reducing creatures and objects to the atomic level with a cleansing wind. 

In LostWord, Toyohime fulfils the role of an extremely powerful nuker. The core of her kit is her All targeting Last Word, Toyotamaphimeia Machikanensis (why yes, her Last Word is named after an extinct animal just because it has “Toyo” in the name). As a 2-2-1 Last Word, it has the flexibility to either hit hard on the first turn, or for Toyohime to accumulate additional Spirit Power to hit harder in a longer fight. It also bolsters her Yin ATK Up by 2 Levels for 2 Turns, and packs the rare and coveted Gensokyo Killer on some of the bullets (alongside some Youkai killer). Lastly, it also has a decent amount of Hard - Toyohime packs some impressive Yin DEF, so she can make solid offensive use of any Yin DEF UP you can provide her.

Her skills further compliment this. Quantum Teleport gives her 3 Levels of Yin ATK UP to further compliment her damage - although the self Quick is something to be watched out for if using other Last Words to support Toyohime’s damage. Additionally, Thin Cord of Instants and Fan of Purging both give her at least 2 Levels of Accuracy up a piece (with a 60% and 80% chance for 1 more Level, respectively), which not only means she doesn't need Accuracy support, she also invalidates any fights which rely on Evasion UP (which are uncommon but still exist). Furthermore, her character ability, Capable of linking the sea and the mountain, allows her to further devastate any enemy weak to Wood by boosting her effective damage by 30% - though it’s pretty much overkill at that point. Lastly, she also has Power Link, which is always good for getting some Spirit Power in a pinch (or just getting extra mileage out of Toyohime after she’s out of Spell Cards in the tower). 

On top of this, Toyohime’s Spell Cards can be used offensively. Promise: The Path Between Land and Sea is a All targeting 2-2-1 Spell Card which grants Toyohime 2 Levels of Accuracy up for 3 turns with a 60% chance for 1 more level, and Taboo: Comb Torch of Shame is a Solo targeting 2-2-1 Spell Card that grants Toyohime 2 Levels of Yin ATK UP for 3 turns with a 60% chance for 1 more level. Due to how buffs work in LostWord, this effectively means Toyohime can keep high levels of Accuracy and Yin ATK for the entire fight, focus on Spirit Power UP on her Story Cards, and essentially use her Spell Cards to actually do damage. That, or simply use Taboo: Comb Torch of Shame to buff her damage to the stratosphere. 

All of this combined makes Toyohime fantastic in harder fights and for farming alike. For farming, outside of events Toyohime is also particularly notable for being able to farm all 3 current Story Card stages in the Main Quest (with the proper partners for Chapter 2 Act 2 and 3 Act 1).

However, Toyohime isn’t completely flawless. Firstly, Power Link is her only real form of team utility. Additionally, her ability to break Barriers is pretty poor, given her low number of elements.


With that said, her strengths still vastly outweigh her weaknesses, and Toyohime is an extremely solid pick up.

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