Should You Pull?
Yes. Koishi (F1) is a powerful friend. With multiple anomaly breaks, she has one of the highest damage potentials in the game. The featured card in her banner presents a very good effect of 2 YIN DEF DOWN to all enemies, which is similar to the role-restricted effect of Behind the Bullets story card. Additionally, the card in question also restores 1 Barrier to the unit who used it. Do take note that, the lack of a guaranteed prayer for Koishi might be a concern for some people.
Quick Overview
With a new color palette, Koishi Komeiji arrives from the F1 universe! While she may not look like much, don’t be fooled as she holds powers that can make a person green with envy (or maybe it’s the Poison she inflicts? Who knows?)
Amazing overall damage
With her Last Word being augmented by Little Sister and Sweets as well as a great deal of self buffs on the first turn, it’s no wonder that she can output insane amounts of damage both in the first turn as well as with setup. Her other spell cards are also no slouch as they also contain great killers.
Strong survivability with regards to Defense up, as well as barrier restoration
Koishi can certainly tank a few hits here and there with the amount of DEF ups that she has on her skills and spell cards. Combined with her 2nd skill restoring her barriers, she can sustain herself in more difficult content, assuming that she doesn’t get her grazes locked.
An absurd amount of anomaly breaks, combined with strong elemental coverage to boot.
While Koishi does have an insane amount of elemental breaks (and no non-elemental lines at that!) Koishi’s true appeal would be her anomaly breaks, where she can inflict a load of Poison anomalies and break them by herself using her skills and spell cards alone.
Inflicts Poison anomalies to the party
Ultimately, the only true flaw this character would have is how she debuffs the team with Poison anomalies, which can be somewhat detriment if you can’t afford to graze and are using Yang attackers.