Table of Contents
Introduction
A Magical Girl who operates as a Coordinator in the outskirts of Kamihama. Unable to fight for herself, she accepts Grief Seeds in exchange for items and providing magical adjustments. Though she usually has a sunny disposition and a friendly smile, very few Magical Girls know her true nature.
100% Chance to Buff target damage by 40% against enemies with status ailments. (1 turns)
Reduces target Defense by 15% . (1 turns)
100% Chance to Buff target damage by 45% against enemies with status ailments. (1 turns)
Reduces target Defense by 15% . (1 turns)
Deals no damage (+0% per magia level) to all enemies
Apply Curse to all enemies (1 turns). Cursed enemies takes 15% (+0% per magia level) damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Apply Poison to target (1 turns). Poisoned enemies takes 5% (+0% per magia level) damage per turn.
Apply Magia Seal to all enemies (3 turns).
Buffs all allies Attack by 30% (+2.5% per magia level) (1 turns).
Apply Curse to self (1 turns). Cursed characters takes 15% (+0% per magia level) damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Deals no damage (+0% per magia level) to all enemies
Apply Curse to all enemies (3 turns). Cursed enemies takes 15% (+0% per magia level) damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Apply Poison to target (3 turns). Poisoned enemies takes 5% (+0% per magia level) damage per turn.
Apply Magia Seal to all enemies (3 turns).
Buffs all allies Attack by 35% (+2.5% per magia level) (3 turns).
Apply Curse to self (1 turns). Cursed characters takes 15% (+0% per magia level) damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Doppel
Doppel: Deals no damage to all enemies
Apply Curse to all enemies (3 turns). Cursed enemies takes 30% damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Apply Poison to all enemies (3 turns). Poisoned enemies takes 30% damage per turn.
Apply Magia Seal to all enemies (3 turns).
Buffs all allies Attack by 60% (3 turns).
Apply Curse to self (1 turns). Cursed characters takes 15% damage per turn and take increased damage from element they're weak against; cannot recovery HP.
Draft & Supervision: Idea/Supervision: Gekidan InuCurry (Doroinu)
Doppel Detail (May Contain Spoiler)
The master of this Doppel resents her environment and wishes to destroy everything. Her Doppel never forgets that death comes to all things equally. It covers everything with dancing flower petals and escorts girls elegantly with its white gloves. Like its master, it isn't able to attack directly, but its power, which is connected to the end of all things, is utterly terrifying - the magic of anything hidden under its flower petals rots away to nothing. The more the master relies on this Doppel, the closer her left arm will get to becoming completely one with it.
Personal Memoria
Begin battle with 15% MP.
Table of Contents
Analysis
Henshin Transformation Video
PvE Stories Pros and Cons
Void Element
Due to her void element, Mitama has no disadvantages to any element. She will deal neutral damage to any and all elements. However, this means she has no elemental advantage either so the damage she deals will always be neutral as well.
Accele Gorilla
As a support character, Mitama's three Accele discs will make it easy to build up MP for magia attacks. Her connect will also restore up to 50% of her allies' health. Her stats mean she's a decent tank, so she would work best on a Magia or 5-girl team.
Double-edged Connect / Magia
As useful as the healing ability of Mitama may be, her connect will also lower the defense of whoever she connects to. Her magia unleashes a ton of status effects on the enemy, but it doesn't deal any direct damage.
Her magia only inflicts status effects, and as the number of later game bosses that have resistance to status effects increase, her magia may not be too useful in the long run. Not only this, but Mitama's magia will inflict curse on herself for a turn.
PvP Mirrors Pros and Cons
Double-edged Connect / Magia
As useful as the healing ability of Mitama may be, her connect will also lower the defense of whoever she connects to which will leave your team vulnerable to attacks. Her magia unleashes a ton of status effects on the enemy, but it doesn't deal any direct damage, only status effects. She doesn't have very high attack stats, so any damage directly from Mitama will rely heavily on the connects of others.
Memoria Recommendations
"My Bible" will increase her damage output and protect Mitama from her magia.
"Drama" and other MP gain memorias will greatly increase her magia-building, perfect for someone with 3 accele discs.
In-Game Sprite
Table of Contents
Costumes
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Magical Girl
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School Uniform
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Casual
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Swimsuit
Lore
Magical Girl Background
Magical Girl Background (May Contain Spoiler)
Felicia Mitsuki and Sana Futaba are both curious about the mysterious Mitama and pay her a visit, but Mitama won't divulge any info on herself, preferring to remain mysterious. The two decide to follow Mitama throughout the day, following her to school. Despite getting top grades in school, Mitama prefers to not go to school very often. She finds the two following her and Felicia asks her to show them how to adjust themselves. Mitama says that ability is unique to her magic, and it would be better if they go back to their own schools for the rest of the day. As Mitama decides to head home at lunch time, she bumps into Kanagi Izumi, who promises to visit her later that day.
As Kanagi visits, she asks how she's been doing and offers to practice fighting with her now that Mitama has learned to use her magic to defend herself. As they're leaving, Mitama sees a flyer on her store asking for information on Mitama in exchange for "Decagon Ball Bald Hermit" stickers. Mitama knows Felicia was the one to put it there, but she finds it cute and leaves it.
At school, Sana meets Manaka Kurumi for their usual bento lunch and asks about Mitama. Manaka knows only the rumors about her, since Mitama once attended Mizuna Girls' School. It seems she had gotten good enough grades to attend the school on a scholarship despite her poor background, but she was often bullied at school for this reason. During her third year, a girl that Mitama thought was her friend tried to push her down the stairs. Mitama was able to step aside and dodge it, but the girl ended up falling down the stairs instead. The school blamed Mitama, saying she had pushed her friend down and Mitama ended up leaving the school voluntarily and going back to Daito. However, at Daito, all the students there began to bully her as well claiming she thought she was better than them for having attended Mizuna for all those years.
After a particularly bad day of bullying where the other students made fun of Mitama's sister and called her trash, Mitama went up to the school roof to yell out her frustrations, saying she hates everyone. Kyubey appeared and offered her a contract, and Mitama wished to become the one that destroys Kamihama. Thanks to Kanagi's support, however, Mitama was able to survive as a magical girl despite having magic that couldn't hurt witches and could only affect magical girls. Kanagi and Mitama's sensei showed her how to control her magic and use it to adjust magical girls instead in order to earn grief seeds and keep herself alive.
Mitama knows that she wished to destroy the city out of resentment, but because she began Adjusting and seeing the memories of others it feels like her hatred has been dissipating bit by bit due to everyone's kindness. Mitama says that even if she regrets it, she can't run from her wish.
Read more of Mitama's story on the Puella Magi Wiki.
Doppel Background
Doppel Background (May Contain Spoiler)