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Karin Misono

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Table of Contents

Analysis by Stelliferous

Introduction

The "Magical Girl born of Halloween". Or that's what she says at least... Karin loves reading and drawing manga so much that she's event created her own Magical Girl persona. She's heavily influenced by her favorite manga, Phantom Thief Magical Kirin.

Stats

HP 6189
ATK 1724
DEF 1677
HP 22602
ATK 6251
DEF 5993
HP 7014
ATK 1954
DEF 1900
HP 28476
ATK 7874
DEF 7543

Connect

Buffs target Attack by 35% . (1 turns)
30% Chance to Apply Magia Seal to target attacks. (1 turns)
100% Chance to Apply Bewitch to target attacks. Bewitched enemies have a 50% chance to miss and take increased damage from element they're weak against; cannot heal. (1 turns)
Buffs target Attack by 40% . (1 turns)
35% Chance to Apply Magia Seal to target attacks. (1 turns)
100% Chance to Apply Bewitch to target attacks. Bewitched enemies have a 50% chance to miss and take increased damage from element they're weak against; cannot heal. (1 turns)

Magia

Deals 680% damage (+10% per magia level) to the target.
Reduces target Defense by 30% (+2.5% per magia level) (3 turns).
Buffs all allies Accel MP Gain by 22.5% (+2.5% per magia level) (3 turns).
Deals 720% damage (+10% per magia level) to the target.
Reduces target Defense by 40% (+2.5% per magia level) (3 turns).
Buffs all allies Accel MP Gain by 27.5% (+2.5% per magia level) (3 turns).
Buffs all allies Damage by 32.5% (+2.5% per magia level) (3 turns).

Doppel

Click here to reveal

Feature: Mortsafe

Doppel: Deals 1760% damage to the target.
Reduces target Defense by 60% (3 turns).
Buffs all allies Accel MP Gain by 42.5% (3 turns).
Buffs all allies Damage by 47.5% (3 turns).
Draft & Supervision: Idea/Supervision: Gekidan InuCurry (Doroinu)
Doppel Detail (May Contain Spoiler)

Awakening

1st Awakening Items and Buffs
Flame Orb+
x12
+5% ATK
Flame Orb++
x6
+5% DEF
Rainbow Orb
x3
+8% HP
Rhyton Ribbon
x6
+8% Accele
Owl Bucket
x8
+4% Blast
Pendulum Screw
x12
+4% Charge
Final Awakening Items and Buffs
Flame Orb+
x15
+6% ATK
Flame Orb++
x10
+6% DEF
Rainbow Orb
x3
+9% HP
Rhyton Ribbon
x8
+9% Accele
Sheep Horn
x10
+5% Blast
Owl Bucket
x15
+5% Charge

Enhance Magia to

Personal Memoria

Apply Ignore Evade (3 turns). Ignores enemies Evade status.

Table of Contents

Analysis

Henshin Transformation Video

PvE Stories Pros and Cons

Useful Connect

Karin's Connect is useful in many situations, providing an always-appreciated boost to Attack, while also giving a 100% chance to Bewitch the target. This can further boost the damage inflicted on the enemy if you have an elemental advantage, while also giving that enemy a 50% chance to miss you and waste their turn.

The Magia Seal part of her Connect is rarely applicable and has too low of a chance of procuring to be relied on, but it may find some use in challenge battles against opponents who like to spam their Magia.

Good Magia for Accele Teams

Karin's Magia provides a wide array of bonuses to her team that can pave the way for their success on a Magia-focused team. In providing a 3 turn Accele UP to her allies, she allows them to procure their Magia much faster, and in providing a 3 turn Damage Inflicted UP to her allies and a 3 turn Defense Down to the enemy, she can significantly boost the damage of any Magia that follows soon after hers. Being an Accele gorilla, Karin should have no problem getting her Magia ready early and opening the way for the rest of her team.

Single-target Magia

Accele gorillas rely heavily on their Magia to be a reliable source of damage, so Karin's Magia only being able to damage a single enemy really handicaps her potential. The greater damage compared to multi-target Magias means that it can be preferable when facing a single-tile boss, but the majority of the time, you'll really be wishing that Karin's Magia could clear the screen of enemies.

PvP Mirrors Pros and Cons

Great Connect

Dazzle is one of the best negative statuses available in Mirrors, as it can cripple the enemy team and essentially skip turns, without needing to worry about Puella Combos from an enemy girl if you fail to stun her. That Karin's Connect can inflict it with a 100% chance, alongside granting Attack UP,  is incredible.

Accele Gorilla

Accele units are very difficult to slot into a Mirrors team, as matches are usually over far too quickly for them to use their Magia. Even if you wanted to build a team especially focused around Accele and Magia, a girl with a Magia that can damage the entire enemy team - instead of just significantly overkilling a single enemy - is generally preferred. Even in the Accele gorilla niche, Karin is mediocre.

Flame Element

Karin's Flame element and the abundance of Aqua types in Mirrors definitely don't do her any favors - especially not with her middling Defense stat. She has to actually survive for a couple turns to have a chance at using her Magia, and being Flame just makes it that much harder for her.

Memoria Recommendations

Someone who likes hated people
The Third Magical Girl
Iroha of the Midsummer Beach

Karin's role couldn't be more clear: get her Magia off as quickly as possible, to boost the rest of her team's Magias and help them get theirs out quickly too. Naturally, you want to equip her with as many MP-boosting Memoria as possible.

On a team of Magia-focused girls (especially other Accele gorillas), if you manage to fire off Karin's Magia, you're already halfway to victory!

In-Game Sprite

Table of Contents

Costumes

Lore

Magical Girl Background
Magical Girl Background (May Contain Spoiler)
Doppel Background
Doppel Background (May Contain Spoiler)