There's been a ton of buzz around the new Stadia subscription-based game-streaming service by Google. And while streaming games isn't a new concept (Nvidia had a service, Playstation Now has one, and early founders like Parsec had a streaming service as well) -- what is new is the biggest tech names (and a retailer) getting into the game.
The race has been on for years now, with Google's Stadia product leading the pack. Microsoft announced a streaming service named XCloud that we're waiting to hear more about which was supposed to be released in 2019 last we heard, and Amazon is in the action as well with a service they say will do the same and is set for release sometime in 2020. And like Betamax versus VHS, or more recently HDDVD versus Bluray, it isn't always the best product that wins. Sometimes being first to market is enough to give a company a stranglehold on market share.
If you're unfamiliar with Stadia - just think of it like the Netflix of video games. The subscription works more like Audible - where you pay a monthly fee and get access to a bunch of free content (games) and can purchase games to play on the platform. The larger offering (see: more expensive) comes with a ton of free games but those go away if you cancel. Any games you purchase, however, are yours via Stadia regardless of whether you have a subscription or not. But what matters about Stadia, what makes it revolutionary (if the promises made hold true) is that by playing your game via a really really long cord (the internet) you can actually swap devices and pick up right where you left off as if you just paused the game, unplugged your console, replugged it back in on a different TV, PC, or smart phone, and suddenly (instantaneously) you're back in the same game as if you just hit pause.
The promise of being able to seamlessly transition from one device to another to play the same game is big. And that isn't the only benefit. Because the hardware is being upgraded constantly, the "system" is also constantly being improved -- so purchasing a Stadia subscription slowly becomes better and better as the hardware in the server rooms is upgraded. This is extremely appealing to Game Developers, who are often constrained by the processing power, speed, or graphics of a given system.
And yet another attractive principal that Stadia brings to the table is the integration with YouTube. Players will be able to watch their favorite YouTube gamer playing an instance of a game in Stadia, and join THAT GAME with that player. And players browsing youtube gameplay videos while deciding if they want to buy a game, can go to the official Game Developer's page to actually PLAY an instance of the game directly.
But enough about what Stadia COULD be, here's what we learned in the AMA: