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SP Super Saiyan 4 Gogeta (Green)

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Table of Contents

Character Tier
1

DBL35-01S

Character Stats

☆☆☆☆☆☆☆
☆☆☆☆☆☆☆
Soul Boost
Advanced
Power Level
HP 2,460,680
Strike ATK 260,177
Blast ATK 249,358
Strike DEF 165,000
Blast DEF 166,651
Critical
1,377
Ki Restore Speed
2,345

Character Info

Battle Style
Defense
Arts Cards Held
Tags

Overview

The power of fusion alongside the power of MONKE, SP LL SSJ4 Gogeta GRN has arrived as the focal point of the DB Legends 3rd year anniversary, which many players expected. SP LL SSJ4 Gogeta GRN has debuted as one of, if not the most tanky Legends Limited unit of recent times and he also boasts good offensive capabilities. His animations are incredible and is one of the most fun Fighters DB Legends has ever released.

SP LL SSJ4 Gogeta GRN has a very balanced toolkit and has the nifty ability to nullify unfavorable element factor with his unique ability as well as his main ability for a grand total of up to 4 times which is the most in the game. He has a very specific buff that he gains only when he kills Fighters that can revive which most see as a useless ability.

Nevertheless, SP LL SSJ4 Gogeta GRN hasn't disappointed and is ready to unleash the power of the MONKE.


 

Strengths

Pinnacle Of Power

SP LL SSJ4 Gogeta GRN’s first unique ability is one of the best single unique abilities in the entire game. He gains a whopping 110% Damage Inflicted when he enters the battlefield and gains an 80% Damage Reduction for the first combo. This is similar to SP Jiren GRN, and this unique ability allows Gogeta to comfortably tank any combo at the beginning of a battle.

This unique ability gives Gogeta the opportunity to safely take some hits from PUR Fighters as he gets type nullification for Damage sustained for 15 timer counts and it activates 3 times.

Say goodbye to paralysis, faint, bleed, and other abnormal conditions because SP LL SSJ4 Gogeta GRN won’t get affected by it as he nullifies abnormal conditions for the entire duration of a battle and it’s uncancellable. This puts him in a position where most of the RNG-esc mechanics in the game won’t affect him.

Incredible Neutral

SP LL SSJ4 Gogeta GRN has blast armor on his strike attacks, special arts, and ultimate arts. This gives him one of the best neutrals in the game as he can put an insane amount of pressure on the opponent to not attack carelessly as he will punish you. This forces the opponent to not use Blast arts when they’re trying to frame-trap you as Fighters with blast armor can punish that as well.

Bluff Kamehameha

One of the best Special Arts in the game, SP LL SSJ4 Gogeta GRN’s Bluff Kamehameha has a number of powerful effects that can change the tide of battle in an instant. He cancels enemy’s buffs (twice) which puts Fighters without uncancellable buffs in a detriment if they’re in a last-man-standing situation against Gogeta. He gains 50 ki, a 20% Damage inflicted boost and nullifies cover change for 10 timer counts which is a very powerful mechanic as it allows you to guarantee your combo to go through without interruptions.

Overall this Special arts is phenomenal and some might even say it’s too good.

Big Bang Kamehameha X3

SP LL SSJ4 Gogeta GRN has a very interesting Special Move, his Big Bang Kamehameha has a 30% Damage buff upon activation and has an advantage over most Special Moves in the game which is nifty. However, the interesting part about his Special Move is the fact that he gains a Special Move Arts card after he uses it (activates once) along with the 50 ki to go with it. This can be used to counter incoming Blast Arts, Special Move Arts, or even catching an opponent in a sidestep.

His ultimate arts, 100x Big Bang Kamehameha is not only visually pleasing but also incredibly powerful as it has the supreme damage impact multiplier and he gains a 50% ultimate Damage increase when it is activated.


 

Best Equipment In The Game

Due to SP SSJ4 Gogeta GRN being a disappointment since his release, the Dragon Ball Legends Development team decided to give him the best equipment in the entire game. He’s now better defensively and his offense has skyrocketed to become of the best in the entire game. He’s in contention for the best anti-revival mechanic in the game as he now gets 4 Dragon Balls, 50% Damage Inflicted, and a 20% heal whenever he kills a revive Fighter. This allows him to garner a second Rising Rush quickly and he’ll be outputting monstrous amounts of Damage

Weaknesses

Average Stats

Legends Limited Fighters are incredibly difficult to pull and as such, most of the player base will have them at 2-3 stars and their stats aren’t particularly good at this star count. Gogeta is no exception to this.

Team Synergy

Fusions

SP LL SSJ4 Gogeta GRN is the main GRN Fighter for the Fusion Warrior team, replacing SP SSJ2 Kefla GRN. He has a better neutral than Kefla and is better defensively while also being able to output good Damage. He also has the advantage of not being Strike or Blast oriented as he can deal Damage with both. Alongside his Super Saiyan Blue counterpart, SP LL SSB Gogeta YEL, they can deal devastating blows to the opponent while also having some fantastic Special Arts to capitalize on.

GT

With his new platinum equipment, LL SP SSJ4 Gogeta GRN is the best GRN Fighter for the GT team. SP Super 17 GRN is still a fantastic option but Gogeta is stronger than him in the current meta due to the amount of Revival Fighters running around. SP SSJ4 Gogeta GRN also works incredibly well with SP SSJ4 Goku PUR and SP Majuub YEL as they both provide support and utility that can make the GT team quite annoying to fight against.

Equippable Items

Main Ability

I have the power to destroy you now...

Draw the Ultimate Arts Card "100x Big Bang Kamehameha" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 20 timer counts.
Increases own Arts Card Draw Speed by 1 level for 20 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

Pinnacle of Power

Applies the following effects to self when battle starts:

+60% to damage inflicted (cannot be cancelled).
Reduces next damage sustained by 50% (cannot be cancelled). This applies until enemy combo is finished.
Nullifies Abnormal Conditions (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 30.
+50% to damage inflicted (cannot be stacked).
Reduces damage received by 30% (cannot be stacked).
Nullifies Attribute Downgrades for 15 timer counts (activates twice).
Nullifies unfavorable Element factors for damage sustained for 15 timer counts (activates three times).

Unparalleled Fusion

When this character performs a cover change, knocks enemy back to long range if cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations.
*Nullified activations are not counted.
While this character is on the battlefield, applies the following effects to self when causing a character with a "Revives when health reaches 0" effect to revive:
Restores health by 20%.
Increases Dragon Balls by two.

Z Power [Goku] +5

+5 to Z Power [Goku] dropped during the "Legends Road - Super Saiyan Goku -" Event.
Active Period: 05/30/2021 08:00 AM (GMT+2) - 06/20/2021 08:00 AM (GMT+2)

Z Ability

1
+20% to "Tag: GT" base Strike & Blast Defense during battle. Character(s) Affected
2
+26% to "Tag: GT" or "Tag: Fusion Warrior" base Strike & Blast Defense during battle. Character(s) Affected
3
+30% to "Tag: GT", "Tag: Fusion Warrior", or "Tag: Saiyan" base Strike & Blast Defense during battle. Character(s) Affected
4
+35% to "Tag: GT", "Tag: Fusion Warrior", or "Tag: Saiyan" base Strike & Blast Defense during battle. Character(s) Affected

Special

Big Bang Kamehameha

Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
Applies the following effects to self on hit (activates once):

Draw a Special Move Arts Card next.
Restores Ki by 50.

Cannot be nullified by most other Special Moves.


Cost 50

Extra

Bluff Kamehameha

Applies the following effects to self upon activation:

Restores Ki by 50.
+20% to damage inflicted for 15 timer counts.
Gain Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.

The following effects occur on hit:

Destroys all of your enemy's cards.
Cancels enemy Attribute Upgrades (activates twice).

[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts

*Blast Armor when charging forward.


Cost 15

Ultimate Special

100x Big Bang Kamehameha

Deals supreme Impact damage.
Applies the following effects to self upon activation:

+50% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts.

*Blast Armor when charging forward.


Cost 20

Resistance

Slice
98
Pierce
104
Impact
98
Explode
100

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21860 45268 79923 123351 178123 248623 329999
Strike Attack 1821 3773 6659 10280 14848 20732 27522
Blast Attack 1839 3808 6726 10382 14998 20938 27799
Strike Defense 1532 3169 5601 8650 12493 17441 23157
Blast Defense 1532 3169 5601 8650 12493 18209 23157
Critical 174 384 698 1048 1432 1834 2246
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts