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Table of Contents

combat
Sehra CG
Sehra CG 2
Sehra CG 3

Potential Buffs

Damage 15.00%
Accuracy 40.00%
Evasion 50.00%
Crit Damage 20.00%

Skill

Ladymade Star
Level 10 Effect
Cost: 1 Fairy Command

In the next battle, increase the Echelon's damage by 20% and decrease all enemies' accuracy by 10% for 20 seconds.

Cooldown: N/A

Overview

Imagine being twins. Wait, we already have twins in the game and now we have more? But are they as good as the one we already have?

First of all, let’s talk about Sehra & Nina skill: Ladymade Star. It increases your Firepower and decreases your enemy’s Accuracy. It’s not bad on paper, but in fact, her stats doesn’t allow her to outperform another fairy: Warrior. “But the Accuracy debuff is something Warrior doesn’t have”, here’s the problem: the multiplier is way too low to make it significant, and even if it was high, there are either enemies with Accuracy too high to be affected by the debuff, or have Sure Hit attacks that are immune to it, and that, in each factions. 

For the aura, if she had traded some Evasion to increase either her Critical Damage or her Damage, she would have been way better and way more interesting overall. However, instead, it kills a lot of her interest.

If you still want to use her, she’d be used for quick fights, so we recommend using flat stats buff such as Damage I or II.

To summarise, Sehra & Nina is an unlucky fairy that didn’t get much, although she had a lot of potential. Instead of that, she has been forgotten since her release, and it probably won’t change unless she gets completely reworked.

Strengths

+ They are cute.

Listen, at Gamepress, we like cute things.

+ Theoretically Cheap Enhancement

Due to her being an “extra” fairy, Sehra & Nina need only 550 exp in total instead of 3000, making her cheaper to maximize.

Weaknesses

- Weak aura

No need to speak about boring numbers, just to compare her to 3 other fairies that are more common and have a similar aura: Airstrike Fairy, Rescue Fairy and Warrior Fairy. Sehra & Nina need their skill to outperform the first two, but are still outclassed by Warrior. To put it straight, Just use Warrior.

- Heavily Countered Skill

Accuracy debuff is excellent in some cases, but it’s unfortunately hard to find interest to it when Paradeus faction has (currently) 6 units (Isomers, Gundams, Rodos, Gladiators, Striders and Uhlans) with High or Perfect accuracy attacks (and KCCO has 9 (Archers, Doggos, Coeus, both Cyclops, Hydras, Minotaurus, Typhons and Dactyls)). To put it straight, Accuracy debuffs are mainly good against SF with only 3 units with High or Perfect accuracy attacks (Jupiter Canon, Pyxis and Beans). For the Damage part, nothing to say aside from the fact that it doesn’t allow her to outperform Warrior Fairy.

- YOGO (You Only Get One)

Which means you have to use 37-55 fodders to raise her. That’s a heavy cost, compared to normal fairies that use 20-30 fodders to maximize.

- Event Fairy

Sehra & Nina was an event map reward, and won’t be obtainable until “Glory Day”, DJ MAX RESPECT collaboration event, gets a rerun.