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Charizard Raid Duo Guide

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Tier 4 Raid Boss Guides
TitleImage
Difficulty:

Easy at trainer level 30 with proper counters

HP9,000 ATK188.10 DEF148.60
CP Range
Lvl 20 1574 - 1651 Lvl 25 1968 - 2064

Notable Weather

Boosts Boss's Moves Boosts Counters' Moves
Sunny / Clear, Windy Rain, Partly Cloudy, Cloudy

Fast Move Difficulty

Move Difficulty
Fire Spin Easy
Air Slash Easy

Charge Move Difficulty

Move Difficulty
Dragon Claw Challenging
Fire Blast Easy
Overheat Intermediate

Overview

Since Charizard's initial Raid release at the debut of the system, more and more big-name Rock Types have hit the scene, making this Duo easier and easier. By now, it's one of the easier Tier 4s to duo, to the point where a Solo run could be viable given Partly Cloudy weather.

Approach

  • Front-load Rampardos in order to make the most of its massive DPS.
  • keep a focus on rock types. Even in the rain, no other type can keep pace.
  • Power-house pokes like Tyranitar or Rhyperior can keep DPS up to acceptable levels while sporting enough bulk to keep in the game.
  • Many other Pokemon have the DPS needed to win this Duo, use them as filler if need be.

Battling Strategy

  • The ideal Charged Move to fight against is Fire Blast
  • If fainting out, dodge more. If running out of time, dodge less.

Best Raid Boss Counters

Counters Viable at Lv.30
Rampardos Rampardos
Fast MoveCharge MoveRating

Pros;

  • Absurdly high DPS Vs. Charizard. Has the damage needed to potentially solo in Clear Weather
  • Was featured during Adventure Week, meaning many players have one or more
  • Resists Fire Type movesets and Air Slash

Cons:

  • Fairly frail, benefits greatly from dodging
Tyranitar Tyranitar
Fast MoveCharge MoveRating

Pros:

  • Outstanding mix of DPS and TDO, can easily manage a duo with only a team of these
  • Resists Fire Type movesets and Air Slash
  • Was featured in its own community day and has been featured in many events. Very obtainable with Smack Down

Cons:

  • Requires its Community Day move to be effective
Rhyperior Rhyperior
Fast MoveCharge MoveRating

Pros:

  • Outstanding mix of DPS and TDO, can easily manage a duo with only a team of these
  • Resists Fire Type movesets and Air Slash
  • Common species in many areas that has been in the game since day 1

Cons:

  • Basically a worse Tyranitar, though still very viable
Counters Viable at Lv.35
Aerodactyl Aerodactyl
Fast MoveCharge MoveRating

Pros:

  • Uncommon species, but has been available through events, research, and tier 3 raids historically.
  • Resists Fire Type movesets and Air Slash

Cons:

  • Fairly frail, benefits from dodging
Fast MoveCharge MoveRating

Pros:

  • Great overall counter to Charizard, especially Vs. Fire Type movesets
  • Doube-Resists Fire Type movesets and Air Slash

Cons:

  • Requires Legacy movesets to be genuinely effective. Without them, its performance suffers greatly
Fast MoveCharge MoveRating

Pros:

  • Common species that has been around since the beginning of the game
  • The traditional "Legendary Bird Killer", most players around at the beginning of the raid scene have several 
  • Resists Fire Type movesets and Air Slash
aGo Alolan Golem
Fast MoveCharge MoveRating
  • Basically a Golem with a double-resistance against Flying Type movesets
Fast MoveCharge MoveRating

Pros:

  • Historically somewhat obtainable, as it's been a Tier 3 Raid Boss.
  • Resists Fire Type movesets and Air Slash

Cons:

  • Migrating region-locked Pokemon, but has literally identical performance to its counterpart.
Lunatone Lunatone
Fast MoveCharge MoveRating

Pros:

  • Historically somewhat obtainable, as it's been a Tier 3 Raid Boss.
  • Resists Fire Type movesets and Air Slash

Cons:

  • Migrating region-locked Pokemon, but has literally identical performance to its counterpart.

Many Other Pokemon are Viable As Well!

Raid Graph