How do stats work?
Ever since I started playing, ive always wondered how the heck stats are calculated for the pokemon, as in relation to their base stats in the main games.
I haven't found anything on here about how its done, and was just wondering.
Answers
Yes and no, some Pokemon still managed to get by fine (see Rhydon and Tyranitar).
What's amusing to me are situations like Alola Exeggutor vs regular Exeggutor. A-Exeggutor trades 10 speed points for 10 attack points in the main series, and somehow this translates to its attack stat being 3 points lower than regular Exeggutor.
It's a bit broken on both ends. You may notice that heavily speed reliant pokemon like Dugtrio, Electrode etc. are completely worthless in POGO.
Steel type not being great is about more than just the speedmod. Even without it, steel types would mostly have low attack and the game heavily favors DPS over tankiness, putting most defensive mons at a big disadvantage. The few steel types with good attack stats are gimped by their movesets (even Scizor's BP/IH is meh at best).
Metagross community day and Dialga will change this hopefully.
I actually ran some simulations after that one thread yesterday (Dialga is in GoBattleSim).
I simulated a team of 6 Groudon, level 40 100% with Mud Shot/Earthquake, averaging 5 different simulations against a Dragon Tail/Outrage Dialga. I then did the same with a team of 6 Machamp, level 40 100% with Counter/Dynamic Punch. Again, 5 simulations averaged.
Not to be an "I told you so" about it, but the results proved what we'd all been trying to tell you. Both simulations had equivalent TDO while the Machamp squad averaged about 3 points of DPS higher.
In conclusion, its overall output is the same as Groudon's while getting there faster, meaning you're more likely to get an extra damage ball. Yes, this also means the Machamp team whites out about 20 seconds earlier but who cares when you can score an extra chance at catching the raid boss? Plus an extra ball means extra items, possibly potions/revives.
Link posted above for more details. HighStat is max of main base and main special, and LowStat is the minimum. I remember exactly, but I think high gets 7/8 for x and low gets 1/8 for y. Then,
Base.Sta = 2*main.HP
Base.Atk = (x*main.HighAtk + y*main.LowAtk)*SpeedMod
Base.Def = (x*main.HighDef + y*main.LowDef)*SpeedMod
SpeedMod = (main.Speed - 75)/500
For a mon with IV stats and a Level with CPM,
Mon.stat = (Base.stat + IV.stat)*CPM
There's rounding and flooring involved around base stats, but I don't think it's consistent. Some get floored, others rounded, so probably some small errors arise.
If that's your average gym then a team of Machamps and B/C Tyranitar should dismantle them fast. Machamp for the obvious normal balloons, Tyranitar for the back half.
I know what you're thinking and yes, Tyranitar is viable against Gardevoir. Between average at best defenses, lacking a fairy fast move, and Dazzling Gleam being easy to dodge lessen the fairy impact more than you'd expect. If Gengar/Alakazam pack Focus Blast as defenders then their owner is an idiot since their defenses are too frail to get one use off before they go down.