Community Day October 2018 Guide: Buddy Up for Beldum

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  • Drastically increased spawns for the Pokemon Beldum

  • The release of Shiny Beldum line

    • Obtainable from catches and hatches

    • An increased Shiny rate (roughly 1 in 24.5) during Community Day hours

  • Themed Field Research “Catch 3 Beldum” for balls, berries, and Stardust

  • 3-hour Lures

  • ¼ Egg hatch distance.

  • Speculative: Increased Beldum hatch rates

  • The exclusive move Meteor Mash for all Metagross caught or evolved during Community Day

    • TMs will not give you this exclusive move

    • Must evolve a Metang during the CD window (four hours) to obtain it

    • Players will have until one hour after the below time frames to evolve for Meteor Mash

Date Sunday, October 21st
Time Europe, Middle East, Africa, India: 10am to 1pm UK or BST, 11am to 2pm CET
North America, South America and Greenland: 11am to 2pm PST, 2pm to 5pm EST
Asia Pacific: 12pm to 3pm JST

Prepare for Your Day Accordingly

This guide will cover all of the in-game knowledge you’ll need to make the most out of Beldum Community Day. Don’t forget to also prepare for the real weather and everything that comes along with that. Keep your real bag fully upgraded and, depending on the weather, make sure to bring along a jacket, rain poncho, water, sunscreen, as well as lunch, snacks, water, medical necessities, battery packs, fully charged devices, other protective gear, and water again, for good measure. Pace yourself and take breaks if needed to not get burnt out. Most importantly, keep it fun!

Where to Play

Beldum spawns will be dramatically increased everywhere during the duration of this event. You aren’t required to play anywhere specifically, but here are some tips for getting the most out of the location you choose.

  • Plan Ahead and Show Up Early- Have a plan and familiarize yourself with your play area to get the most out of your CD. Note that existing spawns have the chance to turn into Beldum after the event starts, so slow down on catching as the event start time approaches.

  • Exploring the Community - Use Community Day, and Pokemon Go in general, as an excuse to explore local areas. If you’re blessed with multiple, good locations, make use of them throughout various Community Days.

  • Playing with Friends - Community Day should be about the community, both the area and your local PoGo Players. Get together with friends, find your local group using The Silph Road’s League Map, or be the first in your area to create a group. If you see other trainers in your gyms, that means there are others out there playing! More trainers mean more fun, and Lure Modules appear for all players, so you can all share the increased spawns. Returning and new players- ask around and figure out where established players are planning to play!

  • Gyms for Raids- Most trainers will be focused on catching this CD, but if there’s nearby gyms, a Raid or two before or after CD should easily have enough people to take down Mewtwo. This can also be a great time to trigger gyms with the EX tag if the whole community is out playing!

  • Clusters and Lures- If you want to catch the most Beldum, focus on cluster spawns in areas with lots of network traffic such as parking lots and apartment complexes and high stop density areas that can be easily Lured up.

  • Nests- Consider local nests with other meta-relevant and shiny-possible Pokemon. Nests migrated this Wednesday. Check the Silph Road’s Nest Atlas for information on your local nests, and help report and missing holes you see. Also see the section below: Targeted Nest Shifts.

  • Weather- Pursuing weather-boosted Beldum will grant you higher CP and IV Beldum so it’s advised to hunt in Windy areas. This comes with it decreased catch rates and higher aggressive levels of Pokemon but is offset in Stardust gained and saved from catching weather boosted Pokemon. Pay attention to official weather reports as well as other trainers playing in different level 11 S2 cells (in-game weather boundaries). Beldum is also boosted in Snow for the super hardcore willing to travel and bundle up for Beldum.

  • Nests that Correspond to the Weather- There’s only so much you can do about your in-game weather. That said, if you know it’s going to be Rainy, picking a nest containing Slowpoke, for example, can still help you make the most out of Community Day by giving you more weather boosted Pokemon to catch.

Targeted Nest Shifts: Luvdisc and Turtwig?

To facilitate Dratini Community Day, Dratini was added to the list of nesting Pokemon, causing a nest shift. A nest shift is unlike a nest migration. Nest migrations happen every other Wednesday and are unpredictable. Nest shifts happen during new nestable Pokemon releases and are predictable in that you can determine which nests will become what. This happens during any new Pokemon releases and during some events with increased spawns on non-nesting Pokemon, like Community Day.

Imagine all nestable Pokemon as equal slices on a pie chart. When a nest migration occurs, all nests are randomly assigned a point around the circumference of the circle and are assigned the nesting species slice that degree lays on. When nesting Pokemon are added, that species then takes up a portion of the pie, placed in Pokedex order. Nests still retain their degree around the circle, though now all slices are smaller to accommodate new nesting species.

In this way, not all nests will shift, Charmander is extremely unlikely to shift, and Pokemon next to (in terms of Pokedex number) new additions are the most likely to shift. With increased Gen 4 spawns, nests can be a little tricky to identify currently but Luvdisc and Turtwig (assuming it nests) are the nestable Pokemon that border Beldumin the Pokedex. Assuming a nest shift, each of these nests has just below 50% chance to convert.

Getting Prepared: Items to Bring

5-6 Incense + Lures

Having 6 Incense will let you crack open one every 30 minutes and make it last the entirety of the event. Lures started before the posted start times will only last 30 minutes. Lures started any point after that will last the full 3 hours. Keep walking! Incense spawns more Pokémon while you’re moving! Even if you’re stuck at work where nothing spawns during the event window, popping some Incense could help you nab a shiny or two. 25 Incense can be purchased in bulk for 1250 in the Shop at any time for those looking at an alternative to various Legacy Special Boxes. 25 Incense is enough for 4 Community Days and an extra to spare.

It is also worth noting that Incense spawn data was recently removed client-side. This likely has more to do with the release of Meltan than it does with Community Day.

5-6 Star Piece

Community Day is a good Star Piece opportunity for many players that don’t otherwise make room for Star Piece grind sessions. This is made better if you’re by a lot of weather boosted Pokemon though those low on Star Pieces could save for other events, Research Breakthroughs, and batch hatching. They’re a good idea if you plan on incubating a lot during the event anyways.

Berries and Balls

It’s always a good idea to stock up before CD. The themed research “Catch 3 Beldum” can also help you keep a full item bag. See “The Technicals” below for information on when to efficiently use what balls, alongside a Pinap Berry. It’s even more important to stock up for those planning on sticking to cluster spawns without Pokestops, a common choice for such a meta-relevant Community Day.

Incubators and Super Incubators: Important Note

This Community Day provides a ¼ hatch rate for all eggs incubated during CD, which normally alone isn’t enough of a reason to recommend incubating. (Note: Only eggs that begin incubation after the start of CD will have their distance reduced. This reduced distance will remain even after CD ends.)

During Larvitar CD, all 10km eggs contained Larvitar (note that this coincided with the Water Festival which meant all other eggs were 2km eggs). It is currently unknown whether or not we'll see Beldum receive the same treatment, but it should be taken advantage of if true. Pay attention to reports from parts of the world that receive CD before you if you're lucky enough to live in Europe or America. Australia/Asia, please let us know! Send reports to Reddit, GamePress, or NoLucksGiven directly on twitter.

If this does happen, this becomes the single best use of a Super Incubator in the game and has a true value over a normal Incubator. Run, don’t walk! Beldum hatched during CD likely have the increased Shiny rate, in addition to an IV floor of 10/10/10. Any incubations started before the end of the event will remain reduced and it may even be worth hatching remaining 10km eggs in the additional hour window for Meteor Mash.


During Community Day, Research Tasks are changed to “Catch 3 Beldum” with the following rewards;

  • 500 stardust.

  • 2 Ultra Balls.

  • 5 Great Balls.

  • 2 Pinap Berries.

This allows you to not stress about Research during the event and concentrate on catching. It also means that Trainers can rest easy knowing that Community Day itself will help provide them with additional Pinaps, Ultra Balls, and Great Balls! There are a few additional things to keep in mind as far as how this functioned last Community Day;

  • Research from each stop can only be completed once each day. If you complete a task at a given stop, you cannot receive the “Catch 3 Beldum” task from that stop.

  • Tasks revert to their pre-CD tasks when CD is over but you cannot receive research from Stops where you completed “Catch 3 Beldum” or the original research.

  • Because of this, you may decide to skip over stops during CD that you know give desirable research (from Discord, Facebook, etc.) or complete them before CD starts.

  • This Community Day, many players may do the opposite, choosing not to complete Research in areas they know they will be during CD.

  • Check to see if you have completed the Research Task of a given Pokestop by the indicator in the top right corner of a Pokestop

What's in the Box?

Legacy Community Day Special Boxes have held a variety of supplies and are available shortly before the start of Community Day. A list of previous and current contents can be found on our Legacy Special Box List (as well as cost analysis breakdowns). June Community Day introduced Great and Ultra Boxes, amazing deals for an extremely limited time, disappearing at the end of CD in America. This section will include a more thorough breakdown upon release of the Special Boxes in the Shop.

The box has arrived and is a SIGNIFICANT downgrade over the current Special Box. Both contain 3 Incubators and some Ultra Balls but the current Special Box offers 10 Pinaps and 2 Premium Raid Passes while the CD box offers 3 Lucky Eggs, a Lure Module, and 10 more Ultra Balls- a definite skip, not really even a discount.

Meteor Mash: Time to Shine for Metagross

We don’t yet know the stats of Metagross’s new move Meteor Mash. It's been previewed as a two-bar, 90 power move (which is very promising) but that is always subject to change and we still don't know the cooldown for the move. This article delves into a few possibilities. Here we can see a sliding scale of how we could expect to see Meteor Mash perform based on it being a close of anything from Stone Edge to Sky Attack against various counters for Ice-type Pokemon.

The full breakdown includes additional analysis and is definitely worth a look through. The expectation is that this move will be good, as Flash Cannon is mostly what holds Metagross back.

Metagross will also likely be a top Snowy generalist. While not super important and irrelevant in some parts of the world, this is still pretty…cool. Trainers should definitely want Metagross as a part of their arsenal. While Steel is mostly a defensive type, Metagross truly shines when we see Fairy-type Legendary Pokemon in the future. Metagross is already a top Fairy counter but an exclusive move likely improves that and may even have it out DPS and TDO the upcoming Legendary Dialga.

This is all to say nothing of PVP. Metagross is a pretty bulky Pokemon, making it a decent contender for player versus player battling. This feature was announced as on the roadmap before the end of the year, and a stat rebalance could also point at that!

EDIT: Meteor Mash has been added to the Game Master. Our own biowpn points out in the comments that Metagross with this Meteor Mash may be "the single best attacker in the game" because it will rank as the third best neutral DPSer in the game plus has an incredibly impressive bulk. This is the real deal.

Also note that yet again, the previewed Meteor Mash in no way resembles the version found in the code.

Buddy Up for Beldum and Maximize Your Metagross

Set realistic goals for yourself based off previous Community Days as a benchmark in terms of how much candy you’ll need to collect beforehand and how many good IV Beldum to acquire.

Evolving 6 Metagross will require 123 * 6 + 1, or 739 candy. Assuming you also wish to Evolve your best Shiny Beldum, that will require 862 candy. On top of this, it will cost 118 to 304 candy to power each Metagross up to 40. With this, it's easy to make use of 2,000-3,000 Beldum Candy. If you want to make additional Meteor Mash Metagross for future trade fodder, you’ll want to catch even more Beldum.

Speaking of trading, Beldum is the first meta-relevant CD Pokemon since the introduction of the trading feature. For this reason, it is very recommended to find a trading partner for Beldum CD. For this, there are two options each with their own benefits.

  • Play with your partner.

    • Carpool

    • Catch the same spawns (for even trades) and split the role of IV checking

    • Start trading immediately after CD ends

  • Play 10km (6.21 mi) distance from your trading partner.

    • 1 additional candy per trade.

For many players, coordinating with another trainer beforehand and meeting up after will be a great option. An additional Beldum candy across 100 trades is pretty great and certainly adds up. It’s great to do this with an Ultra or Best Friend but even someone you meet during CD and swapping some Beldum is better than not doing so. Don’t be afraid to make a new friend during Community Day, play together, and try to get some Lucky Beldum! Here are some additional features to keep in mind about trading:

  • Players are limited to 100 trades + 1 special trade per day. This is reset after your phone goes past midnight. If only there was some way to change the time on your phone...

  • Swapping a Shiny Beldum will count as a Special Trade and can also be done once daily.

  • Pick a trade partner you have high friendship with. IV floor increases with friendship tier.

    • Great Friendship- 2/2/2 IV floor

    • Ultra Friendship- 3/3/3 IV floor

    • Best Friendship 5/5/5 IV floor

  • Pokemon caught farther than 10km (6.21 mi) apart award 2 candy when traded.

  • Lucky Pokemon have an IV floor of 12/12/12

    • Lucky Pokemon trades are more common when trading older Pokemon.

    • Accounts with less than 10 Lucky Pokemon can guarantee a Lucky trade by trading away a Pokemon from July or August of 2016.

It’s also recommended that both players name their Pokemon differently before trading, to avoid wasting time IV checking the same Pokemon multiple times.

  1. Catch and IV check Beldum
  2. Rename Pokemon marked for trade. Example: One player names their Pokemon “&” while the other uses “!”
  3. Trade your "&" for their "!"
  4. After IV checking again, transfer, evolve or rename (renaming isn’t needed if you always IV check, otherwise it may get confusing- but rename the good ones).

Remember you only have an hour and evolving takes time. Don’t have all your work be wasted. Consider setting alarms reminding you to evolve.

This allows both players to quickly scroll through their Pokemon collection to see which Beldum still need to be IV checked, traded, transferred, or evolved. Doing this for 100 or 200 trades can be draining. A good naming system and streamlining the process goes a long way.

Beldum you don’t get the chance to trade can still be saved and traded for candy at a later point before being transferred.

Setting Goals

Decide how many Metagross you want to evolve. Do you want a full team? Do you want to evolve all your Shiny Beldum? Do you want to evolve some extra for future trade fodder? Deciding this before CD will take some of the pressure off deciding that day of. Consider too, that you may want to save candy for actually powering Beldum up, as it is a rather rare Pokemon outside of Community Day.

Assuming we’re Pinaping each Beldum for 6 candy each, it takes 21 Beldum for each Beldum you wish to evolve. Additional candy can be obtained by trading and transferring Beldum, though you may wish to save Beldum in your inventory if Halloween repeats itself as a double candy event again this year. Inventory space may be tough to manage with Gen 4 on the horizon, though Beldum candy is one of the rarest non-legendary candies currently in the game.

The only preparation that can really be done for Beldum is hatching more 10km eggs. However, because of ¼ egg distance, this may not be necessary. As discussed, during Larvitar CD, all 10km eggs contained Larvitar. Even if we don’t see this exactly, ¼ egg distance should still let players chew through considerable 10km eggs during the event, enough that it’s not worth prioritizing before CD. The recommendation is to hoard Incubators, especially Super Incubators walk your feet off this Community Day.

Any incubations started before the end of the event will remain reduced and it may even be worth hatching remaining 10km eggs in the additional hour window for Meteor Mash.

The Technicals: Catch Rate and IV Checking

Beldum will likely have its Base Catch Rate changed to 40% as we have seen with previous CD spawns.

Our easy-to-use catch rate calculator can be found here if you’d like to do your own calculations. Here are the breakdowns for players with a Gold Steel and Psychic badge. These calculations also assume maximum radius Great! throws. Your ability to reliably throw into smaller bonus radiuses may also increase throughout the day, increasing your catch rate. Some players may also obtain their Gold Steel badge throughout the event.

  • Beldum levels 1-7 have an 89% chance or higher to be caught with a curved Poke Ball Great! Throw. Poke Ball Pinap anything under 124 CP and consider up to 164 CP.
  • Beldum level 12 and below have a 90% chance or higher to be caught with a curved Great Ball Great! Throw. Great Ball Pinap anything under 218 CP and consider up to 289 CP.
  • Beldum level 20 and below have a 90% chance or higher to be caught with a curved Ultra Ball Great! Throw. Ultra Ball Pinap anything under 363 CP and consider up to 482 CP.
  • Even a level 35 Beldum has an 82% chance to be caught per throw using a curved Great! Throw Ultra Ball, allowing for proficient throwers to utilize Pinap berries every throw. Consider not quick-catching Beldum above 363 CP or using a Razz Berry while doing so.

Throwing with no bonus will eat though your resources faster making it worthwhile to learn how to consistently throw Great! Throws (+ video link) The following will result in a 90% catch rate with curve balls and no throw bonus;

  • Poke Ball Beldum levels 1-4 (66-88 CP and below)
  • Great Ball Beldum levels 8 and below (143-190 CP and below)
  • Ultra Ball Beldum levels 13 and below (236-313 CP and below)
  • Ultra Ball Razz Berry Beldum levels 25 and below (454-590 CP and below)
  • Great Ball Golden Razz Berries can be used on higher level Beldum to ensure a 90% catch rate per throw.

The following string can help you quickly check for any perfect IV Beldum;


Pokemon with these CP are not guaranteed to be 100% IV but this could help you narrow that search.

Really, it is worth IV checking every Beldum. Prioritizing Beldum with 15 attack IV is definitely recommended, especially with announced impending stat reworks that may devalue HP and Defense. Attack is the most important stat for considering breakpoints and power-ups.

After IV checking, rename your Beldum so you don’t waste time IV checking the same Beldum times.

You can quickly check a Pokemon’s level by how much Star Dust it would cost to power up. This cost is halved for Lucky Pokemon.

28/29 - 4500

30/31 - 5000

31/32 - 6000

33/34 - 7000

35 - 8000

A Note on the Gen 4 Rebalance

We now know what the Gen 4 rebalance will look like; An HP buff to all Pokemon except Blissey and Chansey and a toning down of some Pokemon's defensive stats. So how is Metagross treated in all this? First, a caveat.

During a previous rebalance, we saw Lapras omitted as it was a featured Pokemon during an event in Japan. During the temporary rebalance on Monday, we saw the same thing happen to Mewtwo as it is a current tier 5 Raid Boss. We could see the same thing to Metagross because of its CD presence. Expect to see Metagross updated in a few weeks, if that’s the case.

So how does the metal monster stack up? Metagross has a great Defense and a middle of the road Special defense. Luckily, it’s Special Defense is good enough that Metagross only evens out slightly. It loses 19 points in defense from 247 to 228. This change is about average for Pokemon that received a nerf. Metagross also tows the middle for its HP gain of +24 HP at level 40. This is actually the most common (mode) HP buff. All in all, the rebalance looks good for Metagross. Combine that with a new exclusive move, a unique attacking type, and an already good attack stat, and Metagross is a definite contender moving forward.

Incase Beldum DOES receive the stat rebalance before CD, here’s an updated IV string;


A New Meta

Metagross is an amazing Community Day Pokemon, the first with top tier meta relevant Pokemon since Larvitar. Metagross also comes during an eve of an expected shakeup in Pokemon GO.

Gen 4 and a stat rebalance are both on the horizon. It’s tough to say where Metagross will fall among this, but a new move will very likely keep it relevant.

The additional hour for obtaining Meteor Mash is a welcome change. During Chikorita CD, we received an extra half hour for Frenzy Plant evolutions and experienced our first Meltan outbreak. Even without anything special, an extra hour really helps, allowing time for IV checking, trading, and evolving without rushing.