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Shadow Hypno

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Table of Contents

How Shiny is Acquired
Evolution

Pokemon Ratings

Great League PVP Rating See all 3.5 / 5

Pokemon Stats

75.60 kg Weight
1.60 m Height
Pokemon Max CP
Level 50: 2,363
Level 40: 2,090
Level 25: 1,493 (Raid + Weather)
Level 20: 1,194 (Raid)
Level 15: 895 (Research Tasks)
ATK 144
DEF 193
STA 198

Pokemon Family

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Confusion is on par with Zen Headbutt; the former has slightly higher DPS, while the latter offers more maneuverability.

  • Psychic clearly outclasses Future Sight in every aspect.

  • Psyshock is generally inferior; its cooldown is too long for a 3 bar move.

  • Focus Blast and Shadow Ball are sub-optimal, as if Hypno is mediocre at best on-type, it's bad going off-type.

  • None of the elemental punches (Fire Punch, Ice Punch, Thunder Punch) are viable for Hypno on offense, except for gyms.  

  • Because Hypno needed more moves, Return can be obtained by purifying a Shadow Hypno, but this move has no real use.

PVE Defensive Moves Explanation

  • Confusion is superior to Zen Headbutt, dealing higher defensive DPS.

  • Psyshock is generally preferred for its 3 bar frequency.

  • Psychic is great as a non-legacy 2 bar move.

  • Future Sight is just inferior.

  • Shadow Ball offers wide neutral coverage, but has a relatively late damage window.

  • Focus Blast is nonviable due to its 1 bar nature and late damage window.

  • Any of the elemental punches (Fire Punch, Ice Punch, Thunder Punch) could be used due to their low energy cost as 3-bar moves.

  • Return comes out very fast and is insanely hard to dodge, but its power is very low.

PVE Overview

Though its lackluster ATK precludes it from any kind of attacking role, Hypno’s DEF, HP, and moveset are well tailored to the role of gym defender. Access to the optimal Confusion / Future Sight offer general STAB use, but its other charge moves provide great counter coverage, so Ghost or Dark-type counters may be taken by surprise.

Do note, Shadow Ball and Focus Blast have fairly late damage windows and thus are more exploitable. If you have spare Hypno lying around, feel free to throw one into a gym, but there are more efficient tanks to be investing Stardust in than this one.

PVP Movesets Grades

Quick Charge ATK
B-
A
B

PvP Moveset Explanation

Confusion + Shadow Ball and Focus Blast

Confusion is the superior fast move, and offers good damage output with STAB. Zen Headbutt is terrible for PvP. 

Shadow Ball offers mostly neutral coverage, and can retaliate against Hypno's weakness to Ghost-types. Despite its moderately high energy cost, Hypno's excellent bulk gives it the time it needs to generate that energy. Focus Blast provides wide coverage against common typings, including Hypno's weakness to Dark-types, and deals considerable damage if unshielded. Its very high energy cost is somewhat discouraging though.

Confusion + 2x (Fire, Ice, Thunder) Punch or Shadow Ball or Focus Blast

Hypno has very diverse options for coverage in its moveset, and any combination of these are viable depending on your team and any coverage needed. Fire Punch is useful for its coverage against popular Steel-types, in addition to Grass. Ice Punch hurts common Dragons, Grass, and Flying-types. Thunder Punch is valuable against ubiquitous Water-types and certain Flying-types. Electing for two elemental punches can be viable, or Shadow Ball or Focus Blast can be mixed in with one of the punches if coverage is needed. 

What about Psyshock* and Psychic?

Psyshock is a legacy move that costs less energy to use while dealing less damage, while Psychic is the opposite. The former is generally more preferable due to easier accessibility energy-wise, but the latter can also be viable. However Confusion in general provides a lot of Psychic-type damage with STAB as-is, therefore it's not usually recommended to choose these two charge moves unless absolutely necessary, due to the potential coverage sacrificed. 

Fast Moves

20
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.60
1.00
9.38
12.50
15.63
12
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.10
0.20
9.09
10.91
13.64

Charge Moves

90
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.80
1.30
0.00
1.80
32.14
40.18
57.86
120
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.70
1.30
0.00
1.20
44.44
55.56
53.33
140
More Info

Fighting

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.50
0.50
0.00
1.40
40.00
50.00
56.00
55
More Info

Fire

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.20
0.40
0.00
1.67
25.00
31.25
41.67
50
More Info

Ice

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
1.90
0.30
0.00
1.52
26.32
32.89
39.87
45
More Info

Electric

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51xDamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
1.80
-0.15
0.00
1.36
25.00
31.25
34.09
100
More Info

Ghost

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.00
0.40
0.00
2.00
33.33
41.67
66.67

Elite Charge Moves

65
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.70
0.60
0.00
1.97
24.07
30.09
47.42

Exclusive Charge Moves

10
More Info

Normal

.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.00
0.80
0.00
0.30
5.00
6.25
1.52

Purification Cost

Candy 3
Stardust 3000

Other

Female Ratio 50.0 %
Male Ratio 50.0 %
Flee Rate 6.0 %
Buddy Distance 3 km
Capture Rate20.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage
160% damage

Resistant

62.5% damage
62.5% damage

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20012429
2001.55161
20027792
2002.5104124
4003131155
4003.5157187
4004184218
4004.5210250
6005237281
6005.5263313
6006290345
6006.5316376
8007343408
8007.5369439
8008396471
8008.5422502
10009449534
10009.5475565
100010502597
100010.5527627
130011552657
130011.5577686
130012602716
130012.5628746
160013653776
160013.5678806
160014703836
160014.5728866
190015753895
190015.5778925
190016803955
190016.5828985
2200178531015
220017.58791045
2200189041075
220018.59291104
2500199541134
250019.59791164
25002010041194
250020.510291224
30002110541254
300021.510801284
30002211051313
300022.511301343
35002311551373
350023.511801403
35002412051433
350024.512301463
40002512551493
400025.512801522
40002613061552
400026.513311582
45002713561612
450027.513811642
45002814061672
450028.514311702
50002914561732
500029.514811761
50003015071791
500030.515191806
60003115321821
600031.515441836
60003215571851
600032.515691866
70003315821881
700033.515941896
70003416071911
700034.516201926
80003516321941
800035.516451955
80003616571970
800036.516701985
90003716822000
900037.516952015
90003817072030
900038.517202045
100003917332060
1000039.517452075
100004017582090
Show All