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Galarian Weezing Duo Raid Guide

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Tier 4 Raid Boss Guides
TitleImage
Difficulty:

Easy at trainer level 30 with optimized counters or weather boost

HP9,000 ATK149.40 DEF168.30
CP Range
Lvl 20 1242 - 1310 Lvl 25 1553 - 1637

Notable Weather

Boosts Boss's Moves Boosts Counters' Moves
Sunny / Clear, Partly Cloudy, Cloudy Snow, Sunny / Clear, Rain

Fast Move Difficulty

Move Difficulty
Tackle Easy

Charge Move Difficulty

Move Difficulty
Play Rough Intermediate
Sludge Easy
Overheat Intermediate
Hyper Beam Easy

Overview

Galarian Weezing, the first representative from the main series Generation 8, Sword and Shield, is an interesting Pokemon. It sports a unique typing and passable defense... and that's about it. Honestly, Galarian Weezing might be a somewhat difficult raid if not for two factors: its moveset and the fact that it's weak to two of the absurdly strongest Pokemon in the game.

Team Composition

  • Mewtwo and Metagross make this fight easy.
  • Windy Weather makes Psychics extremely powerful
  • Snowy Weather makes Metagross the top, with several other Steels becoming viable
  • Clear Weather makes Ground Types viable options

Dodging Strategy

  • It's probably best to dodge Hyper Beam and Overheat in particular, as they both deal fair damage and are easy to dodge.

Best Raid Boss Counters

Counters Viable at Lv.35
Fast MoveCharge MoveRating

Pros:

  • Highest DPS with fantastic TDO, makes this raid easy

Cons:

  • Legendary Pokemon, candy can be harder to obtain
  • Best moveset is Event exclusive, though non-legacy variant is still perfectly viable
Metagross Metagross
Fast MoveCharge MoveRating

Pros:

  • Highest average TDO with fantastic DPS, makes this raid easy
  • Resists Tackle, Hyper Beam, and Play Rough. Double-resists Sludge
  • Many trainers have at least one as it was featured in its own Community Day

Cons:

  • Requires Community Day move to be genuinely effective
  • Weak to Overheat
Counters Viable at Lv.40
Alakazam Alakazam
Fast MoveCharge MoveRating

Pros:

  • High overall DPS with Legacy Moveset
  • Common species available since day 1

Cons:

  • Frail, requires dodging to be effective
  • Best moveset is Legacy, next best moveset is substantially worse
Fast MoveCharge MoveRating

Pros:

  • Easily obtainable species, pre-evolution has been common and available since day 1

Cons:

  • Somewhat frail, benefits from dodging
Fast MoveCharge MoveRating

Pros:

  • Resists Overheat

Cons:

  • Legendary Pokemon, candy can be harder to obtain
  • Weak to Play Rough
Fast MoveCharge MoveRating

Pros:

  • Resists Tackle, Hyper Beam, and Play Rough. Double-resists Sludge

Cons:

  • DPS is a bit sub-optimal for a Duo, needs support from higher DPS options
  • Weak to Overheat
  • Each account only has access to one, consider keeping it sub-1500cp for Great League use
  • Mythical Pokemon, candy can be hard to obtain
  • Basically a worse Metagross
Fast MoveCharge MoveRating

Pros:

  • Good DPS and general staying power, can be used as an anchor to help avoid a relobby
  • Resists Tackle and Hyper Beam, double resists Sludge

Cons:

  • DPS is a bit sub-optimal for a Duo, needs support from higher DPS options
  • Legendary Pokemon, candy can be harder to obtain
Excadrill Excadrill
Fast MoveCharge MoveRating

Pros:

  • Despite general frailty, makes an outstanding anchor for Sludge due to triple resistance
  • Resists Tackle, Play Rough, and Hyper Beam

Cons:

  • DPS is a bit sub-optimal for a Duo, needs support from higher DPS options
  • Weak to Overheat
  • Frail when not facing Sludge, sub-optimal choice

Raid Graph