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GO Battle League Team Builds: Ultra League

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Introduction

After Great League comes Ultra! The league of Giratina and Registeel is somewhat restrictive, and can be very expensive. If you (like 99% of the playerbase) don’t have a great sense of how to build for the format, take a look at some of these teams! Keep in mind that this isn’t a complete list of all viable teams, just a few that you can get started with if you’re feeling lost!

Budget Teams

Admittedly, it's significantly harder to build budget teams for Ultra than it is for Great. However, there are a number of viable threats that don't demand quite as much resource investment as a maxed Registeel or Clefable. Here are a few you could try out! Note that there are a few instances of Giratina-A without a second move here. While it's absolutely incredibly helpful to have, if you really want to use your Gira, feel free to test it out without 3moving, and consider saving up to get that later!

Giratina-A, Swampert, Snorlax
  • Giratina-A: Shadow Claw + Dragon Claw
  • Swampert: Mud Shot + Hydro Cannon and Earthquake
  • Snorlax: Lick + Body Slam and Earthquake OR Superpower

Pretty soft to Togekiss and Dragonite, this team provides you some strong options against the rest of the meta. Giratina doesn't need a third move to handle the mirror. For Snorlax, bait with Body Slam to try to land your Earthquakes, and don't tank any Focus Blasts if you can help it. Note that you should do your best to 3move the Snorlax as a Munchlax. It costs about as much dust to get a Munchlax 3moved and on level as it does to 3move a Snorlax you already caught at around 2500!

Charizard, Giratina-A, Gyarados
  • Charizard: Fire Spin + Blast Burn and Dragon Claw
  • Giratina-A: Shadow Claw + Dragon Claw OR Ancient Power
  • Gyarados: Dragon Breath + Crunch and Hydro Pump

The first time Gyarados is shown on this list, but it certainly won't be the last. As an incredibly powerful budget option, it beats Giratina-Altered in the 1-1 and 0-0 shield scenarios, and Origin in the 0-0 and 2-2 straight Crunch. Additionally, it walls out Swampert, and performs well against the starter pokemon (which are great budget options). Note that the team has a weakness to Fairy-types and Lapras. Running Ancient Power on Giratina gives you a hit on Togekiss which would otherwise wall you. Doesn't make that matchup a winning one, but it makes it much less free.

Dragonite, Typhlosion, Swampert
  • Dragonite: Dragon Breath + Dragon Claw
  • Typhlosion: Shadow Claw + Blast Burn and Solar Beam
  • Swampert: Mud Shot + Hydro Cannon and Earthquake

Dragonite's an impressively solid budget option for Ultra League! While it technically prefers to have both Dragon Claw and Draco Meteor, the latter has such niche use that you can often get by without even running it. Outrage is also an option, but since you only really want to use it in a shields-down desperation scenario, Draco Meteor performs better as a single hit. Typhlosion's actually good in Ultra, which is exciting! Shadow Claw charges up Blast Burns incredibly quickly, applying immense pressure to Registeel (and hitting Giratina fairly hard!). The team has a fairly rough weakness to Giratina-O and Togekiss, though. If you can't place your Typhlosion in front of their Togekiss, you're gonna have a very bad time. 

Togekiss, Swampert, Gyarados
  • Togekiss: Charm + Ancient Power and Flamethrower
  • Swampert: Mud Shot + Hydro Cannon and Earthquake
  • Gyarados: Dragon Breath + Crunch and Hydro Pump

The team has a bit of a weakness to Cresselia and Meganium. Togekiss works incredibly well in this format, beating Giratina-Altered without even needing to use a charged move as long as you invest one shield. Try to save some dust by 3moving your Togekiss as a Togepi!

Charizard, Snorlax, Togekiss
  • Charizard: Fire Spin + Blast Burn and Dragon Claw
  • Snorlax: Lick + Body Slam and Earthquake OR Superpower
  • Togekiss: Charm + Ancient Power and Flamethrower

A pretty solid team, though with a higher upper end of cost if you don't have access to Munchlax or Togepi candy. It's soft to Blastoise, though, as Togekiss doesn't want to tank an Ice Beam. Again, 3move as a baby, then power up after. 

Snorlax, Machamp, Typhlosion
  • Snorlax: Lick + Body Slam and Earthquake OR Superpower
  • Machamp: Counter + Cross Chop and Rock Slide
  • Typhlosion: Shadow Claw + Blast Burn and Solar Beam

The first instance of Machamp on this list! One of the most consistent Registeel counters in the format, the Four-Fisted Fury does its job (punching things really hard) as as well here as anywhere else. Rock Slide gives it a super clean answer against Charizard, and can at least deal some damage to Togekiss on the way out. The team does have a pretty big weakness to Swampert and Toxicroak (unless you can manage to land that Solar Beam on the mudboi.) Typhlosion's run here over Charizard to help against Cresselia.

Advanced Teams

As stated above, this format is heavily dominated by the core of Giratina and Registeel. That means that the Advanced Teams section's gonna look a little different than it did for Great League, primarily just focusing on partners to RegiGira. If you're looking at this section, it's assumed that you've got hella resources, because Giratina ain't cheap, and Registeel needs to be maxed. Please note that GO Battle League prevents you from using both Gira-O and Gira-A, forcing you to choose one or the other for your team!

RegiTina core

  • Registeel: Lock On + Flash Cannon and Focus Blast 
  • Giratina-Altered: Shadow Claw OR Dragon Breath + Dragon Claw and Ancient Power OR Shadow Sneak
  • Giratina-Origin: Shadow Claw + Ominous Wind and Shadow Ball

You really can't go wrong starting out your team with Registeel + Giratina-A. The core has very few breakers, but they're often inconsistent and bait-reliant, or have their matchups flipped if Giratina goes for Dragon Breath over Shadow Claw. This makes the team well worth the investment for the format (unless Niantic decides to add bans, in which case these three will absolutely be targeted). Origin is a bit more of an antimeta option, performing better against Registeel and Gira-A itself, but getting completely walled out by Normal-type Pokémon. So, that said, take a look! Keep in mind that for Altered, Shadow Claw is the primary choice, with Dragon Breath being a more antimeta alternative option. Shadow Sneak over Ancient Power allows Giratina to perform better against Registeel, actually taking the matchup in the 1-1, so you have to make a value judgment on what you want more.

Partners to Giratina-Altered

Armored Mewtwo: Confusion + Dynamic Punch and Psystrike (or Rock Slide)

A2 is very soft to Giratina-Origin, and struggles against Snorlax and Alolan Muk. Psystrike seems to be a solid upgrade over the Rock Slide variant, though RS helps against Togekiss and Charizard. If you want to use one now, go for it. If you want to wait for Psystrike, that's also a fair plan! If you do use A2, run Dragon Breath on your Giratina-A!

Swampert: Mud Shot + Hydro Cannon and Earthquake

Swampert struggles against Giratina-Origin and Gyarados, and (as in Great League) really truly hates facing Grass. However, the rest of your team handles Grass well enough that the weakness is manageable.

Scrafty: Counter + Power-Up Punch and Foul Play

Needing to be maxed, Scrafty's gonna be expensive, both in dust and rare candy. That said, it can cleanly beat Registeel (if you shield twice, and Power-Up Punch twice, you leave the matchup with most of your health and 70 energy banked), and Foul Play allows it to hit Giratina pretty hard. This team's definitely soft to Fairy-types, though, and if you can't get your Regi in front of their Charmer, you're gonna have a really bad time. It also leaves you somewhat soft to Gyarados and other Fighters.

Regice: Lock On + Blizzard and Earthquake

Double Regi! You're very weak to Fighting-types with this line, but Regice puts in some incredible work. Super tanky, super hard hitting, and with great coverage (Ice + Ground is only resisted by Surskit until Generation 7), the ice cube can be a beast if unshielded.

Snorlax: Lick + Body Slam and Earthquake

Same as every time it's been listed above, Snorlax doesn't like Fighters, but has really solid bait-dependent wins against the RegiTina core and can brute force so many things just by Body Slamming them.

Partners to Giratina-Origin

Suicune: Snarl OR Ice Fang + Bubble Beam and Ice Beam OR Hydro Pump

Smells like wet dog. Suicune can function as a pseudo-Ice-type here, baiting and debuffing with Bubble Beam while trying to land Ice Beams on Giratina. This line lacks a clean answer to Registeel, forcing you to go with shaky back-and-forths with Gira-O or your own Registeel, but it does have some power to it. Alternatively, you can run Ice Fang to deal more damage to Giratina straight up at the cost of some speed. Hydro Pump then loses some power against Giratina, but picks some up against Registeel. Mix and match as you like to find a set that does what you need it to!

Cresselia: Psycho Cut +  Moonblast and Future Sight OR Aurora Beam

Once again, no clean Registeel answer, with Cress having absolutely no way to hit it for even neutral damage. Cress can actually handle Giratina if it can land enough Moonblasts (two, specifically, should be enough to take both of them out). Future Sight provides a stronger neutral hit (resisted Future Sight is more energy efficient than neutral Aurora Beam), whereas Aurora Beam is 5 energy cheaper, giving you a bit of baiting power.

Lapras: Ice Shard + Ice Beam and Surf

Double legacy Lapras here, no Skull Bash like in Great League. Doesn't like Registeel, doesn't like fighters. However, Lapras does a great job at beating Giratina (though it doesn't like Ancient Power), all other dragons, Togekiss, and even Steelix. Really solid option if you've got one available!

Snorlax: Lick + Body Slam and Earthquake

Nothing different here. Super strong, super bulky, doesn't like getting punched.

Clefable: Charm + Meteor Mash and Psychic OR Togekiss: Charm + Ancient Power and Flamethrower

Charged moves don't matter that much, your'e basically just here to use Charm. Clefable needs to be maxed, and doesn't take Super Effective damage from anything Giratina does. Togekiss can beat Gira-A with one shield invested, but has Flamethrower to hit Registeel. Both are very strong options. 

Team Submissions

Like with Great League, this guide will never be a complete list of strong teams. That means we could use your help to expand it! If you have a team that you've been finding success with, feel free to leave it in the comments here, or send it to me on Twitter at @InstantAirGael! Of course, we'll keep adding our own teams as we find stuff that works, so please keep checking back every once in a while to keep up!

About the Author(s)

Writer and graphic designer for GamePress, from Sicily (Italy). Illustrator since childhood.

Tyler is a contributing writer for GamePress, primarily focusing on Trainer Battle content. Fan of dogs and fighting games.

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