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Kartana Raid Duo Guide

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Tier 3 Raid Boss Guides
Kartana
Difficulty:

Easy at trainer level 30 with proper counters

HP3,600 ATK225.27 DEF143.83
CP Range
Lvl 20 2010 - 2101 Lvl 25 2512 - 2626

Notable Weather

Boosts Boss's Moves Boosts Counters' Moves
Sunny / Clear, Fog, Rain, Windy Sunny / Clear, Cloudy

Fast Move Difficulty

Move Difficulty
Air Slash Intermediate
Razor Leaf Easy

Charge Move Difficulty

Move Difficulty
Night Slash Challenging
Aerial Ace Challenging
X-Scissor Easy
Leaf Blade Intermediate

Overview

Kartana is a highly valuable Pokemon, so most players will definitely want to add it to their team. Well, it's actually not terribly hard to do so, as this is a Pokemon with lower base Defense and a double-weakness to one of the game's more potent types; Fire. This is going to be a fairly easy duo for most players, and even a reasonable Solo if the weather is Sunny. In fact, many of the top Pokemon on this list are actually solo-viable should you face Kartana under clear weather.

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Approach

Team composition

  • A combination of any of the top Fire Types can borderline trivialize this fight.
  • Two players sporting a team consisting of nothing but Mega Charizard Y and a bunch of Max Revives should be able to burn this origami razer to ash in no time.

Dodging strategy

  • Kartana is fully loaded with 3-bar moves, so expect a torrent of charged moves that starts early in the game. Most of these moves are hard to dodge too, so it's probably best to just power through.

Best Raid Boss Counters

Mega Evolution Counters

Mega Charizard Y Mega Charizard Y
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The top-dog for this raid, Mega Charizard Y sports solo-worthy damage, a double-resistance to Grass Type moves, and can boost the team's Fire Type damage. This should be the main goal if you intend to raid Kartana.

Mega Charizard X Mega Charizard X
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No, you mis-tapped. De-Mega your Charizard, then go back and tap the button that says "Mega Charizard Y".

Mega Houndoom Mega Houndoom
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Despite not being anywhere near as strong as Mega Charizard Y, Mega Houndoom is a solid budget-Mega with good overall performance. It also has the advantage of resisting Night Slash, which is pretty rare among Kartana's top counters. Prioritize Y, but Mega Houndoom is a fine backup.

ShadowMoltres Shadow Moltres
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The shadow-variant of one of the original Legendary Pokemon, Shadow Moltres continues to remain relevant despite its heavy competition. With the highest average performance among non-Mega Pokemon, Shadow Moltres is definitely worth a raid spot!

ShadowCharizard Shadow Charizard
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Even when not Mega Evolved, Charizard finds a way. While less powerful than Shadow Moltres, Shadow Charizard sports a very similar overall performance, and is a great option in-and-of itself.

ShadowEntei Shadow Entei
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The age-old debate of Moltres Vs. Entei seems to have finally ended, but Entei still rises at any opportunity to lite the world ablaze. In particular, Shadow Entei can stand shoulder-to-shoulder with pretty much any of the above counters, though this is one time that its mono-Fire typing comes at a cost, as it doesn't have a double resistance to Grass Type attacks.

Shadow Typhlosion Shadow Typhlosion
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That's right, Shadow Typhlosion breaks into our Supreme Counters this time! While a bit less powerful than the above, it still has all of the power that it needs to burn Kartana to a crisp.

Shadow-Ho-oh Shadow Ho-Oh
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While it can't quite hit as hard as Shadow Moltres, Shadow Ho-oh has huge survivabilty that can see it through duo runs easily. Apex Shadow Ho-oh with Sacred Fire+ is the ideal choice here, but the vanilla flavor with normal Sacred Fire is still outstanding.

Reshiram Reshiram
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Finally leaving the Shadow Realm for a moment, Reshiram is the dragon of Truth, and it truly does pack a punch. It's hard to go wrong with a team of blazing white dragons on your side!

Good Counters

Shadow Magmortar Shadow Magmortar
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..how does it punch without hands? I guess that's one of the great mysteries of Pokemon!

ShadowArcanine Shadow Arcanine
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Often overlooked, but still a perfectly fine pick here!

Darmanitan Darmanitan
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Yet another vanilla Fire Type, and still very viable for the Duo.

ShadowHoundoom Shadow Houndoom
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A bit frail, but the resistance to Night Slash can be handy.

Blaziken Blaziken
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Watch out for Flying Type movesets!

Chandelure Chandelure
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Doesn't care for Night Slash.

Shadow Salamence Shadow Salamence
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Even going off-type with an objectively bad Charged Move, Shadow Salamence still has the raw power to be good here.

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See also: Blaziken.

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Sure, Sacred Fire++ is objectively an amazing move, but if you have that then that means that you purified your Apex Shadow Ho-oh.... please tell me that you didn't purify your Apex Shadow Ho-oh.

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Welcome back to 2017!

Infernape Infernape
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Monkey no like Flying Type movesets.

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It's honestly getting hard to say anything useful about mono-Fire types at this point.

Charizard Charizard
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Gamefreak loves it, Niantic loves it, and it's on this page in 4 different flavors. Props if yours has a hat!

バクフーン Typhlosion
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Yes, Kartana is so weak to Fire that even Flareon gets invited.

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Normally a premier tank counter, Heatran's job in that regard is largely handled by a number of heavy hitters. Still, it does have the advantage of resisting Flying Type moves.

Raid Graph