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Hitmontop

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Table of Contents

Shiny Variant Not Available

Pokemon Ratings

PvE Attacker Rating 1 / 5
Great League PVP Rating See all 2.5 / 5
Ultra League PVP Rating See all 1.5 / 5
Master League PVP Rating See all 0 / 5

Pokemon Stats

48.00 kg Weight
1.40 m Height
Pokemon Max CP
2156
ATK 173
DEF 207
STA 137

Pokemon Family

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Counter is superior to Rock Smash on offense.
  • Close Combat is the best attack option for Hitmontop given the overall synergy with everything else that it has.
  • Gyro Ball and Stone Edge don't have much use at all on an offensive Hitmontop.

PVE Defensive Moves Explanation

  • Rock Smash is better than Counter on defense.
  • Close Combat and Stone Edge both have early damage windows and good power, but Hitmontop probably won't have time to charge them.
  • Gyro Ball is two-bar, so it's the best option.

PVE Overview

You spin me right 'round baby, right 'round. Like a record, baby, right 'round 'round 'round.

It's fun to see Hitmontop do its little Carlton dance on top of a gym, but it's sadly useless beyond that. Its stats aren't good, its moveset isn't good, it's harder to get ahold of, and Machamp is just plainly better on all fronts.

PVP Movesets Grades

Show Suboptimal/Unranked Movesets

PvP Moveset Explanation

Counter+Stone Edge and Close Combat

Counter is easily one of the best moves on PVP with 4 DPT (Damage Per Turn) and 3.5 EPT (Energy Per Turn). On top of that, Hitmontop gains STAB from the move to boost it even farther. Stone Edge (100 Power/55 Energy) charges at a reasonable rate considering its power and grants good counter-coverage, while Close Combat (100 Power/60 Energy) hits even harder with STAB and brings Fighting-type's excellent coverage to the table.

PvP Rating Explanation

Great League: 2.5 / 5

Has STAB counter and isn't horribly fragile. Check. It can absolutely wreck a number of hugely powerful Pokemon in the meta such as Lucario, Bastiodon, Melmetal, Probopass, and Umbreon without breaking a sweat and Stone Edge can even help provide coverage against its checks. Check. The fatal flaw for this Pokemon is the existence of Medicham, who has better power, typing, moves, and coverage to the point of shaping the Great League meta. If you need a mon that can COUNTER Steel and Dark types, Hitmontop can do the job, but overall there are better options.  

Ultra League: 1.5 / 5

Sadly, Hitmontop falls from grace quickly due to its absolute maximum CP of 2156. The meta grew faster than it did, and it really shows. Hitmontop can still operate as a Fighting-type in the tier, but it has too many counters and better options to be worth the slot.

Master League: 0 / 5

Hitmontop has no utility in the Master League.

Fast Moves

15
More Info

Fighting

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.30
0.25
7.69
11.54
14.42
12
More Info

Fighting

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
0.90
0.20
8.89
13.33
16.67

Charge Moves

100
More Info

Fighting

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.30
1.30
0.00
1.00
43.48
54.35
43.48
80
More Info

Steel

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.30
0.50
0.00
1.60
24.24
30.30
38.79
100
More Info

Rock

1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
1.4x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.30
1.40
0.00
1.00
43.48
54.35
43.48

Secondary Charge Move Unlock Cost

Candy 75
Stardust 75,000

Other

Female Ratio 0.0 %
Male Ratio 100.0 %
Flee Rate 5.0 %
Buddy Distance 5 km
Capture Rate10.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage
160% damage

Resistant

62.5% damage
62.5% damage
62.5% damage

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20012530
2001.55363
20028095
2002.5108128
4003135160
4003.5163193
4004190225
4004.5217258
6005245290
6005.5272323
6006300356
6006.5327388
8007355421
8007.5382453
8008410486
8008.5437518
10009465551
10009.5492583
100010520616
100010.5546647
130011572678
130011.5598708
130012623739
130012.5649770
160013675801
160013.5701832
160014727862
160014.5753893
190015779924
190015.5805955
190016831986
190016.58571016
2200178831047
220017.59091078
2200189351109
220018.59611140
2500199871170
250019.510131201
25002010391232
250020.510651263
30002110911294
300021.511171324
30002211431355
300022.511691386
35002311951417
350023.512211448
35002412471479
350024.512731509
40002512991540
400025.513251571
40002613511602
400026.513771633
45002714031664
450027.514291694
45002814551725
450028.514811756
50002915071787
500029.515331818
50003015591848
500030.515721864
60003115851879
600031.515981895
60003216111910
600032.516241925
70003316371941
700033.516501956
70003416631972
700034.516761987
80003516892002
800035.517022018
80003617152033
800036.517282049
90003717412064
900037.517542079
90003817672095
900038.517802110
100003917932126
1000039.518062141
100004018192156
Show All