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How good will Infernape get?

So, I caught a 91% 15ATT Chimchar at Lvl 31 and have evolved to Monferno. CP is 1351 and will be a great Infernape. (Infernape IS one of my fave starter evolutions)

Is it best to keep for its inevitable community day where you'd expect it to get Blastburn? or is he better as a fighting type and ready to evolve now?

I have a 2522 CP 89% Lucky Blaziken with Counter / Focus Blast which im 100% maxxing out, a 100% IV Breloom Counter / DP at 1652 cp which will eventually max, I also have two Highish level Machamps (2535 / 2223) (, and an almost max Poliwrath at 2304CP lucky 89% Rock Smash Dynamic Punch.

Is Infernape in the region of what i have? Better? Worse?
Or should i wait for Blast Burn? (If thats what you can expect for CD)

I am lacking in Fire Dept. 93% Sky attack Moltres 2447, 100% Charizard, (Overheat, missed CD, but will get him this weekend with 93% Lucky ready), 93% Entei 2211. But lacking candy for Legendaries.

Fire Infernape, or Fighting Infernape?

Asked by Mouton5 years 4 months ago
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Answers

It will most likely stay in Blaziken's shadow

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Infernape is currently lackluster as both a fighting and a fire type. There really is no reason to have one except for the dex entry. It's much worse than your Machamps, Breloom and Blaziken as a fighting type, but it is better than the Poliwrath.

Much worse than your fire legendaries, similar to the Charizard, and any high level Flareon you evolve with FS/OH or FS/FT will easily outrank it. As will any BB Charizards you evolve this weekend.

As for when it gets its CD, presumably a year from now, Infernape will become about equal to Charizard as a fire DPS but lack the beneficial resistances from the flying-typing. By then Blaziken will have gotten its CD, which might make it the best fire-type in the game by a fair margin and make Infernape's CD fairly irrelevant.
(Might, because Blaze Kick has been found in the game master and Niantic could throw a curveball and not make Blaziken outclass Moltres)

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Wel, fighting also resists bug, so it does have the same double resistance as Charizard for that, as well as also resisting ice which Charizard doesnt

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I always forget that bug resistance. So Charizard has a resistance to grass and ground over it, but has a double weakness to rock, where Infernape is neutral.

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Yes, but what situations would you be using a Charizard agaisnt a ground type?

And there is also its resistance to ice it has over Charizard, so it can effectively counter those better while not beign a glass cannon like blaziken.

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You wouldn't use fire against ground, but Earthquake is a decently common coverage move.

Infernape is 3% tankier than Blaziken. If Blaziken is glass, so is Infernape, that's a tiny difference.

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I took the plunge and evolved, managed to get Rock Smash / Close Combat at 2311 so he will atleast get some novelty use for now!

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by Dr. T 5 years 4 months ago

On its community day you will catch about 200 Chimchars. Chances are good that a number of them will have higher stats, higher level. Some will be shiny. Your current 91%er will be lost in the crowd. Evolve it now, and the only thing you loose will be the stardust you are going to invest afterwards.

On the other hand, right now Infernape is rare & cool. Use it now for attacks in team raids for comments from co-players; put it as gym defender if you want to draw players in to liberate him eventually. Immediately after community day, Infernape will drop to his new status of dull & common.

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Its a shame beacause Infernape is an awesome pokemon, but i think I will evolve now and get some fun out of him!

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UNLESS THEY CHANGE THE BATTLE SYSTEM, THERE WILL BE NO HOPE FOR ALL BUT THE FATEFUL 10.

Get the drill? By the way you should save it for community day. Infernape is hopeless without that.

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Some people actually play this game for fun you know. Instead of always having to pick the absolute ideal counter. So regardless of the battle system, a lot of people probably have fun using something like an Infernape or Blaziken instead of the monotony of endless Machamp. Furthermore, with the current battle system, optimization isn't even that important, since even less than optimal counters can pretty easily take down defenders in the set time. Probably not something like a Veronat. But a pretty solid Pokemon like Infernape should be fine, and likely more fun for a lot of people.

This whole optimization-or-bust thing you routinely do is obnoxious. 100%s or Pokemon with 15 attack are not the only viable pokemon. Blast Burn is not the only viable fire move. Shadow ball Mewtwo is not the only viable Mewtwo. There are lots of combinations of Pokemon, IVs, and moves in this game. And lots of them are perfectly viable and perfectly fun to play. It doesn't have to be only "THE FATEFUL 10." So basically just chill out and let people play it as a game.

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Not someone who wants to go into battle with 6 Machamps, I like variation but obviously dont want to head into battle with a Primeape

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Oof, hate to break it to you but Primeape is actually better than Infernape on the fighting front. Rock Smash is just simply not a good move and holds it back too much.

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oops haha, more the fact my Infernape is LVL 31 and my primeape is 25 and i am not putting dust into him

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