Requires specific high level counters or weather boost
HP | 15,000 | ATK | 153.26 | DEF | 293.09 |
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CP Range | |||
---|---|---|---|
Lvl 20 | 1703 - 1784 | Lvl 25 | 2129 - 2230 |
Notable Weather
Boosts Boss's Moves | Boosts Counters' Moves |
---|---|
Rain, Partly Cloudy, Cloudy | Snow, Sunny / Clear, Rain, Cloudy |
Fast Move Difficulty
Move | Difficulty |
---|---|
Rock Throw | Intermediate |
Rock Smash | Intermediate |
Lock-On | Easy |
Charge Move Difficulty
Move | Difficulty |
---|---|
Stone Edge | Intermediate |
Focus Blast | Easy |
Zap Cannon | Challenging |
Overview
Regirock is as tough as rocks - which also means that it has 5 weaknesses, the most in the game among all single types and tied with Ice. As such, a plethora Pokemon can manage the 4-man run. However, keep in mind that the odds of having to relobby are pretty high due to Regirock's bulk, so be ready to get back into the fight ASAP.
It's work noting that the 3-player run is very possible, and even a duo given a perfect situation in theory, but this guide will focus on the 4-player run primarily.
Approach
Team composition
- The three Hoenn Starter Mega Evolutions are the top options for this raid
- Mega Sceptile has the highest DPS
- Mega Swampert has the highest TDO
- Mega Blaziken is behind the others, but it boosts Fighting Type moves while on the field
- Steel, Fighting, and Grass Types tend to rise to the top here
Battling strategy
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Re-entering is necessary; standard lineups shouldn’t need >1 re-entry
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Dodging is mostly unnecessary but may help. Just make sure you don't do it so often that you eat into your DPS.
Note: "Good" movesets are not necessarily viable at the level indicated.
Best Raid Boss Counters
Supreme Mega Counters
Fast Move | Charge Move | Rating |
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Bullet Seed | Frenzy Plant | Best |
The top DPS option among Mega Evolutions, Mega Sceptile also double-resists Zap Cannon and has decent average TDO as a direct result. It also boosts powerful counters like Kartana while on the field, giving it added utility while on the field.
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
The TDO option among the Hoenn Starter Mega Evolutions, Mega Swampert resists Rock Type movesets and Zap Cannon, which allows it to power through most of what Regirock can throw at it. Its one weak spot here is the fact that its Water Type Mega Evolution boost is a bit lackuster short of boosting a fellow Mega Swampert, making it a bit less useful for the raid group in general.
Fast Move | Charge Move | Rating |
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Counter | Focus Blast | Best |
Mega Blaziken is powerful, but it falls short of Mega Sceptile for DPS, and far behind Mega Swampert for TDO. Honestly, its biggest draw for this raid is the fact that it boosts Fighting Type Pokemon while on the field, which is one of the strongest types for countering Regirock.
Good Mega Evolution Counters
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
A bit vanilla as a Water Type, and objectively worse than Mega Swampert, but still a solid option for this raid.
Fast Move | Charge Move | Rating |
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Vine Whip | Frenzy Plant | Best |
A good TDO option with solid average performance. While weaker than Mega Sceptile, its extra time on the field aided by its resistance to Fighting Type movesets allows it to spread around its Grass Type Mega Boost for a longer period of time, which can be devastating when multiple players are utilizing Kartana at the same time. On that note, its niche sort of goes out the window against Zap Cannon, as Mega Sceptile beats it on all metrics there.
Fast Move | Charge Move | Rating |
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Low Kick | Focus Blast | Best |
Another Fighting Type booster, but it's weak to Fighting Type moves itself. Mega Blaziken is better, but Mega Lopunny is a solid backup.
Fast Move | Charge Move | Rating |
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Bullet Punch | Iron Head | Best |
Definitely the weakest option on this list, it's only here by virtue of its ability to boost Shadow Metagross while on the field.
Supreme Counters
Fast Move | Charge Move | Rating |
---|
Bullet Punch | Meteor Mash | Best |
The absolute top DPS option for this raid, beating out even the Mega Evolutions, Shadow Metagross is an oppressive force that can crush Regirock. If you're lucky enough to have a few of this monster raised, then definitely bring it along.
Fast Move | Charge Move | Rating |
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Razor Leaf | Leaf Blade | Best |
While a bit glassy, Kartana sports the highest non-Shadow/Mega DPS for this raid. It's a powerful option that that will cause huge damage if put in alongside Mega Sceptile or Mega Venusaur.
Fast Move | Charge Move | Rating |
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Double Kick | Sacred Sword | Best |
The prime representative for the Fighting Type meta, Terrakion has crushingly strong damage and is objectively great for this raid. Just remember that it's also weak to Regirock's Fighting Type moves.
Fast Move | Charge Move | Rating |
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Counter | Dynamic Punch | Best |
While not quite on a par with Terrakion, Shadow Machamp shows up with its own advantage by not taking additional damage from Fighting Type moves. In all fairness, the two are largely interchangeable.
Good Counters
Fast Move | Charge Move | Rating |
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Water Gun | Hydro Cannon | Best |
While generally pretty glassy, Shadow Swampert has the advantage of resisting Rock and Electric Type moves in this raid, giving it a strong overall performance.
Fast Move | Charge Move | Rating |
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Mud Slap | High Horsepower | Best |
While best known for its Ice Type moveset, Shadow Mamoswine actually has a surprisingly solid showing sporting its Ground Type moveset here. And that same Ground typing allows it to double-resist Zap Cannon and lose its Ice Type weakness to Rock Type moves. Just watch out for Fighting Type movesets!
Fast Move | Charge Move | Rating |
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Low Kick | Sacred Sword | Best |
A solid little guy, Keldeo can definitely put the hurt on Regirock. Just watch out for Zap Cannon!
Fast Move | Charge Move | Rating |
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Bullet Punch | Meteor Mash | Best |
Shadow Metagross definitely steals the spotlight for this raid, but the classic variant is definitely worth using as well.
Fast Move | Charge Move | Rating |
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Vine Whip | Frenzy Plant | Best |
A great filler if facing down Fighting Type movesets.
Fast Move | Charge Move | Rating |
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Vine Whip | Power Whip | Best |
The true vanilla Grass Type, Shadow Tangrowth is a solid option overall.
Fast Move | Charge Move | Rating |
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Mud Slap | Earth Power | Best |
Often overlooked, Shadow Golurk is actually one of this game's better Ground Types, and it works well in this raid. It's particular useful against Fighting Type movesets and Zap Cannon thanks to its 2x resistance to both.
Fast Move | Charge Move | Rating |
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Vine Whip | Frenzy Plant | Best |
While Torterra's Ground sub-typing is generally a hinderance to its average performance, here it's a huge boon as it provides a resistance to Rock Type movesets and a double-resistance to Zap Cannon.
Fast Move | Charge Move | Rating |
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Counter | Dynamic Punch | Best |
Poor Conkeldurr was once hyped up as the would-be king of Fighting Types, but it never got its chance to shine. Well, it's good here, at least.
Fast Move | Charge Move | Rating |
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The classic "true" Water Type, Kyogre only needs to beware of Zap Cannon to do well.
Fast Move | Charge Move | Rating |
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Thunder Shock | Power Whip | Best |
Turns out that having a high enough attack stat and a good coverage move can allow a Pokemon to actually be decent in raids weak to said coverage move. Who knew?
Glass Counters
Fast Move | Charge Move | Rating |
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Counter | Aura Sphere | Best |
Lucario doesn't have the best bulk and is weak to Fighting Type movesets, so on average it won't last super long. However, it also double-resists Rock Type moves, so it situationally has stellar performance.
Fast Move | Charge Move | Rating |
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A good option if you want to counter Fighting Type movesets, a bad option for any other moveset.
Tank Counters
Fast Move | Charge Move | Rating |
---|
Mud Shot | Earth Power | Best |
While a bit low on DPS, Garchomp resists Rock Type movesets and triple resists Zap Cannon, so it's worth considering if your team's TDO is low.
Fast Move | Charge Move | Rating |
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Mud Shot | Earthquake | Best |
A solid TDO option, but generally behind Garchomp.