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Heracross

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Table of Contents

How Shiny is Acquired
Eggs, Raids, Wild

Pokemon Ratings

PvE Attacker Rating 3.5 / 5
Great League PVP Rating See all 2 / 5
Ultra League PVP Rating See all 3 / 5
Master League PVP Rating See all 3 / 5

Pokemon Stats

54.00 kg Weight
1.50 m Height
Pokemon Max CP
Level 50: 3,506
Level 40: 3,101
Level 25: 2,215 (Raid + Weather)
Level 20: 1,772 (Raid)
Level 15: 1,329 (Research Tasks)
ATK 234
DEF 179
STA 190

Pokemon Family

PVE Movesets Grades

Show Suboptimal/Unranked Movesets

PVE Offensive Moves Explanation

  • Counter should be paired with Close Combat. Heracross is best used as a Fighting-type attacker.

  • Struggle Bug can be paired with Megahorn for Bug-type offense, but there are better options in this role.

  • Rock Blast can add some versatility for attacking Gyms as a secondary move, but is otherwise not very useful. 

  • Earthquake is outclassed by Heracross’s other charge moves.

PVE Defensive Moves Explanation

  • Struggle Bug performs better than Counter, but is resisted by many types that would attack Heracross.

  • Rock Blast is the only multi-bar move available, and its Rock typing is also very valuable against Flying-type attackers. 

  • The rest of the available Charge Moves are 1-bar moves. Close Combat, Megahorn, Earthquake is the order of preference.

PVE Overview

Heracross has a unique Bug/Fighting typing that would not be seen again until the Ultra Beasts in Sun/Moon. As a Bug-type attacker, Heracross is both outclassed and not viable for tasks such as soloing Alakazam. As a Fighting-type attacker, Heracross is still outclassed, but it’s a great choice for tasks that require lots of pugilistic power.

Heracross frequently appears in gyms, either to show off or to help a player farm candy, but its defensive prowess is poor, being weak to and resisted by many types.

If you're lucky enough to have a good Heracross outside of its native range, then definitely hold onto it. Mega Heracross is an absolute monster.

PVP Movesets Grades

Quick Charge ATK
A
A

PvP Moveset Explanation

Counter + Rock Blast and Close Combat or Megahorn or Earthquake

Counter is considered by many to be the overall best move in the PVP meta, sporting a fantastic mix of 4 DPT (Damage Per Turn) and 3.5 EPT (Energy Per Turn). This allows it to do very good damage while charging its moves at an above-average rate. 

The addition of Rock Blast following the GBL Season 9 update is very appealing for Heracross due to its low energy cost and useful Rock-type coverage, especially against Heracross's weakness to Flying-types. Close Combat enables Heracross to perform more consistently as a Fighting-type and threaten massive damage. Unfortunately the -2 Defense debuff on the user makes it risky to use, which is not very comforting when considering the limited bulk of Heracross. Megahorn hits hard and isn't terribly energy-intensive to use. It also grants Heracross an invaluable Bug-type STAB to help it take down many of the Pokemon that it's generally chosen to counter. Earthquake is a strong move that provides wide coverage, but is also the slowest option. 

PvP Rating Explanation

Great League: 2 / 5

Heracross can use its unique typing, good stats, and strong moves to act as a niche closer. It's particularly effective against Dark types and can provide solid counter-coverage for Psychic and Ghost-types. The problem here is the fact that its restricted CP does it no favors, and common Pokemon with effective counter-coverage are running around the tier, such as Altaria and Deoxys-D, though Psychic-types in particular also need to be weary of STAB Megahorn. Just note that Heracross fares particularly poorly against Ghost-types, and needs to run very quickly if its opponent has any chance of packing Flying-type moves in particular.

Ultra League: 3 / 5

Heracross is actually fairly good in the Ultra league for the reasons outlined above in conjunction with its substantially less restricted CP. It's a threat to top Steel pokemon, but also destroyed by both Giratina forms. It still acts best as a closer and needs to be paired with a pokemon that can cover its weaknesses, but it can definitely punch holes in the opponent's team if played right.

Master League: 3 / 5

Heracross' performance stays largely the same in the Master League, acting as a closer with typing to counter top threats. It's particularly good at dealing with Dialga, but it's rendered downright trivial in the face of many other threats such as Togekiss and both forms of Giratina. At this stage, Heracross will tend to either perform remarkably well or be little more than dead weight.

Fast Moves

12
More Info

Fighting

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
0.90
0.20
8.89
13.33
16.67
15
More Info

Bug

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.50
0.30
10.00
10.00
12.50

Charge Moves

110
More Info

Bug

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.20
0.20
0.00
1.10
50.00
62.50
55.00
100
More Info

Fighting

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.30
1.30
0.00
1.00
43.48
54.35
43.48
140
More Info

Ground

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.60
0.80
0.00
1.40
38.89
48.61
54.44
50
More Info

Rock

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.10
0.40
0.00
1.52
23.81
29.76
36.08

Other

Female Ratio 50.0 %
Male Ratio 50.0 %
Flee Rate 9.0 %
Buddy Distance 3 km
Capture Rate30.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage
256% damage
160% damage

Resistant

62.5% damage
62.5% damage
62.5% damage
62.5% damage
62.5% damage

Raid Boss Catch Rate

Bug Medal

None
Bronze
Silver
Gold

Fighting Medal

None
Bronze
Silver
Gold
Normal Nice! Great! Excellent!
No Berry -
Curve
Razz Berry -
Curve
Golden Razz Berry -
Curve

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20013843
2001.57890
2002119137
2002.5160184
4003200231
4003.5241277
4004282324
4004.5322371
6005363418
6005.5404465
6006444511
6006.5485558
8007526605
8007.5566652
8008607699
8008.5648745
10009688792
10009.5729839
100010770886
100010.5808930
130011847974
130011.58851019
1300129241063
130012.59621107
16001310011152
160013.510391196
16001410781240
160014.511161285
19001511551329
190015.511931373
19001612321417
190016.512701462
22001713091506
220017.513471550
22001813861595
220018.514241639
25001914631683
250019.515011727
25002015401772
250020.515781816
30002116171860
300021.516551905
30002216941949
300022.517321993
35002317712038
350023.518092082
35002418482126
350024.518862171
40002519252215
400025.519632259
40002620022304
400026.520402348
45002720792392
450027.521172436
45002821562481
450028.521942525
50002922332569
500029.522712614
50003023102658
500030.523292680
60003123482702
600031.523682724
60003223872747
600032.524062769
70003324252791
700033.524452813
70003424642835
700034.524832857
80003525022879
800035.525222902
80003625412924
800036.525602946
90003725792968
900037.525992990
90003826183012
900038.526373034
100003926563057
1000039.526763079
100004026953101
Show All