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Alomomola

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Table of Contents

How Shiny is Acquired
Eggs, Wild

Pokemon Ratings

Great League PVP Rating See all 3 / 5
Ultra League PVP Rating See all 1 / 5
Master League PVP Rating See all 0 / 5

Pokemon Stats

31.60 kg Weight
1.20 m Height
Pokemon Max CP
Level 50: 2,452
Level 40: 2,169
Level 25: 1,549 (Raid + Weather)
Level 20: 1,239 (Raid)
Level 15: 929 (Research Tasks)
ATK 138
DEF 131
STA 338

PVE Movesets Grades

PVE Offensive Moves Explanation

  • Waterfall takes advantage of STAB and is the superior pick overall.
  • Hidden Power is suboptimal, even if you manage to get the appropriate typing.
  • Hydro Pump fulfills the Water-type role, and hits hard with STAB.
  • Blizzard is strong, but Alomomola isn't used for Ice-type offense.
  • Psychic is meant for Psychic-type Pokemon, despite Alomomola's pink appearance. 

PVE Defensive Moves Explanation

  • Hidden Power can be more preferable for defense due to its unpredictable coverage.
  • Waterfall hits hard on defense with STAB, though it doesn't provide extra coverage. 
  • Psychic is the only 2-bar move available, which lets it be used most frequently.
  • Hydro Pump is the hardest to dodge, but doesn't offer additional coverage.
  • Blizzard can nail Grass and Dragon attackers hard, but takes a while to use as a 1-bar move. 

PVE Overview

Alomomola shares similar properties as the Chansey family; great bulk from the STA stat, pitiful offensive capabilities, and it's pink. While it has no use in the PvE meta, its respectable bulk and Water-typing makes it a good choice for those pink-themed gyms.

PVP Movesets Grades

Quick Charge ATK
A
B

PvP Moveset Explanation

Waterfall or Hidden Power + Psychic and Hydro Pump or Blizzard

Waterfall gets STAB and hits quite hard, though its energy generation is below average. Hidden Power can be more preferable depending on the typing, and can allow Alomomola to be more of a wildcard to surprise opponents. It also has poor energy gains. 

Psychic costs the least amount of energy among Alomomola's charge moves, and is therefore the most accessible and commonly used. Either Hydro Pump or Blizzard can be chosen for the secondary charge move; the former gets STAB while the latter provides valuable coverage, including against Grass and Dragon counterpicks. 

PvP Rating Explanation

Great League: 3 / 5

Alomomola is a mono-Water type Pokemon with incredible bulk, but held back by a cumbersome moveset. Access to Hidden Power enables Alomomola to surprise opponents with its unpredictable typing, however its inferior damage output compared to Waterfall (not to mention STAB) results in worse performances overall. The poor energy generation combined with its energy-hungry charge moves limits is capability to pressure shields, however its huge bulk still lets it put up a fight against most opponents. 

Ultra League: 1 / 5

Alomomola has a max CP of 2169, which doesn't even reach the cap of Ultra League. 

Master League: 0 / 5

This pink fish would look like a sushi lunch to the Pokemon competing in Master League. 

Fast Moves

16
More Info

Water

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.20
0.15
6.67
13.33
16.67
15
More Info

Normal

.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
1.50
0.30
10.00
10.00
12.50

Charge Moves

130
More Info

Water

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.30
2.10
0.00
1.30
39.39
49.24
51.21
130
More Info

Ice

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
3.10
1.40
0.00
1.30
41.94
52.42
54.52
90
More Info

Psychic

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.80
1.30
0.00
1.80
32.14
40.18
57.86

Other

Flee Rate 10.0 %
Buddy Distance 5 km
Capture Rate20.0 %

Pokemon Type Chart

Vulnerable

160% damage
160% damage

Resistant

62.5% damage
62.5% damage
62.5% damage
62.5% damage

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20012530
2001.55363
20028096
2002.5107128
4003135161
4003.5162194
4004189227
4004.5217259
6005244292
6005.5272325
6006299358
6006.5326390
8007354423
8007.5381456
8008408489
8008.5436521
10009463554
10009.5490587
100010518620
100010.5544651
130011570681
130011.5596712
130012621743
130012.5647774
160013673805
160013.5699836
160014725867
160014.5751898
190015777929
190015.5803960
190016829991
190016.58551022
2200178801053
220017.59061084
2200189321115
220018.59581146
2500199841177
250019.510101208
25002010361239
250020.510621270
30002110881301
300021.511141332
30002211401363
300022.511651394
35002311911425
350023.512171456
35002412431487
350024.512691518
40002512951549
400025.513211580
40002613471611
400026.513731642
45002713991673
450027.514251704
45002814511735
450028.514761766
50002915021797
500029.515281828
50003015541859
500030.515671875
60003115801890
600031.515931906
60003216061921
600032.516191937
70003316321952
700033.516451968
70003416581983
700034.516711999
80003516842014
800035.516972029
80003617102045
800036.517232060
90003717352076
900037.517482091
90003817612107
900038.517742122
100003917872138
1000039.518002153
100004018132169
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