Table of Contents
Trainer
Pokemon Info
Type | Fire |
---|---|
Weak Vs | Rock |
Role | ![]() |
Base Potential | ![]() |
Gender |
Male![]() |
Pokemon Description
Ponyta is very weak at birth. It can barely stand up. This Pokémon becomes stronger by stumbling and falling to keep up with its parent.
Table of Contents
Stats
Table of Contents
Pokemon Analysis
Blaine and Ponyta are an interesting Sync Pair because they have lots of potential, but not with the current roster being what it is.
Weather Conditions are fantastic, Ponyta just needs more Teammate options to really be effective.
Otherwise, he needs some Team Support Boost his Offensive stats so Speed doesn’t end up doing all the work.
Unstoppable Force
Ponyta is one of the fastest Pokemon in the game and can unfreeze himself with Flame Wheel. On top of this, his “Raging Inferno” Boosts Attack and one of the other non-Health stats.
Special and Physical Attacks
Ponyta can deal both Physical and Special Attacks, giving him a higher probability of advantage over Enemies.
A Little Situational
While having Physical and Special Attacks increases Ponyta’s viability, he still has a few limiting disadvantages.
His Offensive stats are quite low, meaning he has to really rely on Speed to get those weaker Moves out more frequently than the Enemy.
The lack of Pokemon who benefit from Sunny Day also makes this Move dead weight in most circumstances.
Lastly, Fire Spin is a very valuable Move since it can trap and prevent Enemies from switching a Pokemon out, but Co-op is the only place where that would be possible.
Sunny Weather Teams
While there aren’t many Pokemon that would benefit from Sunny Weather yet, Weather effects can give the Team a huge advantage over their Opponents.
Gardenia & Roserade is a good match because they speed up Move Gauge Recovery during Sunny Days.
Table of Contents
Moves
Type | ![]() |
---|---|
Category | ![]() |
Power |
42 / 50
|
Accuracy | 100 |
Target | An opponent |
Effect Tag | OK While Frozen |
Cost |
Type | ![]() |
---|---|
Category | ![]() |
Power |
38 / 45
|
Accuracy | 85 |
Target | An opponent |
Cost |
Category | ![]() |
---|---|
Power |
0 / 0
|
Accuracy | 0 |
Target | Self |
Uses | 2 |
Sync Move
Type | ![]() |
---|---|
Category | ![]() |
Power | 200 / 240 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
No additional effect.
Passive Skills
Raises the chance of inflicting status conditions with the additional effects of moves.
Team Skills
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Fire-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4