Table of Contents
Hybrid Tier
4
Trainer
Pokemon Info
Type | Steel |
---|---|
Weak Vs | Ground |
Role | Tech |
Base Potential | |
Gender | Genderless |
Max Potential |
Pokemon Description
The gear with the red core is rotated at high speed for a rapid energy charge.
Stats
5★
Pokemon Analysis
Should You Pull? Article
Moves
Type | Electric |
---|---|
Category | |
Power |
0
/
0
|
Accuracy | 90 |
Target | An opponent |
Cost |
|
Leaves the target paralyzed.
Type | Normal |
---|---|
Category | |
Power |
0
/
0
|
Accuracy | 100 |
Target | An opponent |
Cost |
|
Lowers the target’s Defense by 2 stat ranks.
Type | Steel |
---|---|
Category | |
Power |
57
/
68
|
Accuracy | 85 |
Target | An opponent |
Cost |
|
Has a chance (30%) of lowering the target’s accuracy by 1 stat rank.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Allied side |
Uses | 1 |
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Defense and Sp. Def by 4 stat ranks.
Sync Move
Type | Steel |
---|---|
Category | |
Power | 200 / 240 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
This attack’s power increases when the target is paralyzed.
Passive Skills
Ripple Effect 9
When a move used by the user’s Pokémon lowers an opponent’s stat, lowers the same stat for all opposing sync pairs instead.
Team Critical Shock 9
Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user’s attack move is successful against a paralyzed opponent.
On a Roll 1
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Team Skills
Steel Tech
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Steel-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Steel-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Unova Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Villain Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Glasses Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Researcher Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Sync Grid
Sync Grid for Colress & Klinklang