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Grimsley & Liepard

Table of Contents

Tech Tier 3

Trainer

Pokemon Info

Type Dark
Weak Vs Bug
Role Tech
Base Potential
Gender Female

Pokemon Description

Their beautiful form comes from the muscles they have developed. They run silently in the night.

Table of Contents

Stats

5★
HP 88
ATK 15
DEF 12
Sp. ATK 12
Sp. DEF 12
Speed 24
HP 472
ATK 222
DEF 182
Sp. ATK 132
Sp. DEF 182
Speed 408
Bulk 652

Table of Contents

Moves

Type Dark
Category
Power
40 / 48
Accuracy 100
Target An opponent
Cost
Critical hits land more easily.
Unlock Requirements
Unlocked by Default
Type Dark
Category
Power
0 / 0
Accuracy 0
Target An opponent
Uses 2
Cost
Returns the target’s raised stats to normal and raises the user’s stats by that amount.
Unlock Requirements
Unlocked by Default
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Sharply raises the user’s critical-hit rate. Drastically raises the user’s evasiveness. Drastically lowers the user’s Defense.
Unlock Requirements
Unlocked by Default
Type Dark
Category
Power
95 / 114
Accuracy 100
Target An opponent
Cost
Has a small chance of making the target flinch.
Unlock Requirements
Unlocked by Default

Sync Move

Type Dark
Category
Power
200 / 240
Accuracy -
Target An opponent
Effect Tag -

The power of this move is increased if none of the opponent’s stats are raised.

Passive Skills

Lithe

Prevents the Pokémon from getting paralyzed.

Sync Grid

Link to Sync Grid Planner Tool
Icon Bonus Sync Orb Cost Energy Cost Req Sync Level Grid Pos (X,Y)
Attack +5 5 0 (1,-1)
Attack +5 24 2 (-3,5)
Attack +5 24 2 (1,5)
Attack +10 60 5 2 (-2,-4)
Attack +10 60 5 3 (-1,9)
HP +10 5 0 (1,1)
HP +10 24 2 (-1,3)
Sp. Atk +5 5 0 (-1,-1)
Sp. Atk +5 24 2 (2,4)
Sp. Atk +5 24 2 (-2,4)
Sp. Atk +5 24 2 (-1,5)
Speed +5 5 0 (0,2)
Speed +5 24 2 (1,3)
Speed +5 24 2 (-3,-1)
Speed +5 24 2 (-2,-2)
Speed +5 24 2 2 (-3,7)
Speed +5 24 2 (2,6)
Defense +5 5 0 (0,-2)
Defense +5 24 2 2 (2,-4)
Defense +10 48 4 (-1,7)
Sp. Def +5 5 0 (-1,1)
Sp. Def +5 24 2 (2,-2)
Sp. Def +5 24 2 2 (3,-3)
Card Shark Night Slash : Power +25 60 5 3 (0,6)
Card Shark Night Slash : Power +25 60 5 3 (0,-6)
Dark Pulse : Move Gauge Refresh 3 - Has a moderately good chance of charging the user’s move gauge by one when a move is successful. 72 6 (1,-3)
Snatch : Move Gauge Refresh 4 - Has a good chance of charging the user’s move gauge by one when a move is successful. 60 5 3 (2,-6)
Snatch : Move Gauge Refresh 4 - Has a good chance of charging the user’s move gauge by one when a move is successful. 60 5 3 (-1,-5)
Snatch : MP Refresh 2 - Has a moderate chance of restoring one MP of the move used if the move is successful. 60 5 2 (-3,-3)
Snatch : MP Refresh 2 - Has a moderate chance of restoring one MP of the move used if the move is successful. 60 5 2 (-2,8)
Snatch : Catalytic Cure 4 - Has a good chance of restoring the user’s HP when a move is successful. 84 7 2 (-3,-5)
Snatch : Catalytic Cure 4 - Has a good chance of restoring the user’s HP when a move is successful. 84 7 3 (-2,-6)
Snatch : Propulsion 4 - Has a good chance of reducing the user’s sync move countdown by one when the user’s move is successful. 120 10 2 (-3,9)
All or Nothing! : MP Refresh 3 - Has a moderately good chance of restoring one MP of the move used if the move is successful. 84 7 2 (2,8)
Night Slash : Move Gauge Refresh 3 - Has a moderately good chance of charging the user’s move gauge by one when a move is successful. 72 6 (-1,-3)
Ridicure 2 - Has a moderate chance of restoring the user’s HP when an opponent’s attack move targeting the user misses. 120 10 (-2,6)
Indomitable 5 - Has a very good chance of raising the user’s Sp. Atk if any of the user’s stats have been lowered. 108 9 3 (1,-5)
Bounce Back 5 - Has a very good chance of raising the user’s Attack if any of the user’s stats have been lowered. 108 9 (3,-1)
On the Run 6 - Once per battle, radically raises the user’s evasiveness in a pinch. 96 8 2 (3,-5)
Supercharger 2 - Has a moderate chance of raising the user’s Attack and/or Sp. Atk when a move targeting an opponent is successful. 108 9 3 (-2,10)
Starting Node 0 0 (0,0)
Dark Pulse : Power +4 48 4 (-2,0)
Dark Pulse : Power +4 48 4 (3,7)
Dark Pulse : Power +4 48 4 (3,5)
Dark Pulse : Power +4 48 4 2 (3,9)
Night Slash : Power +5 48 4 3 (2,10)
Night Slash : Power +5 48 4 2 (1,7)
Night Slash : Power +5 48 4 3 (1,9)
Night Slash : Power +5 48 4 (2,0)