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Table of Contents

Strike (Special) Tier 2

Trainer

Pokemon Info

Type Electric
Weak Vs Ground
Role Strike (Special)
Base Potential
Gender Male

Pokemon Description

Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.

Table of Contents

Stats

3★
4★
5★
HP 62
ATK 10
DEF 5
Sp. ATK 11
Sp. DEF 6
Speed 9
HP 471
ATK 232
DEF 99
Sp. ATK 305
Sp. DEF 132
Speed 252
Bulk 589

Table of Contents

Moves

Type Electric
Category
Power
17 / 20
Accuracy 100
Target An opponent
Cost
Has a very small chance of leaving the target paralyzed.
Unlock Requirements
Unlocked by Default
Category
Power
0 / 0
Accuracy 0
Target An ally
Effect Tag Heals
Uses 2
Restores a bit of an ally’s HP.
Unlock Requirements
Unlocked by Default
Type Electric
Category
Power
47 / 56
Accuracy 100
Target An opponent
Cost
Has a very small chance of leaving the target paralyzed.
Move Unlock Requirements
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Sharply raises the user’s Sp. Atk. Raises the user’s Speed.

Sync Move

Type Electric
Category
Power
250 / 300
Accuracy -
Target An opponent
Effect Tag -

No additional effect.

Passive Skills

Endurance

If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left.

Sync Grid

Link to Sync Grid Planner Tool
Icon Bonus Sync Orb Cost Energy Cost Req Sync Level Grid Pos (X,Y)
HP +10 5 0 1 (1,1)
HP +20 48 4 2 (-3,3)
HP +30 72 6 3 (2,-6)
Sp. Atk +5 5 0 1 (1,-1)
Sp. Atk +5 5 0 1 (-1,-1)
Sp. Atk +5 24 2 1 (1,3)
Sp. Atk +10 60 5 1 (2,6)
Sp. Atk +10 60 5 1 (-2,-6)
Sp. Atk +10 60 5 2 (-2,-8)
Speed +5 5 0 1 (0,2)
Speed +5 24 2 1 (-1,-3)
Speed +10 48 4 1 (3,-1)
Defense +5 5 0 1 (0,-2)
Defense +10 48 4 2 (3,-3)
Defense +10 48 4 1 (-3,1)
Sp. Def +5 5 0 1 (-1,1)
Sp. Def +10 48 4 2 (2,-4)
Thunder of Newfound Passion : Power +25 60 5 3 (0,-6)
Thunder of Newfound Passion : Power +25 60 5 3 (0,6)
Thunderbolt : Hostile Environment 1 - Raises the chance of inflicting status conditions with the additional effects of moves. 60 5 3 (-1,-9)
Thunderbolt : Move Gauge Refresh 3 - Has a moderately good chance of charging the user’s move gauge by one when a move is successful. 72 6 2 (3,9)
Thunder Shock : Hostile Environment 1 - Raises the chance of inflicting status conditions with the additional effects of moves. 60 5 1 (-3,-7)
Thunder Shock : Hostile Environment 1 - Raises the chance of inflicting status conditions with the additional effects of moves. 60 5 2 (-3,-9)
Thunder Shock : Hostile Environment 1 - Raises the chance of inflicting status conditions with the additional effects of moves. 60 5 3 (-2,-10)
Thunder Shock : Move Gauge Refresh 4 - Has a good chance of charging the user’s move gauge by one when a move is successful. 72 6 3 (2,10)
Potion : Master Healer 1 - Increases the amount of HP restored by the user’s healing moves. 120 10 3 (-3,5)
Potion : Master Healer 1 - Increases the amount of HP restored by the user’s healing moves. 120 10 3 (-2,6)
Potion : MP Refresh 3 - Has a moderately good chance of restoring one MP of the move used if the move is successful. 84 7 1 (-2,2)
Jump Start! : MP Refresh 3 - Has a moderately good chance of restoring one MP of the move used if the move is successful. 84 7 2 (2,8)
Power Reserves 5 - Powers up moves in a pinch. 120 10 1 (2,-2)
Power Reserves 9 - Powers up moves in a pinch. 144 12 3 (3,-5)
Paralysis Synergy 5 - Powers up moves when the target is paralyzed. 120 10 2 (1,-5)
Unyielding 1 - When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit. 132 11 2 (-2,4)
Unyielding 1 - When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit. 132 11 2 (-1,5)
Starting Node 0 0 1 (0,0)
Thunderbolt : Power +4 24 2 1 (2,4)
Thunderbolt : Power +4 24 2 1 (3,5)
Thunderbolt : Power +5 36 3 1 (-2,0)
Thunderbolt : Power +4 36 3 1 (1,-3)
Thunderbolt : Power +6 36 3 1 (3,7)
Thunderbolt : Power +4 36 3 1 (-1,-5)
Thunderbolt : Power +5 48 4 2 (-1,-7)
Thunder Shock : Power +4 24 2 1 (-1,3)
Thunder Shock : Power +4 24 2 1 (-2,-4)
Thunder Shock : Power +5 24 2 3 (1,9)
Thunder Shock : Power +3 24 2 2 (1,7)
Thunder Shock : Power +4 24 2 1 (2,0)
Thunder Shock : Power +3 24 2 1 (1,5)
Thunder Shock : Power +5 24 2 1 (-3,-5)