Table of Contents

- Normal
- Shiny
Other Forms
Trainer
Pokemon Info
Type | Water |
---|---|
Weak Vs | Grass |
Role | ![]() |
Base Potential | ![]() |
Gender |
Female![]() |
Pokemon Description
Squirtle’s shell is not merely used for protection. The shell’s rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Stats
1★
Moves
Type |
![]() |
---|---|
Category |
![]() |
Power |
49
/
58
|
Accuracy | 100 |
Target | An opponent |
Cost |
|
Has a chance (10%) of lowering the target’s Speed by 1 stat rank.
Type |
![]() |
---|---|
Category |
![]() |
Power |
0
/
0
|
Accuracy | 0 |
Target | Entire field |
Uses | 2 |
Cost |
|
Makes the weather rainy.
Category |
![]() |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Self |
Uses | 2 |
Raises the user’s Defense, Sp. Def, and critical-hit rate by 1 stat rank.
Type |
![]() |
---|---|
Category |
![]() |
Power |
47
/
56
|
Accuracy | 100 |
Target | An opponent |
Cost |
|
Has a chance (20%) of leaving the target confused.
Sync Move
Type | ![]() |
---|---|
Category | ![]() |
Power | 200 / 240 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
No additional effect.
Passive Skills
Dauntless
Sp. Atk cannot be lowered.
Aggravation 2
Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Racing Rain 2
Quickly charges the move gauge when the weather is rainy.
Team Skills
Water Tech
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Water-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Water-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Main Character Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4