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Professor Oak & Mew

Table of Contents

Tech Tier 1
Other Forms

Trainer

Pokemon Info

Type Psychic
Weak Vs Bug
Role Tech
Base Potential
Gender Genderless

Pokemon Description

Mew is said to possess the genetic composition of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.

Table of Contents

Stats

3★
4★
5★
HP 100
ATK 10
DEF 10
Sp. ATK 10
Sp. DEF 10
Speed 10
HP 321
ATK 220
DEF 220
Sp. ATK 220
Sp. DEF 220
Speed 220
Bulk 767

Table of Contents

Moves

Type Normal
Category
Power
57 / 68
Accuracy 0
Target All opponents
Effect Tag Sure Hit
Cost
Never misses.
Unlock Requirements
Unlocked by Default
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Sharply raises the user’s Speed.
Unlock Requirements
Unlocked by Default
Type Psychic
Category
Power
99 / 118
Accuracy 100
Target An opponent
Cost
Has a very small chance of lowering the target’s Sp. Def.
Unlock Requirements
Unlocked by Default
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Sharply raises the user’s Sp. Atk. Drastically raises either the user’s Attack, Defense, Sp. Def, Speed, accuracy, or evasiveness.
Unlock Requirements
Unlocked by Default

Sync Move

Type Psychic
Category
Power
250 / 300
Accuracy -
Target An opponent
Effect Tag -

No additional effect.

Passive Skills

Unfortuitous 9

Lowers the target’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when an attack is successful.

Oak’s Research

Replaces some of the user’s moves with different moves after using a sync move.

Sync Grid

Link to Sync Grid Planner Tool
Icon Bonus Sync Orb Cost Energy Cost Req Sync Level Grid Pos (X,Y)
Accuracy +10 60 5 2 (4,-4)
Fire Blast : Power +5 36 3 (3,-1)
Fire Blast : Power +5 36 3 (3,-3)
Fire Blast : Power +5 36 3 (2,-4)
HP +10 5 0 (1,1)
HP +20 36 3 (2,2)
HP +20 36 3 (-2,-2)
Sp. Atk +5 5 0 (1,-1)
Sp. Atk +5 5 0 (-1,-1)
Sp. Atk +5 24 2 (0,-4)
Sp. Atk +10 48 4 (2,-2)
Speed +5 5 0 (0,2)
Speed +10 24 2 (0,4)
Speed +10 36 3 (-2,2)
Defense +5 5 0 (0,-2)
Defense +10 60 5 (-3,-1)
Sp. Def +5 5 0 (-1,1)
Sp. Def +10 60 5 (-2,-4)
Pokémon Professor Psychic : Power +25 60 5 (3,3)
Pokémon Professor Psychic : Power +25 60 5 (-3,-3)
X Speed : MP Refresh 3 - Has a moderately good chance of restoring one MP of the move used if the move is successful. 84 7 2 (-1,7)
Swift : Move Gauge Refresh 3 - Has a moderately good chance of charging the user’s move gauge by one when a move is successful. 72 6 (1,5)
A World of Dreams! : MP Refresh 3 - Has a moderately good chance of restoring one MP of the move used if the move is successful. 84 7 2 (-4,-4)
Hostile Environment 1 - Raises the chance of inflicting status conditions with the additional effects of moves. 96 8 3 (-4,2)
First Aid 4 - Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch. 84 7 2 (-4,-2)
Weather Surge 3 - Powers up moves when weather conditions are in effect. 84 7 2 (4,-2)
Agile Entry 2 - Sharply raises the user’s evasiveness when the Pokémon enters a battle. 120 10 3 (1,-7)
Special Reserves 2 - Once per battle, sharply raises the user’s Sp. Atk when in a pinch. 72 6 3 (-3,5)
Dirty Fighting 3 - Powers up moves when the move’s target or targets are affected by a status condition. 84 7 2 (3,-5)
Inertia - The higher the user’s Speed, the more it powers up sync moves. 96 8 3 (3,5)
Blind Spot - The more the user’s evasiveness has been raised, the more it powers up sync moves. 96 8 3 (4,2)
Natural Remedy - Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 48 4 2 (-3,-5)
Shifty Striker 2 - Has a moderate chance of raising the user’s evasiveness when the user’s Pokémon uses a move. 120 10 3 (-1,-7)
Starting Node 0 0 (0,0)
Thunder : Accuracy +20 84 7 3 (-4,4)
Thunder : Power +5 36 3 (-2,4)
Thunder : Power +5 36 3 (-3,3)
Thunder : Power +5 36 3 (-3,1)
Blizzard : Accuracy +20 84 7 2 (0,8)
Blizzard : Power +5 36 3 2 (1,7)
Blizzard : Power +5 36 3 (-1,5)
Blizzard : Power +5 36 3 (0,6)
Swift : Power +5 24 2 3 (4,4)
Swift : Power +5 24 2 (2,4)
Swift : Power +5 24 2 (3,1)
Psychic : Power +4 48 4 (0,-6)
Psychic : Power +4 60 5 (-1,-5)
Psychic : Power +4 60 5 (1,-5)
Psychic : Power +4 60 5 3 (0,-8)