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Siebold & Clawitzer

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Table of Contents

Analysis by Cherrymentat

Trainer

Pokemon Info

Type Water Fighting
Weak Vs Electric
Role Strike (Special)
Base Potential
Gender Male

Pokemon Description

It compresses the water it has sucked up and then projects it with enough power to punch a hole right through a thick sheet of iron.

Table of Contents

Stats

4★
5★
HP 92
ATK 10
DEF 10
Sp. ATK 22
Sp. DEF 10
Speed 16
HP 509
ATK 137
DEF 154
Sp. ATK 333
Sp. DEF 154
Speed 238
Bulk 493

Table of Contents

Pokemon Analysis

Overview

As a Special Damage dealer, Clawitzer does his job well, and even does a bit of Self-Healing so the Team Support doesn’t have too much on their plate. 

While by no means a Glass Cannon, this Pokemon is a little on the slow side and a lack of Passive Skills makes him a little more vulnerable to Debuffs and status afflictions.

Strengths

Jack of All Trades

Clawitzer can do a little of everything: Self-Heal, Self-Buff, inflict Debuffs, one of his Attacks can’t miss, and having two different Type Advantages mean he’s more likely to have an Advantage over the Enemies he faces--and there aren’t many Electric Pokemon yet, so he’s not as likely to be weak to Enemy Attacks.

Just getting Started

By using “Aura Sphere” and “The Definition of Art!” together, Clawitzer can guarantee landing two Critical Hits that won’t miss. This works especially well with his Passive Skill, “Critical Focus 1”, which further increases his Critical-Hit Rate for each Critical Hit previously landed.

Weaknesses

Master of One

While Clawitzer definitely excels at Special Damage Dealing, every other stat suffers for all the focus being put on Sp. ATK. Ignoring Attack, which he can’t use with the Moveset he has, Speed is his lowest stat, when it should really be higher. 

Being able to land more Critical Hits and having a Type Advantage with a Water and Fighting Move makes Clawitzer quite the target early on.

Team Synergy

Critical Damage Teams

Being paired with an Ally who also Boosts Critical Hit Rate is a must, but it wouldn’t hurt to include someone who can direct Damage to themselves or can Inflict Sleep or Paralysis to keep some of the heat off Clawitzer.

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Moves

Type Water
Category
Power
47 / 56
Accuracy 100
Target An opponent
Cost
Has a small chance of leaving the target confused.
Category
Power
0 / 0
Accuracy 0
Target Self
Uses 2
Sharply raises the user’s Sp. Atk.
Type Fighting
Category
Power
45 / 54
Accuracy 0
Target An opponent
Effect Tag Sure Hit
Cost
Never misses.
Category
Power
0 / 0
Accuracy 0
Target Self
Effect Tag Heals
Uses 2
Restores a tiny bit of the user’s HP. Ensures that the user’s next attack will be a critical hit. Makes the user gradually heal itself.

Sync Move

Type Water
Category
Power
250 / 300
Accuracy -
Target An opponent
Effect Tag -

No additional effect.

Passive Skills

Critical Focus 1

Raises the Pokémon’s critical-hit rate when it lands a critical hit.