Table of Contents
Sygna Suit Dawn & Cresselia
Trainer
Pokemon Info
Pokemon Description
Shiny particles are released from its wings like a veil. It is said to represent the crescent moon.
Stats
Pokemon Analysis
Moves
Type
|
Psychic
|
Category
|
|
Power
|
18
/
21
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Has a chance (10%) of leaving the target confused.
Type
|
Fairy
|
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
Self
|
Uses
|
2
|
Cost
|
|
Restores the user’s HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Type
|
Fairy
|
Category
|
|
Power
|
98
/
117
|
Accuracy
|
100
|
Target
|
An opponent
|
Cost
|
|
Has a chance (30%) of lowering the target’s Sp. Atk by 1 stat rank.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
2
|
Raises the Defense, Sp. Def, and critical-hit rate of all allied sync pairs by 2 stat ranks. The user takes damage equal to 30% of its maximum HP.
Type |
Psychic |
Category |
|
Power |
0 / 0 |
Accuracy |
- |
Target |
All allies |
Effect Tag |
8388864 |
Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP. The higher the user’s move level, the higher this percentage is. (Each additional move level increases the amount of HP restored by 5%. The maximum HP restoration is approximately 40% of their maximum HP.) Removes all status conditions from all allied sync pairs. Removes the confused, flinching, and trapped conditions from all allied sync pairs. Charges the user’s move gauge by 6.
Fortify 3
The user’s Defense and Sp. Def increase 30% when its remaining HP is at half or below.
Team Brainstorm 9
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Pokémon uses a status move while its remaining HP is at half or below.
Sync Damage Guard
Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +30
- Lv2: +40
- Lv3: +50
- Lv4: +60
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +4
- Lv2: +7
- Lv3: +10
- Lv4: +13
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +4
- Lv2: +7
- Lv3: +10
- Lv4: +13
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +6
- Lv2: +9
- Lv3: +12
- Lv4: +15
Sync Grid
Sync Grid for Sygna Suit Dawn & Cresselia
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
HP
+10
|
5 |
0 |
|
(1,1) |
|
HP
+10
|
24 |
2 |
|
(1,-3) |
|
HP
+10
|
24 |
2 |
|
(3,-5) |
|
HP
+20
|
48 |
4 |
2 |
(3,9) |
|
HP
+20
|
48 |
4 |
2 |
(-3,5) |
|
Sp. Atk
+5
|
5 |
0 |
|
(1,-1) |
|
Sp. Atk
+5
|
5 |
0 |
|
(-1,-1) |
|
Sp. Atk
+5
|
24 |
2 |
|
(-2,-2) |
|
Sp. Atk
+5
|
24 |
2 |
|
(3,5) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(-3,-3) |
|
Speed
+5
|
24 |
2 |
|
(1,5) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+5
|
24 |
2 |
|
(-2,2) |
|
Defense
+5
|
24 |
2 |
|
(2,-4) |
|
Defense
+5
|
24 |
2 |
|
(1,3) |
|
Sp. Def
+5
|
5 |
0 |
|
(-1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(1,-5) |
|
Sp. Def
+5
|
24 |
2 |
|
(2,4) |
|
Sp. Def
+5
|
24 |
2 |
|
(-3,3) |
|
Confusion
:
Aggravation 2
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
|
84 |
7 |
|
(3,7) |
|
Confusion
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(-2,6) |
|
Moonblast
:
On a Roll 1
- Raises the chance of lowering stat values with the additional effects of moves.
|
84 |
7 |
2 |
(2,-8) |
|
Moonblast
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
|
(3,-7) |
|
Moonlight
:
Master Healer 1
- Increases the amount of HP restored by the user’s healing moves.
|
120 |
10 |
3 |
(1,9) |
|
Moonlight
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(2,8) |
|
Moonlight
:
Catalyzing Recovery
- Applies the Move Gauge Acceleration effect to the allied field of play when the user uses a move that has the heals effect tag.
|
120 |
10 |
3 |
(2,10) |
|
Sweet Dreams!
:
Move Gauge Refresh 3
- Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
|
84 |
7 |
2 |
(-3,-5) |
|
Sweet Dreams!
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
2 |
(-2,-6) |
|
Sweet Dreams!
:
All Ramped Up 1
- Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user’s move is successful.
|
120 |
10 |
3 |
(-3,-7) |
|
Endurance
- When the user enters battle with full HP, applies the Enduring effect to it.
|
120 |
10 |
3 |
(-1,7) |
|
Adrenaline 1
- Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
|
144 |
12 |
3 |
(0,6) |
|
Danger Damage Guard
- Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.
|
144 |
12 |
3 |
(-1,-7) |
|
Sync Regen
- Applies the Gradual Healing effect to the user after using its sync move.
|
120 |
10 |
3 |
(0,-6) |
|
Crisis Countdown 9
- Reduces the user’s sync move countdown by one when its HP drops to half or below. This effect can activate only once per battle.
|
120 |
10 |
3 |
(2,-10) |
|
Crisis Countdown 9
- Reduces the user’s sync move countdown by one when its HP drops to half or below. This effect can activate only once per battle.
|
120 |
10 |
2 |
(3,-9) |
|
Sync Heal Refill 1
- Restores 1 MP for the user’s moves that have the heals effect tag the first time its sync move is used each battle.
|
120 |
10 |
3 |
(-3,7) |
|
Desperate Team Freebie 9
- Applies the Free Move Next effect to all allied sync pairs when the user’s HP drops to half or below. This effect can activate only once per battle.
|
120 |
10 |
3 |
(1,-9) |
|
Starting Node
|
0 |
0 |
|
(0,0) |
|
Moonblast
:
Power
+3
|
36 |
3 |
|
(-2,-4) |
|
Moonblast
:
Power
+3
|
36 |
3 |
2 |
(1,-7) |
|
Moonblast
:
Power
+3
|
36 |
3 |
2 |
(-1,-5) |
|
Moonblast
:
Power
+3
|
36 |
3 |
|
(-1,-3) |
|
Moonblast
:
Power
+3
|
36 |
3 |
|
(2,-6) |
|
Confusion
:
Power
+4
|
36 |
3 |
|
(2,6) |
|
Confusion
:
Power
+4
|
36 |
3 |
2 |
(1,7) |
|
Confusion
:
Power
+4
|
36 |
3 |
|
(-1,3) |
|
Confusion
:
Power
+4
|
36 |
3 |
|
(-2,4) |
|
Confusion
:
Power
+4
|
36 |
3 |
2 |
(-1,5) |