Table of Contents
Damage Dealer Tier
7
Trainer
Pokemon Info
Type | Dragon |
---|---|
Weak Vs | Rock |
Role | Tech |
Base Potential | |
Gender | Male |
Max Potential |
Pokemon Description
Overjoyed at finally being able to fly, it flies all over the place and usually doesn’t land until it’s completely exhausted and needs to sleep.
Stats
4★
5★
Moves
Type | Dragon |
---|---|
Category | |
Power |
50
/
60
|
Accuracy | 100 |
Target | An opponent |
Cost |
|
No additional effect.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Allied side |
Uses | 1 |
Applies the Status Move Defense effect to the allied field of play.
Type | Dragon |
---|---|
Category | |
Power |
130
/
156
|
Accuracy | 75 |
Target | An opponent |
Cost |
|
Has a chance (20%) of making the target flinch.
Category | |
---|---|
Power |
0
/
0
|
Accuracy | 0 |
Target | Self |
Uses | 2 |
Raises the user’s Defense, Sp. Def, and Speed by 1 stat rank. Raises the user’s accuracy by 2 stat ranks.
Sync Move
Type | Dragon |
---|---|
Category | |
Power | 200 / 240 |
Accuracy | - |
Target | An opponent |
Effect Tag | - |
This attack’s power increases when the target is flinching.
Passive Skills
Terrify 1
Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle.
Mad Strength 9
Raises the user’s Attack by one stat rank when its attack move is successful.
Aggravation 1
Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Team Skills
Dragon Tech
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Dragon-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Raises allies’ Attack and Sp. Atk by [Value] when using Dragon-type attacks.
- Lv1: +12
- Lv2: +16
- Lv3: +20
- Lv4: +24
Hoenn Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
- Lv1: +1
- Lv2: +3
- Lv3: +5
- Lv4: +7
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +1
- Lv2: +2
- Lv3: +3
- Lv4: +4
Cape Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Space Cadet Tech
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
- Lv1: +2
- Lv2: +4
- Lv3: +6
- Lv4: +8
Raises the Attack and Sp. Atk of all allied sync pairs by [Value].
- Lv1: +2
- Lv2: +3
- Lv3: +4
- Lv4: +5
Sync Grid
Sync Grid for Zinnia & Salamence