Table of Contents
Other Forms
Trainer
Pokemon Info
Stats
Moves
Type
|
Ice
|
Category
|
|
Power
|
16
/
19
|
Accuracy
|
100
|
Target
|
All opponents
|
Cost
|
|
Has a chance (10%) of leaving the target frozen.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
2
|
Applies the Gradual Healing effect to all allied sync pairs.
Category
|
|
Power
|
0
/
0
|
Accuracy
|
0
|
Target
|
All allies
|
Uses
|
1
|
Makes opponents target the user for a short time. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
Type
|
Ice
|
Category
|
|
Power
|
38
/
45
|
Accuracy
|
90
|
Target
|
An opponent
|
Cost
|
|
Except in certain circumstances, successful hits with this attack become critical hits.
Type |
Ice |
Category |
|
Power |
160 / 192 |
Accuracy |
- |
Target |
An opponent |
Effect Tag |
- |
Become Mega Glalie until the end of battle.
Snow Shelter
Protects the user from damage from a hailstorm.
Fortuitous 4
Has a chance (50%) of raising one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Last Word
The user uses Explosion immediately before fainting.
Team Skills
Condition
Form a team with two or more sync pairs that share the same type.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +30
- Lv2: +40
- Lv3: +50
- Lv4: +60
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +4
- Lv2: +7
- Lv3: +10
- Lv4: +13
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +4
- Lv2: +7
- Lv3: +10
- Lv4: +13
Condition
Form a team with two or more sync pairs that share the same theme.
Effect
Raises the maximum HP of all allied sync pairs by [Value].
- Lv1: +6
- Lv2: +9
- Lv3: +12
- Lv4: +15
Sync Grid
Sync Grid for Glacia & Glalie
Link to Sync Grid Planner Tool
Icon |
Bonus |
Sync Orb Cost |
Energy Cost |
Req Sync Level |
Grid Pos (X,Y) |
|
HP
+40
|
5 |
0 |
|
(2,0) |
|
HP
+10
|
5 |
0 |
|
(1,1) |
|
HP
+10
|
24 |
2 |
|
(1,3) |
|
HP
+30
|
72 |
6 |
2 |
(2,-8) |
|
Sp. Atk
+5
|
5 |
0 |
|
(-1,-1) |
|
Sp. Atk
+5
|
5 |
0 |
|
(1,-1) |
|
Sp. Atk
+10
|
48 |
4 |
|
(3,7) |
|
Sp. Atk
+20
|
72 |
6 |
2 |
(-3,-5) |
|
Speed
+5
|
5 |
0 |
|
(0,2) |
|
Speed
+5
|
24 |
2 |
|
(1,-3) |
|
Speed
+20
|
72 |
6 |
2 |
(-2,6) |
|
Defense
+20
|
5 |
0 |
|
(-2,0) |
|
Defense
+5
|
5 |
0 |
|
(0,-2) |
|
Defense
+10
|
48 |
4 |
|
(2,-4) |
|
Defense
+20
|
72 |
6 |
2 |
(-2,-6) |
|
Sp. Def
+5
|
5 |
0 |
|
(-1,1) |
|
Sp. Def
+5
|
24 |
2 |
|
(-1,3) |
|
Sp. Def
+20
|
72 |
6 |
3 |
(2,10) |
|
Glacial Freeze-Dry
:
Power
+25
|
60 |
5 |
3 |
(0,6) |
|
Glacial Freeze-Dry
:
Power
+25
|
60 |
5 |
3 |
(0,-6) |
|
Ice Beam
:
Hostile Environment 2
- Raises the chance of inflicting status conditions with the additional effects of moves.
|
120 |
10 |
2 |
(3,9) |
|
Ice Beam
:
Move Gauge Refresh 2
- Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
|
72 |
6 |
3 |
(1,9) |
|
Ice Beam
:
Move Gauge Refresh 2
- Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
|
72 |
6 |
|
(2,6) |
|
Powder Snow
:
Hostile Environment 1
- Raises the chance of inflicting status conditions with the additional effects of moves.
|
84 |
7 |
2 |
(3,-9) |
|
Powder Snow
:
Move Gauge Refresh 2
- Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
|
72 |
6 |
|
(2,-6) |
|
Powder Snow
:
Move Gauge Refresh 2
- Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
|
72 |
6 |
3 |
(1,-9) |
|
X Regen All
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
|
(-2,-4) |
|
Frost Breath
:
Move Gauge Refresh 9
- Charges the user’s move gauge by one when its move is successful.
|
84 |
7 |
|
(-3,3) |
|
Attention Here!
:
MP Refresh 2
- Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
|
84 |
7 |
|
(-2,4) |
|
Attention Here!
:
Durable 9
- Applies the Enduring effect to the user when its move is successful.
|
36 |
3 |
2 |
(2,2) |
|
Attention Here!
:
Barricade 1
- Raises the user’s Sp. Def by 1 stat rank when its move is successful.
|
108 |
9 |
3 |
(2,-10) |
|
Unflappable
- Prevents the user from flinching.
|
60 |
5 |
|
(1,5) |
|
Healing Hail 1
- Restores the user’s HP whenever its Pokémon takes an action during a hailstorm.
|
96 |
8 |
2 |
(-1,-5) |
|
First Aid 4
- Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
|
96 |
8 |
3 |
(-1,7) |
|
Invigorating Hail 5
- Powers up the user’s moves during a hailstorm.
|
120 |
10 |
3 |
(-1,-7) |
|
Focus Group 9
- Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.
|
60 |
5 |
3 |
(2,-2) |
|
Synchro Healing 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.
|
60 |
5 |
3 |
(-3,-1) |
|
Hasty Hail 2
- Quickly charges the move gauge during a hailstorm.
|
96 |
8 |
|
(-3,-3) |
|
Team Toughen Up 4
- Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user is hit by an attack move.
|
120 |
10 |
3 |
(-3,7) |
|
Ice Shell
- The user’s Defense increases 50% during a hailstorm.
|
120 |
10 |
3 |
(-3,-7) |
|
Healthy Buffer 5
- Reduces damage when the user is hit by an attack move when its HP is full.
|
36 |
3 |
2 |
(-3,1) |
|
Starting Node
|
0 |
0 |
|
(0,0) |
|
Ice Beam
:
Power
+5
|
48 |
4 |
2 |
(2,8) |
|
Ice Beam
:
Power
+5
|
48 |
4 |
|
(3,5) |
|
Ice Beam
:
Power
+5
|
48 |
4 |
2 |
(-1,5) |
|
Ice Beam
:
Power
+5
|
48 |
4 |
2 |
(1,7) |
|
Ice Beam
:
Power
+5
|
48 |
4 |
|
(2,4) |
|
Powder Snow
:
Power
+4
|
48 |
4 |
|
(1,-5) |
|
Powder Snow
:
Power
+4
|
48 |
4 |
|
(-1,-3) |
|
Powder Snow
:
Power
+4
|
48 |
4 |
2 |
(3,-7) |
|
Powder Snow
:
Power
+4
|
48 |
4 |
|
(1,-7) |
|
Powder Snow
:
Power
+4
|
48 |
4 |
|
(3,-5) |
|
Frost Breath
:
Power
+10
|
48 |
4 |
2 |
(-3,5) |
|
Frost Breath
:
Power
+10
|
48 |
4 |
|
(-2,2) |
|
Frost Breath
:
Power
+10
|
48 |
4 |
|
(-2,-2) |