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Battle Guide: EX Challenge: Flannery (Very Hard)

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Enemy Layout

Battle 1

Front Line

Weakness
Hiker & Graveler
Move Types
Weakness
Flannery & Torkoal
Move Types
Weakness
Hiker & Graveler
Move Types

EX Flannery: Encounter Notes

  • Torkoal is extremely tanky! It has particularly high Sp.Def, and will take a while to beat down.
  • On Very Hard mode, Torkoal is immune to all status effects except for Flinch, making Crasher Wake & Floatzel a decent option.
  • For more information on how the enemies act during this encounter, check out this Reddit post by /u/Parallaxal!

Roxanne Method + Video (Always consistent, optimized)

Host Team
Guest Teams

Left / Middle / Center

Host: Thorton & Bronzong / Kris & Feraligatr / Winona & Pelipper

Both Guests: Physical Attacker / Kris & Feraligatr / Roxanne & Nosepass

  • Winona & Pelipper: Casts Rain Dance to enhance Water damage and block Sunny Day.
  • Kris & Feraligatr: Deals the bulk of the damage.
  • Thorton & Bronzong: Casts Telekinesis on Torkoal to ensure Mega Kick does not miss.
  • Roxanne & Nosepass: Protects allies from Explosion damage. It is possible to run only one Roxanne & Nosepass, in which the second Wide Guard step should be changed to the fodder Sync Pair (Bronzong, or the pair that replaces Roxanne for Guests).
  • Physical Attacker: Best candidate as a filler would be Crasher Wake & Floatzel or any other Water-type physical attacker.

Notes from ZedruuMD:

  • This should be 100% consistent regardless of burns or critical hits.
  • Attack windows are somewhat tight to reach 1st Unity Attack in time.
  • Equipment Required: The Host must equip a lv15 2* Rock/Flying/Grass/Fire Pin to survive a critical Flame Wheel from Torkoal on Turn 3.

Battle Strategy

Check out the following flowchart by ZedruuMD!

Credits to @KuangYuCheng, @skipzz & @ObviousOwl for the optimization of the Nosepass strategy!

A table version of the strategy can be found below.

# Player 1
(Guest A)
Player 2
(Host)
Player 3
(Guest B)
1
X Attack

Switch In!
Rain Dance
(Queue last!)

X Attack
2
Pick Up the Pace!
Always Target

Hurricane

Pick Up the Pace!
3 Always Target

Mega Kick
(Repeat til Unity)

Switch In!
Telekinesis
Always Target

Mega Kick
4
Switch In!
Mega Kick
5
Waterfall
6
Unity Attack 1!
7
Switch In!
Wide Guard

Switch In!
Graceful Aerobatics!

Waterfall
8
(Guarding)

Graceful Aerobatics!
If no second Nosepass:
Switch to Bronzong
to tank Explosion #2!

Switch In!
Wide Guard
If no second Nosepass:
Switch to Fodder
to tank Explosion #2!
9
Switch In!
Waterfall

Rain Dance

Switch In!
Pick Up the Pace!
27
Enemy Sync Attack
11
X Attack

Switch In!
Pick Up the Pace

X Attack
12
Pick Up the Pace!

Sync Move
Queue First!

Sync Move
(After host queues Sync)
13
Sync Move

Mega Kick

Mega Kick
14
Waterfall
Finish them off!

Waterfall
Finish them off!

Waterfall
Finish them off!

Video Link

The below video demonstrates the Nosepass strategy with 3x Kris & Feraligatr:

It is also possible to use this strategy if the host has Crasher Wake & Floatzel instead of Kris & Feraligatr:

F2P Friend(lier) Method + Video

Host: Crasher Wake & Floatzel / Winona & Pelipper / Phoebe & Dusclops

Guest A: Any Water (Misty & Starmie used in vid) / Thorton & Bronzong / Kris & Feraligatr

Guest B: Crasher Wake & Floatzel / Kris & Feraligatr / Rosa & Serperior

  • Host starts with Winona & Pelipper to use Rain Dance and lock Flannery out of Sunny Day.
  • Guest A starts with Thorton & Bronzong's Telekinesis to ensure Mega Kick doesn't miss.
  • Guest B starts out with Kris & Feraligatr to deal out some pain.
  • NOTE: This strategy, like the other Winona strategy, takes advantage of the fact that Flannery will always start off with "No Change In Forecast!", which prevents the weather from changing. Immediately starting out with Rain Dance will force the weather to be locked to Rainy, preventing Flannery from being able to use Sunny Day.

Battle Strategy

A table version of the strategy can be found below for your convenience.

# Player 1
(Guest A)
Player 2
(Host)
Player 3
(Guest B)
1 Target

Telekinesis
Torkoal Unable to Evade!

Rain Dance

X Attack
2
Switch In!
X Attack

Switch In!
Dire Hit All +

X Attack
3 Target

Mega Kick

Double-Edge
Target

Mega Kick
4 Target

Mega Kick

Unbreakable Bonds!
Target

Mega Kick
5 Target

Mega Kick

Switch In!
Rain Dance
(Prior Rain Dance
Expires)
Target

Mega Kick
27
Enemy Graveler Explosion!
7 Target

Waterfall
(Telekinesis expires)

(Pelipper faints)
Switch In!
Target

Waterfall
(Telekinesis expires)
8
Unity Attack 1!
9
Switch In!
Analysis Complete!

Nothing

Switch In!
Time to Energize!
27
Enemy Graveler Explosion!
11 Target

(Bronzong faints)
Bubble Beam
Target

(Floatzel faints)
Double-Edge
Target

(Serperior faints)
Waterfall
27
Enemy Sync Move!
13
Pick Up the Pace!

Unbreakable Bonds!

Pick Up the Pace!
14 Target

Mega Kick
Target

Double-Edge
Target

Mega Kick
15 Target

Sync Move
Finish them off!
Target

Sync Move
Finish them off!
Target

Sync Move
Finish them off!

Video Link

Check out the video below by Faction demonstrating the Winona method!

Kris/Phoebe/Crasher Wake Method + Video (Slower, More safety)

Host: Phoebe & Dusclops / Kris & Feraligatr / Crasher Wake & Floatzel

Guests: Phoebe & Dusclops / Kris & Feraligatr / Any

  • All members start with Kris & Feraligatr in the Center.
  • Phoebe & Dusclops should be on the left. * Note a variant that only requires one member to have Phoebe & Dusclops is shown in the video section.
  • The third member (Host: Crasher Wake & Floatzel) is on the right.
  • Ideally the Guests' "Any" slot also is Crasher Wake & Floatzel.
  • NOTE: On Very Hard, Flannery is IMMUNE to all status effects EXCEPT for Flinch! This is why Floatzel works very well: its passive increases the Flinch chance of Waterfall.

Battle Strategy

A table version of the strategy can be found below for your convenience.

# Player 1
(Guest)
Player 2
(Host)
Player 3
(Guest)
1
Pick Up the Pace!

Pick Up the Pace!

Pick Up the Pace!
2 Target Right

Mega Kick
Target Right

Mega Kick
Target Right

Mega Kick
3
Pick Up the Pace!

Pick Up the Pace!

Pick Up the Pace!
4 Target Left

Mega Kick
Target Left

Mega Kick
Target Left

Mega Kick
5 Target

Waterfall
Target

Waterfall
Target

Waterfall
6
Unity Attack 1!
7 Target

Waterfall
(Til Unity)
Target

Waterfall
Target

Waterfall
(Til Unity)
8
Switch In!
Dire Hit All +
9
Dire Hit All +
10
Unbreakable Bonds!
11
Unbreakable Bonds!
12 Target

Shadow Punch
13
Unity Attack 2!
16 Target

Waterfall
Target

Shadow Punch
Target

Waterfall
17 Target

Sync Move
(Use to draw aggro)
Target

Shadow Punch
(If Dusclops faints,
continue below.
Ideally Dusclops faints
vs Enemy Sync
to pass on buffs)
Target

Waterfall
27
Enemy Sync Move!
19
Waterfall
(Til Faint)

Dire Hit +
(Skip if Dusclops'
buffs were passed on
after Enemy Sync)

(Feraligatr faints)
Dire Hit All +
20
CRASH!

Double Edge
21
(Feraligatr faints)
Unbreakable Bonds!

Waterfall

Unbreakable Bonds!
22
Shadow Punch

Waterfall

Shadow Punch
23
Unity Attack 3!
24
Dire Hit All +

Waterfall

Unbreakable Bonds!
25
Unbreakable Bonds!

Waterfall

Shadow Punch
(Til Faint)
26
Double Edge

Waterfall
27
Shadow Punch
(Til Faint)

Sync Move

(Dusclops faints)
Sync Move
28
Waterfall
(Til Unity)

Waterfall
(Til Unity)
29
Unity Attack 4!
30
Shadow Punch
Finish them off!

Waterfall
Finish them off!

Waterfall
Finish them off!

Video Link

Check out the link below for a video posted by Destiny demonstrating the Kris/Phoebe/Crasher Wake method! This version only requires one Phoebe & Dusclops.

Check out the video below by Alterego131 demonstrating the Kris/Phoebe/Crasher Wake method (using 3x Phoebe & Dusclops)!

Winona/Thorton Method + Video (Semi-consistent, Whale only, not suggested)

Host: Thorton & Bronzong / Winona & Pelipper / Phoebe & Dusclops (Caution! Without promotion, this team will not have enough Team Strength to enter the quest [Hence the "Whale" in the name of the method]. Winona & Pelipper need to be upgraded to 5*. For this reason this strategy is not recommended for most players. It is possible to sub in Thorton with a Water-type such as Crasher Wake & Floatzel, and change the final Unity to an all-Water Unity Attack).

Guest A: Any / Thorton & Bronzong / Kris & Feraligatr

Guest B: Any / Kris & Feraligatr / Any

  • The Host starts with Winona & Pelipper to immediately start with Rain Dance and lock Flannery out of Sunny Day.
  • Guest A starts with Thorton & Bronzong.
  • Guest B starts out with Kris & Feraligatr.
  • All "Any" slots can be filled with Striker units, or Crasher Wake & Floatzel.
  • NOTE: This strategy takes advantage of the fact that Flannery will always start off with "No Change In Forecast!", which prevents the weather from changing. Immediately starting out with Rain Dance will force the weather to be locked to Rainy, preventing Flannery from being able to use Sunny Day.

Battle Strategy

A table version of the strategy can be found below for your convenience.

# Player 1
(Guest A)
Player 2
(Host)
Player 3
(Guest B)
1 Target

Telekinesis
Torkoal Unable to Evade!

Rain Dance

X Attack
2
Switch In!
X Attack

Switch In!
Dire Hit All +

X Attack
3 Target

Mega Kick
(Repeat Til Unity)
Target

Double-Edge
Target

Mega Kick
(Repeat Til Unity)
4
Unbreakable Bonds!
5
Switch In!
Rain Dance
(Prior Rain Dance
Expires)
6
Unity Attack 1!
7 Target

Mega Kick
(Cue after Host)
Finish Torkoal off!
Target

Telekinesis
Target

Mega Kick
(Cue after Host)
Finish Torkoal off!
8 Torkoal should fall. Gravelers will defeat themselves using Explosion.

Video Link

Check out the video below by Faction demonstrating the Winona method!

Solo Method: Winona/Kris/Crasher Wake

Check out the below video by Destiny ( D•estiny(suru)#0878 ) for a video on how to complete EX Flannery solo!

  • Note the usage of emotes to help direct the AI to act accordingly.

Credits and Acknowledgments

Credits to D•estiny(suru)#0878 for the solo method video as well as the Kris/1x Phoebe/Crasher Wake method video!

Credits to AlterEgo131 (Youtube) for the strategy and video for the Kris/Phoebe/Crasher Wake method!

Credits to EmmaNielsen#0001, Faction:sparkles:#0705, Megamanic#1877, and tetrafang#3870 for the Winona/Thorton method, for both the Whale Method and F2P method!

Credits to @KuangYuCheng, @skipzz & @ObviousOwl for the optimization of the Nosepass strategy, and to ZedruuMD for creating the strategy flowchart!

If you are having trouble completing this encounter, consider joining our Discord! We have many players who would be happy to form a Co-op party with you and discuss strategy in Pokemon Masters!

Links - More Battle Guides

About the Author(s)

AKA: NorseFTX (Twitter: @NorseFTX)

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.