Alice and Edyis show off their sisterly love in the new Scout Banner A Bond Between Sisters. Alice gets her 5th incarnation with [Embraced in Sunbeams], putting her ahead of Asuna for most 4* character versions in the game. Eydis makes her second appearance with [Waiting For You in the Skies].
Alice [EiS] is an earth element sword proficiency character with a CAE skillset and an ST magic Incarnate Skill. She bursts onto the scene with the highest MATK stat in the game, beating out the old champion Stacia Asuna [UaWS]. Her MATK is also higher than the highest ATK stat in the game, held by her Alice[OK] version. She pays for this dominance with the second lowest ATK and CRIT stats of any 4* characters. To round things out, she has above average MP and the rest of her stats are average.
Alice [EiS] is a charger, attacker, and buffer. Her A and C skills are standard and vanilla, and both are magic attacks. The charge is (medium) and gives 20%, and the A is (extra strong). Her Incarnate Skill is a single target magic attack. With her MATK being the highest in the game, and all of her attacks being magic, Alice [EiS] has the highest potential single target Charge, Assault, and Incarnate damage of any character.
Her E skill is a little more interesting, buffing MATK and Physical Res of a single ally by 20% for three turns. This is the first time we’ve seen a single target buff with dual effects, and the longest duration at base level. Being able to provide the buff to her own game-leading MATK stat is a huge bonus for her attacking potential, as she doesn’t need to rely on a support. The Phys Def side of the buff seems much more situationally useful. An offensive buff being single target is more acceptable, as a team will usually only have a single “main attacker” and only 1 character can use the Incarnate, which is the attack that benefits from a buff the most. On the defensive side of things, however, tanks are generally more rare, and heavy-hitting AoE attacks from bosses are common, making AoE buffs far more effective.
Alice [EiS] will be only the second 4* Earth Element character, the only element having less being fire.
Alice [EiS] has average speed and no AoE abilities, rendering her unremarkable in PvP.
Her greatest weakness is her CRIT stat being the second lowest among 4*s. As a potential attacker option, this hurts her overall ability to produce. Her low ATK stat means nothing, as all her skills are magic attacks.
Her best-in-game MATK stat, and ability to charge and buff her own Incarnate Attack place Alice [EiS] as the best single target Boss killing character in the game. Along with being in an under-represented element and not having much for weaknesses, there isn’t much not to like here. Alice [EiS] appears on paper to be the strongest Best-In-Role character we’ve seen since Alice[OK]. It remains to be seen if it translates to actual play.
Stat and skill descriptions can be seen here:
Eydis [WFYitS] is a Dark element sword proficiency character with an ABA skillset and an AoE Magic Incarnate attack. She has the second highest HP in the game, behind Alice [DoH] by a decent margin. Her MATK and MADEF are above average and balanced by a below average ATK and MP. The remaining stats are average.
Eydis[WFYitS] is a breaker and attacker with some debuff/buff utility baked into her skills. Her first A is an (extra strong) single target magic attack with a self-buff that increases her evasion by 15% for one turn. If the duration of the taunt lasts 2 turns when it is upgraded, then it will synergize well with the taunt of her second A Skill. However, the percentage is too low to be reliable. The debuff from the Break magic attack lowers the enemy Magic Resistance by 20% for one turn while providing the standard 4* 50% break. This gives her good support potential for magic attackers, including herself.
As an AoE magic attack, her second A skill broadens her attacking kit. With her high MATK, Eydis [WFYits] captures the title of strongest AoE magic Assault Skill in the game. However, her overall AoE damage potential still falls short of the physical versions held by Eldrie [RGK], Kirito[SL] and Alice[OK]. Her AoE Incarnate skill is also bolstered by her good MATK stat.
Although Eydis [WFYitS] has an AoE attack, her SPD is average, reducing a potential impact on PvP. If she manages to survive long enough to take her turn, she could wreak some havoc on the popular PvP characters Alice[CM] and Ronie [BJ].
Her biggest weakness is her MP stat, which is the lowest of all gacha 4* characters. This could have implications in the harder Cathedral modes where MP can become an issue, though it doesn’t seem the difference is large enough to create much of a handicap. Her ATK stat being low means nothing since her attacks are magic. Otherwise, her being average in most areas prevents her from being the “best” at any one area.
Eydis [WFYitS] is a very good all-around attacker with both Single Target an AoE options and a supporting MATK stat that is above average. The added utility of her break and magic resistance debuff is a great bonus. Although not the “best” at any given role, she will be a useful addition to Dark teams, and may find use off-element as a Breaker/debuffer.
Stat and skill descriptions can be seen here:
Odds of pulling either Alice [EiS] or Eydis [WFYitS] are .75%, so if you pull a 4* (3% odds), there is a 50% chance it will be one of the new characters, 25% chance for each specific new character..
You like either of the sisters and want to bond them to your team.
You want a chance at adding a character in the under-represented Earth element
You lack a good magic Attacker.
You lack a good ST attacker (for the case of Alice[EiS])
Both characters seem good, with Alice[EiS] being a Best-In-Role
The rate-up is split, so if you are targeting a specific new character, there is a lower chance of getting her.
You already have Kirito[AED] or another strong ST Attacker (for the case of Alice[EiS])
You already have a stronger AoE or multiple Dark element characters (for the case of Eydis[WFYitS]