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Digitalis, the Undertaker

Nightmare Stats

Total: 4582
P. ATK 1156
P. DEF 1019
M. ATK 1152
M. DEF 1255
Total: 6870
P. ATK 1733
P. DEF 1525
M. ATK 1729
M. DEF 1883

Nightmare Skills

Story A Murmur Becomes a Wall of Running Water (II)
SP Cost: 0
Prep Time:
Greatly reduce the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
Story A Murmur Becomes a Wall of Running Water (III)
SP Cost: 0
Prep Time:
Massively reduce the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
Colosseum A Murmur Becomes a Wall of Running Water (II)
SP Cost: 0
Prep Time:
Greatly reduce the effectiveness of enemy Water attack skills. Effect ends when allies' Life Force is 1/2 or lower than enemy's Life Force. Prep time: 60s, Duration: 90s
Colosseum A Murmur Becomes a Wall of Running Water (III)
SP Cost: 0
Prep Time:
Massively reduce the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemy's inochi. Prep time: 50s, Duration: 100s