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Max HP 10,327
HP Rank
Max ATK 10,477
ATK Rank
Base Atk1,746Base HP1,652
Max Atk 10,477 Max HP 10,327
Lvl 100 Atk 12,685 Lvl 100 HP 12,521
Lvl 120 Atk 14,894 Lvl 120 HP 14,716
NP per Hit (%) 0.50%
NP when Attacked (%) 5%
Star Absorption 10
Star Generation per Hit 5.0%

Table of Contents

Servant Skills

Available from the start

Unlocks after 1st Ascension

Mana Reversal A

Increase own NP Gain (1 turn).
Increase own Critical Strength (3 turns).

Show Info
NP Gain + 50%55%60%65%70%75%80%85%90%100%
Critical Damage + 30%32%34%36%38%40%42%44%46%50%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after Rank Up Quest

Append Skills

Class Skills

Magic Resistance E

Increase your Debuff Resist by 10%.

Madness Enhancement C

Increase your Buster Card effectiveness by 6%.

Noble Phantasm

Knight of Owner A++

Deal heavy damage to all enemies.


Increase your ATK (3 turns). [Activates first]

Show Info

Knight of Owner

A Knight Does Not Die Empty-Handed

Rank Classification Hit-Count
A++ Anti-Personnel 10

Deal heavy damage to all enemies.

Level 1 2 3 4 5
600% 800% 900% 950% 1000%
Overcharge Effect

Increase your ATK (3 turns). [Activates first]

Charge 100% 200% 300% 400% 500%
10% 15% 20% 25% 30%

Assorted Info

ID 48
Cost 12
Gender Male
Growth S
Inst. Death Chance 52.00%
Damage Distribution Quick 33,67
Damage Distribution Arts 33,67
Damage Distribution Buster 100
Damage Distribution Extra 12,25,63
Damage Distribution NP 3,5,3,7,8,10,12,14,16,22

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1
Chapter Completion: Orleans

Ascension: 1

Bond: 3

Interlude 2
Chapter Completion: Orleans

Ascension: 2

Bond: 4

Rank Up 1
Chapter Completion: Chaldea Gate

Ascension: 4

Bond: 0

✔ = Available ✖ = Unavailable

Ascension Materials


Skill Enhancement Materials

1 → 2 100,000
2 → 3 200,000
3 → 4 600,000
4 → 5 800,000
5 → 6 2,000,000
6 → 7 2,500,000
7 → 8 5,000,000
8 → 9 6,000,000
9 → 10 10,000,000

Append Skill Materials

1 → 2 100000
2 → 3 200000
3 → 4 600000
4 → 5 800000
5 → 6 2000000
6 → 7 2500000
7 → 8 5000000
8 → 9 6000000
9 → 10 10000000

Total Materials Required

Append Skill
Asc + Skill

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 4,500 20,000 2,500 2,500 10,500 160,000 365,000 315,000 310,000 350,000
Black Knight's Helmet

When equipped to Lancelot only,
Increase own NP Strength by 30%.
30% chance to decrease the target's Critical Rate by 10% (3 turns) each time you attack.

Table of Contents



Known as the knight whose adulterous affair with Queen Guinever brought the ruin of Camelot, Sir Lancelot’s guilt eventually drove him into madness, resulting in his appearance as a Berserker. Ingame, Lancelot (Berserker) is a glass cannon most well-known for his AoE Quick Noble Phantasm, as well as the critical-oriented playstyle he sports.

After a certain Quick support’s release, Lancelot’s greatest asset proves to be Knight of Owner’s 10 hit count. With a Starting NP Gauge CE, sufficient Quick Performance and/or NP Gain buffs (including his own third skill Mana Reversal), the NP’s massive hit count and AoE nature allows the Knight of the Lake to overcome his awful base NP Gain, granting him enough NP refund to perform NP looping. Furthermore, Knight of Owner applies a 3-turn Attack buff with every use, and Lancelot complements his NP damage with solid single-target damage through his critical hits, which can be guaranteed through Eternal Arms Mastery and Protection of the Spirits. To top it all off, Lancelot’s Berserker class means that he performs effectively against enemies of most classes.

On the flip side of the coin, Lancelot’s greatest weakness is that his primary playstyle requires specific supports and CEs to be effective. Without access to these things, Lancelot’s horrible base NP gain means that he will likely be unable to fire more than a single NP for the whole stage, which in turn cripples his damage and critical capabilities (as his NP also acts as a primary source for critical stars). This problem is exacerbated by Lancelot’s nonexistent survivability, which leaves him vulnerable towards stray critical hits even in well-supported teams.

Overall, Lancelot is the type of Servant who can be summed as ‘go big or go home’. With proper supports and CE, he would be an unstoppable farming machine, but otherwise, Masters can only sigh whenever they see him, imagining what could have been.


Quick NP Looping 

Knight of Owner’s incredible hit count means that any NP Gain or Quick Performance buff will greatly increase its NP refund. The use of Scathach-Skadi setups allow Lancelot to perform his NP every turn for three turns with ever-increasing damage (due to the NP’s attack buff), turning him into a very effective farming machine. 

High Single-Target Critical Damage

In addition to his NP damage, Lancelot’s critical affinity provides him with a way to deal with higher-health bosses. Boasting three Buster cards as well as buffs from Knight of Owner and Mana Reversal, his Critical Brave chains are capable of depleting the health bars of most stages’ bosses.

(Almost) Universal Damage Dealing Capability

In terms of farming, Lancelot’s Berserker class provides a unique advantage in that he can be brought to more stages overall than most of his competitors, minimizing the need of switching teams and therefore greatly increasing the value of investing into him.


Reliant on External Support

Much of what Lancelot brings to the table requires rather specific compositions in order to even work, which means that his value decreases massively without access to said compositions. This reliance is caused by very fundamental problems in Lancelot’s kit, which will be explained in the following points.

Poor base NP Gain and Star Generation

Lancelot’s poor base NP Gain is something that is widely known, and while this is a bad enough problem on its own, it also affects his star generation capability, which is tied to Knight of Owner. In turn, this also cripples Lancelot’s critical damage aspect, leaving him with little more than his hard-hitting Buster cards to rely on.

No Survivability

Lancelot has zero ways to protect or sustain himself, which leaves him as one of the squishiest Servants in the game. In fact, his lack of survival is such that he sometimes struggles to survive even in the most well-supported of teams. In short, it’s very much a ‘kill or be killed’ scenario with Lancelot, and the best way to avoid him dying to a stray critical or another is to end the stage as early as possible.

Level Up Skill Recommendation

Skill Priority
Eternal Arms Mastery A+

Increase own Critical Star Gather Rate (3 turns).

Show Info
Absorption + 3000%3300%3600%3900%4200%4500%4800%5100%5400%6000%
CD 7 7 7 7 7 6 6 6 6 5
Protection of the Spirits A

Increase own Critical Star Drop Rate (3 turns).

Show Info
Star Rate + 10%12%14%16%18%20%22%24%26%30%
CD 7 7 7 7 7 6 6 6 6 5
Mana Reversal A

Increase own NP Gain (1 turn).
Increase own Critical Strength (3 turns).

Show Info
NP Gain + 50%55%60%65%70%75%80%85%90%100%
Critical Damage + 30%32%34%36%38%40%42%44%46%50%
CD 7 7 7 7 7 6 6 6 6 5

As a farming-oriented Servant focused on quickly finishing the stage, Lancelot rarely uses his skills more than once a fight, which means that his skill leveling priority focuses more on getting as much immediate advantage as possible. In general, it is recommended to have his third skill maxed, and his first skill at relatively high levels (6-10). His second skill, on the other hand, can be left at a lower level for the most part.

  • More than merely overcoming the Berserker class’ low base Star Absorption, higher levels on Eternal Arms Mastery A+ allows Lancelot to secure critical stars from even Servants of the Rider and Archer classes. At the very least, it should be raised to 6, though level 9 is more than sufficient (if Lores are in shortage) as the additional cooldown reduction is most of the time unnecessary. In terms of priority, this skill should be leveled second after Mana Reversal. 
  • Protection of the Spirits A provides a minor buff to Lancelot’s critical star generation. However, because it has poor scaling and base values, it largely serves to improve the amount of critical stars generated from Lancelot’s NP. This skill should be leveled last.
  • Mana Reversal A provides major increases to Lancelot’s critical damage and NP gain for one turn. Having this skill at max level helps guarantee that he will get the necessary amount of NP refund to fire his NP the following turn, and it should be leveled immediately if a Master plans to use Lancelot for looping.

Craft Essence Recommendation

Due to Lancelot’s NP Gain problem and farming role, Starting NP Gauge is his best choice. In fact, it is not recommended to give him anything else (save for perhaps hybrid CEs with, of course, Starting NP Gauge).

  • Kaleidoscope (MLB): The prime choice for a 3-turn looping Lancelot. Without an MLB Kaleidoscope, it becomes significantly harder (if still doable) to perform stable NP looping.
  • Kaleidoscope / The Imaginary Element / Dragon’s Meridian: In general the safest picks for Lancelot, Kaleidoscope in particular is one of the best CEs to use for NP-looping strategies, relaxing other requirements in the process.
  • Holy Night Supper (MLB) / Little Halloween Devil / Magical Girl of Sapphire (MLB) / Distant Pilgrimage (MLB): These CEs can be used as an alternative to the above category, enabling 3-turn looping with certain compositions (though with more restrictions).
  • Golden Sumo: Boulder Tournament / Magical Girl of Sapphire : While not as helpful in terms of looping, these hybrid CEs are decent options allowing Lancelot to get some mileage from his NP.

Gameplay Tips

For specifics regarding Quick NP looping requirements, please check out our Skadi looping tier list:

Table of Contents

Other Info

Release Date Game Launch
AKA/Alias/Nicknames Lancelot du Lac, UNRIVALED
Country/Place of Origin United Kingdom
Illustrator Hirokazu Koyama
Seiyuu (CV) Ryoutarou Okiayu
Series Fate/Zero




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